15897 cards found
Dthan's Daggers

Dthan's Daggers {2}{R}

Artifact - Equipment
When Dthan's Daggers enters, you may attach it to target creature you control.
Whenever equipped creature attacks, it gets +3/+0 and gains first strike until end of turn.
Equip {3}{R}
Gifted by his father, the Raider King, Dthan's daggers cut with the heat of the blazing sands.
  • Riddles of Revio
Unassuming Waif

Unassuming Waif {1}{U}

Creature - Human Warrior
Unassuming Waif can't be blocked.
Unassuming Waif gets +1/+0 for each other Warrior you control.
No matter how thick the night, even the smallest of beginnings can flourish when given the proper inspiration.
1/1
  • Plagues of Fretport
Arborback Stomper

Arborback Stomper {3}{G}{G}

Creature - Beast
Trample
When Arborback Stomper enters, you gain 5 life.
“The consumption of the Wiedfree is slow, but certain.”
—Tales of the Wild, Vol. II
5/4
  • End of Wollensie
Built to Smash

Built to Smash {R}

Instant
Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.
“That vampire tech is punching through our stuff like its nothing! Let's see if they're interested in selling.”
—Pidge, tinkering courier
  • Karina's Explorations
Lost in Smoke

Lost in Smoke {1}{U}

Instant
Exile target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
“One last distraction, one last ingredient, and my greatest work shall be complete.”
—Doctor Hitana
  • Villains: The Musical
Invigorating Shaman

Invigorating Shaman {R}{G}{W}

Creature - Human Shaman
At the beginning of your upkeep, rouse 1. Then if you control a creature with power 5 or greater, put a +1/+1 counter on each creature you control. (Put a +1/+1 counter on a permanent you control. If it isn't a creature, tap it and it becomes a 0/0 creature in addition to its other types.)
3/2
  • Arcanum Academia
Influence of the Div

Influence of the Div {1}{B}{G}

Enchantment
At the beginning of your upkeep, if you control three or more creatures, you draw a card and you lose 1 life.
{2}{B}{G}: Create a tapped 1/1 Horror creature token that's all colors.
The Ironwood Grove contains some of the earliest remnants of the birth of Alkabah.
  • Alkabah
Relonche Revolt
Relonche Cavalry

Relonche Revolt {1}{G}

Sorcery
Legacy (You may play this side of this card only from your graveyard. Exile it if it would be put into a graveyard or not resolve.)
Target Warrior you control deals damage equal to its power to target creature an opponent controls.
The Relonche put the Caica's gifts to good use.
Card has other part: Relonche Cavalry
  • Road to Carü Mapu
Astrid, Disgruntled Princess

Astrid, Disgruntled Princess {2}{B}

Legendary Creature - Human Warrior
When Astrid, Disgruntled Princess enters, destroy target creature with mana value less than or equal to the number of Warriors you control.
“Saffrisa's conquest will raze this world and let Skhorvall starve in the ashes. Either she dies, or we do.”
3/2
  • Glacia: Hail to the Queen
Beyond Humanity

Beyond Humanity {2}{W}

Instant
Creatures you control get +1/+1 until end of turn.
Artifact creatures and Elementals you control get +1/+1 until end of turn.
It isn't until you're in space that you realize how rare and beautiful it is to exist.
  • Love Song
Anvilwrought Colossus

Anvilwrought Colossus {4}

Artifact Creature - Golem
Colossal 4—{8} (You may cast this for its colossal cost to have it enter with four +1/+1 counters; or pay {8} as a sorcery: Put four +1/+1 counters on it if it has none.)
Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
4/3
  • Theros Triumphant
Draconic Bulwark

Draconic Bulwark {3}

Artifact - Equipment
Equipped creature gets +0/+4 and has vigilance and reach.
Equip {3}
Impervious to fire, immovable by force.
  • Goliaths of Nangjiao
Gloam Gullet

Gloam Gullet {2}{B}

Creature - Frog Fungus
Gloam Gullet gets +1/+1 and has menace as long as you own a land card in exile or in your graveyard.
“Please refrain from feeding the wildlife.”
— Realmwalker's Handbook
3/2
  • Worlds Away
Danaj Sanctuary

Danaj Sanctuary

Land - Satrapy
Danaj Sanctuary enters tapped.
Satrapies you control have “{T}: Add {G} or {U}.”
“Bless this water and the lives it will bring.”
—Prayer to Martoob
Raid the Cursed Temple

Raid the Cursed Temple {1}{W}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
1, 2 — Tap target creature an opponent controls.
3 — Create two 1/1 white Spirit creature tokens with flying.
  • Arkadai
Equanimity

Equanimity {1}{W}

Enchantment - Aura
Enchant creature
As Equanimity enters, choose a card type.
When Equanimity enters, draw a card.
Enchanted creature has protection from the chosen card type. This effect doesn't remove Equanimity. (This permanent can't be targeted, dealt damage, enchanted, or equipped by anything with that card type.)
  • Glacia: Hail to the Queen
Tomb Scavenger

Tomb Scavenger {2}{B}

Creature - Demon
Flying
Whenever another creature you control enters from a graveyard or you revive a creature token, Tomb Scavenger gets +2/+0 until end of turn.
“It is an incredibly patient creature to wait for its prey to die, rise from the grave, and die all over again before it finally enjoys a meal.”
1/3
  • Goliaths of Nangjiao
Bleeding-Edge Garroter

Bleeding-Edge Garroter {1}{B}

Creature - Crocodile Warlock
When Bleeding-Edge Garroter dies, if it was in a pack, you draw a card and you lose 1 life. (Two or more creatures you control with equal power are in a pack.)
“The sky is particularly godless this night.”
—Quan Li, Dusk Operative
2/2
  • Panxiou
Bellani Mystic

Bellani Mystic {B}

Creature - Human Shaman
When Bellani Mystic enters, target player mills two cards.
1/2
  • Harvest Festival
Onigori, Ema's Shield

Onigori, Ema's Shield {3}{U}{U}

Legendary Creature - Elemental
Spells your opponents cast that target Onigori, Ema's Shield cost {2} more to cast.
Whenever Onigori deals combat damage to a player, that player can't untap more than two permanents during their next untap step.
“Onigori's been through it all, and none of it has gotten through him.”
—Ema, the traveler
5/5
  • Monsters of Chikyu
Rakkiri Aspirant

Rakkiri Aspirant {1}{R}

Creature - Fox Soldier
When Rakkiri Aspirant enters, if you control an embattled creature, exile the top card of your library. Until end of turn, you may play that card. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
2/2
  • Glacia: Hail to the Queen
Lei, Yak Herder

Lei, Yak Herder {1}{G}{W}

Legendary Creature - Human
At the beginning of your upkeep, invigorate 1. (Choose a creature with the least power among creatures you control and put a +1/+1 counter on it.)
“You call them beasts and turn them away. More friends for me, I suppose.”
3/1
  • Goliaths of Nangjiao
Silent Hypnotist

Silent Hypnotist {W}{U}

Creature - Tapir Wizard
As Silent Hypnotist enters, choose a noncreature card name.
Spells with the chosen name can't be cast.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
When it locks eyes with an enemy, it will use a mix of psi moves such as Hypnosis and Confusion.
2/2
Bessie, the Muscle

Bessie, the Muscle {4}{R}{G}

Legendary Planeswalker - Bessie
[+2]: Create a 3/3 red Wurm creature token.
[–2]: Up to three target creatures each get +2/+2 until end of turn. Bessie deals 2 damage to each of up to three target creatures.
[–9]: You get an emblem with “Creatures you control have base power and toughness 7/7 and have indestructible.”
Loyalty:
5
  • MSEM Masters Cube
  • Villains: The Musical 7s 172
Warping Relic

Warping Relic {2}{U}

Artifact
When Warping Relic enters or is put into a graveyard from the battlefield, choose one —
• Draw two cards, then discard a card.
• Return another target nonland permanent to its owner's hand.
• Choose any number of target creatures. Switch their power and toughness until end of turn.
  • End of Wollensie