14928 cards found
Rosegill Rover
Gilled Curtailer

Rosegill Rover

Creature - Merfolk Rogue
(Color indicator: Rosegill Rover is blue and red)
Rosegill Rover can't be blocked.
Whenever Rosegill Rover attacks, you may discard a card. If you do, draw a card.
He could not know all that is coming, but he goes to it laughing.
2/3
Card has other part: Gilled Curtailer
  • Feanav: The Apothecary's Progress
Rot-Sand Ruins

Rot-Sand Ruins

Land - Desert
Rot-Sand Ruins enters tapped unless you control another Desert.
{T}: Add {B} or {G}.
The Nereba archives are not the only monument to be consumed by the desert.
  • Over the Horizon
Rousing Path

Rousing Path

Land
Rousing Path enters tapped unless you control one or fewer other lands.
{T}: Add {U} or {R}.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • End of Wollensie
Rousing Rubble

Rousing Rubble

Land - Mountain Animus
({T}: Add {R}.)
Rousing Rubble enters tapped.
Double strike
{2}{R}{R}: Rousing Rubble becomes a creature in addition to its other types until end of turn.
2/3
Royal Domain

Royal Domain

Land
{T}: Add {C}.
{2}, {T}: Add three mana of any one color.
{3}, {T}: Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
Royal Hospital

Royal Hospital

Land
{T}, Pay 1 life: Add {W} or {B}.
{2}, {T}, Sacrifice Royal Hospital and another permanent: Draw a card. Activate only during your turn.
By winter, so much of the capital had been destroyed that Bedlam House was a sorely needed stronghold—despite the horrors within.
  • The Empty Throne of Feanav
Rugged Dominion

Rugged Dominion

Land - Mountain Forest Plains
({T}: Add {R}, {G}, or {W}.)
Rugged Dominion enters tapped.
Zhedina Excursion Authority would like to remind travelers to remain with their guides at all times. The more ridiculous their orders seem, the more serious the situation likely is.
Rugged Expanse

Rugged Expanse

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Rugged Expanse: Put a +1/+1 counter on target creature. It gains vigilance until end of turn. Activate only as a sorcery.
  • Adventurers of Onora
Rugged Fields

Rugged Fields

Land - Mountain Plains
({T}: Add {R} or {W}.)
Rugged Fields enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Rugged Highlands

Rugged Highlands

Land
Rugged Highlands enters tapped.
When Rugged Highlands enters, you gain 1 life.
{T}: Add {R} or {G}.
Ruined Citadel

Ruined Citadel

Land
{T}, Sacrifice Ruined Citadel: Search your library for a Mountain or Plains card and put it onto the battlefield tapped, then shuffle.
  • Plagues of Fretport
Ruined Lab

Ruined Lab

Land
{T}: Add {C}.
{T}: Add {C} for each six cards in your graveyard.
“...died as a result of the failed test. The next subjects will be arriving s...”
—burned notes
  • Monsters of Chikyu
Ruined Precipice

Ruined Precipice

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {B} or {R}.
  • Harvest Festival
Ruined Shrine

Ruined Shrine

Land - Swamp Mountain
({T}: Add {B} or {R}.)
Ruined Shrine enters tapped unless you control two or more basic lands.
“The wilds here are home to eerie ruins. I don't know what happened there, and I don't want to.”
—Ema, the traveler
  • Monsters of Chikyu
Ruined Theater
Restored Theater

Ruined Theater

Land
{T}: Add {C}.
{1}, {T}: Transform Ruined Theater.
Card has other part: Restored Theater
Runecrested Valley

Runecrested Valley

Land
{T}: Add {C}.
{4}, {T}: Look at the top two cards of your library. You may put one of them into your graveyard. Put the rest back on top in any order. If you control eight or more lands, draw a card.
Rupture Spire

Rupture Spire

Land
Rupture Spire enters tapped.
When Rupture Spire enters, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
  • Scriptures of Urshad
Ruptured Citadel

Ruptured Citadel

Land - Mountain Plains
({T}: Add {R} or {W}.)
As Ruptured Citadel enters, you may pay {1}. If you don't, Ruptured Citadel enters tapped.
  • Villains: The Musical
Ruptured Expanse

Ruptured Expanse

Land - Plains Swamp
({T}: Add {W} or {B}.)
As Ruptured Expanse enters, you may pay {1}. If you don't, Ruptured Expanse enters tapped.
  • Villains: The Musical
Ruptured Falls

Ruptured Falls

Land - Island Mountain
({T}: Add {U} or {R}.)
As Ruptured Falls enters, you may pay {1}. If you don't, Ruptured Falls enters tapped.
  • Villains: The Musical
Ruptured Flats

Ruptured Flats

Land - Swamp Mountain
({T}: Add {B} or {R}.)
As Ruptured Flats enters, you may pay {1}. If you don't, Ruptured Flats enters tapped.
  • Villains: The Musical
Ruptured Grotto

Ruptured Grotto

Land - Island Swamp
({T}: Add {U} or {B}.)
As Ruptured Grotto enters, you may pay {1}. If you don't, Ruptured Grotto enters tapped.
  • Villains: The Musical
Ruptured Grove

Ruptured Grove

Land - Forest Island
({T}: Add {G} or {U}.)
As Ruptured Grove enters, you may pay {1}. If you don't, Ruptured Grove enters tapped.
  • Villains: The Musical
Ruptured Meadow

Ruptured Meadow

Land - Forest Plains
({T}: Add {G} or {W}.)
As Ruptured Meadow enters, you may pay {1}. If you don't, Ruptured Meadow enters tapped.
  • Villains: The Musical
Ruptured Morass

Ruptured Morass

Land - Swamp Forest
({T}: Add {B} or {G}.)
As Ruptured Morass enters, you may pay {1}. If you don't, Ruptured Morass enters tapped.
  • Villains: The Musical