15897 cards found
Tanager Typhoon

Tanager Typhoon {1}{U}

Enchantment
Prismatic — Whenever you cast a multicolored spell, you may pay {1}. If you do, exile target nonland permanent, then return it to the battlefield tapped under its owner's control.
  • Kahembo: Olde Dawn
Wild Realms

Wild Realms

Land
Wild Realms enters tapped unless you control two or more other lands.
{T}: Add {G}.
{T}, Pay 1 life: Add {R} or {W}.
  • Beyond Our Ken
Essence Inversion

Essence Inversion {1}{B}

Instant
If a spell or ability would cause its controller to draw a card this turn, that player discards a card instead.
If a player would gain life this turn, that player loses that much life instead.
  • Ophorio
Epic of Jobiah

Epic of Jobiah {X}{X}{G}

Sorcery
Choose X. You may choose the same mode more than once.
• Put two +1/+1 counters on target creature you control.
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
• Destroy target artifact or enchantment.
  • Scriptures of Urshad
Mindbreak Artisan

Mindbreak Artisan {3}{U}

Artifact Creature - Artificer Horror
When Mindbreak Artisan enters, you may search your library for an artifact card, reveal it, shuffle, then put that card on top.
Other artifacts you control have “You may choose not to untap this artifact during your untap step” and “{3}{U}{U}, {T}: Gain control of target creature for as long as you control this artifact and it remains tapped.”
1/5
Devastating Blow

Devastating Blow {1}{B}

Instant
Target creature gets -2/-2 until end of turn.
Dominance — That creature gets -4/-4 until end of turn instead if you control the creature with the greatest power or tied for the greatest power.
  • Glacia: Hail to the Queen
This Is Not Our Fate

This Is Not Our Fate {2}{U}

Enchantment
Rhapsody {4}{U}{U} (Pay {4}{U}{U} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
Whenever you draw a card, any number of target players mill two cards.
Whenever This Is Not Our Fate deals combat damage to a player, for each player, you may cast an instant or sorcery card from that player's graveyard without paying its mana cost.
The hour is getting late.
  • Animus Vox
Snatch

Snatch {1}{B}{B}

Instant
Scry 2 if a player lost life this turn. You draw two cards and you lose 2 life.
It only has eyes for shiny things.
  • Monsters of Chikyu
Start Fresh

Start Fresh {1}{W}

Instant
Exile target nonland permanent. As long as it remains exiled, its owner may return it to the battlefield any time they could cast an instant. If you control that permanent, you may activate its loyalty abilities any time you could cast an instant during that turn.
  • Karina's Explorations
Brunig, the Dreamroot

Brunig, the Dreamroot {G}{G}{U}{U}

Legendary Creature - Plant Elemental
Ward {2}
Whenever Brunig enters or attacks, you may shuffle a card you own from outside the game into your library. If you do, you gain 2 life.
Brunig gets +2/+2 and has trample as long as your library contains at least forty cards more than the minimum deck size.
4/4
  • Over the Horizon
Plume de Val Singer

Plume de Val Singer {R}{W}

Creature - Human Bard
Harmony — Creatures you control get +1/+0 and gain vigilance until end of turn.
When Plume de Val Singer enters, harmonize. (Trigger up to one harmony of one permanent you control.)
2/2
  • Eralou
Dha-Bukan, Jewel of the Dunes

Dha-Bukan, Jewel of the Dunes

Legendary Land - Desert
As Dha-Bukan enters, choose a basic land type. You may reveal a Desert card from your hand. If you don't, Dha-Bukan enters tapped.
Deserts you control are the chosen type in addition to their other land types.
  • Over the Horizon
Inishtu, Desert Healer
Inishtu, Herald of the Dead

Inishtu, Desert Healer {1}{B}

Legendary Creature - Orc Cleric
Whenever Inishtu, Desert Healer enters or attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your upkeep, if seven or more cards are in your graveyard, you may transform Inishtu.
2/3
Card has other part: Inishtu, Herald of the Dead
Misquantify

Misquantify {U}

Instant
Counter target noncreature spell with an odd mana value. (Zero is even.)
Apprentice thaumaturges study mathemancy at the Dekatia Academy. One minor error in their spellwork can lead to disastrous consequences.
  • Theros Triumphant
Surviving Ndengo

Surviving Ndengo {1}{R}

Legendary Enchantment
Spells you cast have trial 2. (As you cast them, an opponent of your choice may pay 2 life. If they don't, they fail the trial.)
Whenever an opponent fails a trial of a creature spell, that creature enters with an additional +1/+1 counter on it.
Whenever an opponent fails a trial of a noncreature spell, create a tapped Treasure token.
  • Over the Horizon
Veteran Lifeforger

Veteran Lifeforger {W}

Artifact Creature - Construct Cleric
“Vorinclex insists on engineering life through survival of the fittest, but true perfection can only be crafted by an equally perfect hand.”
— Elesh Norn, Grand Cenobite
2/1
Verendas Spiritwalker

Verendas Spiritwalker {2}{G}

Creature - Elf
When Verendas Spiritwalker enters, you may put a +1/+1 counter on target creature.
1/2
  • Zero
Siv Katari, Rebel Technician

Siv Katari, Rebel Technician {1}{U}{R}

Legendary Creature - Human Artificer
Prowess
Whenever Siv Katari, Rebel Technician attacks, create a tapped and attacking X/X colorless Construct artifact creature token with prowess, where X is Siv Katari's power. Exile that token at end of combat.
2/2
  • Over the Horizon
Lone Heroics
Exalted Charge

Lone Heroics {G}

Sorcery
Target creature gets +2/+2 until end of turn.
Fabled {3}{G}{G} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that creature.)
Card has other part: Exalted Charge
Exodus of the Khalizors

Exodus of the Khalizors {2}{G}

Enchantment
As Exodus of the Khalizors enters, choose Rehison or Danuri.
• Rehison — Whenever an Elf you control enters, you may move a counter from target creature onto another target creature.
• Danuri — Soldiers you control have trample.
  • Khaliz-Dorahn
Menna Al-Mejjat

Menna Al-Mejjat {1}{R}{R}

Legendary Planeswalker - Menna
[+1]: Exile the top two cards of your library. You may play up to one card exiled this way this turn.
[–2]: Menna Al-Mejjat deals 3 damage to target creature. If that creature would die this turn, exile it instead.
[–6]: Draw cards equal to the number of cards in exile. Menna Al-Mejjat deals that much damage to any target.
Loyalty:
2
Shatterhold Crusher

Shatterhold Crusher {2}{R}{R}

Creature - Giant Warrior
Trample
Improve {1}{R} ({1}{R}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Embattled creatures you control get +2/+0. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
4/3
  • Seasons of War
Skirmish Tactician

Skirmish Tactician {2}{W}

Creature - Human Soldier Advisor
Whenever another creature with mana value 2 or less you control enters, tap target creature an opponent controls.
“Yes, Rhevus is an interesting read, but some of us like to strategize somewhere other than an armchair.”
2/2
  • Seasons of War
Ravenous Hydra

Ravenous Hydra {X}{G}

Creature - Hydra
Ravenous Hydra enters with X +1/+1 counters on it.
Whenever Ravenous Hydra deals combat damage, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another kind of a counter already there.)
0/0
Carrionpult

Carrionpult {5}

Artifact
{3}, {T}: Return target creature card from your graveyard to the battlefield under target player's control. That creature deals damage equal to its power to that player.
  • Ophorio