14928 cards found
Whispering Halls

Whispering Halls {1}

Artifact
Creatures can't attack or block alone.
“No way am I going through those halls alone. Whatever's waiting in that wing can stay there for all I care.”
—Artamo, vault keeper
  • Villains: The Musical
Wistful Automaton
Mortal Frame

Wistful Automaton {2}

Artifact Creature - Construct
{T}: Add {R}. Put a charge counter on Wistful Automaton.
Remove three charge counters from Wistful Automaton: Transform it.
“Ten centuries of servitude. One hour of life. I'm almost there.”
0/1
Card has other part: Mortal Frame
  • Villains: The Musical
Mortal Frame
Wistful Automaton

Mortal Frame

Creature - Human
(Color indicator: Mortal Frame is red)
Prowess, trample
When this creature transforms into Mortal Frame, add {R}{R}{R}.
She knew millions of words in millions of tongues, but only one of them captured how she felt: whole.
3/1
Card has other part: Wistful Automaton
  • Villains: The Musical
Worldslayer

Worldslayer {5}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.
Equip {5}
  • Villains: The Musical
Transdimensional Visitor

Transdimensional Visitor {2}

Creature - Weird
You may exile a land card from your hand rather than pay this spell's mana cost.
As time, she passes, unnoticed. As sky, she watches, unbroken. As life, she goes, unfulfilled.
2/2
  • Worlds Away
Aethercrafting

Aethercrafting {3}{W}

Sorcery
Create a token that's a copy of target artifact or enchantment you control.
“Accept the ephemeral nature of reality, and it will be yours to shape.”
—Caronas, Eon Wanderer
  • Worlds Away
Cloudshaper Pilgrim

Cloudshaper Pilgrim {3}{W}{W}

Creature - Spirit Cleric
Flying, lifelink
When Cloudshaper Pilgrim enters, return target creature or enchantment card with mana value 3 or less from your graveyard to your hand.
3/3
  • Worlds Away
Fearless Realmwalker

Fearless Realmwalker {2}{W}

Creature - Human Scout
When Fearless Realmwalker enters, put a +1/+1 counter on each of up to two target creatures.
Whenever Fearless Realmwalker attacks, you may pay {2}{W}. If you do, aetherize it. (To aetherize, create a token that's a copy of it, then exile that token.)
2/1
  • Worlds Away
Honored Spellthreader

Honored Spellthreader {W}

Creature - Human Cleric
{T}: Untap another target enchanted creature you control. You may attach target Aura attached to that creature to another creature you control. Activate only as a sorcery.
“Breathe naturally so that the aether won't tear your muscles as it leaves them.”
1/1
  • Worlds Away
Journey to the Zhedina

Journey to the Zhedina {1}{W}

Enchantment
When Journey to the Zhedina enters, draw a card, then choose a creature card name.
Whenever a creature with the chosen name you control deals damage to a player, put a +1/+1 counter on it.
  • Worlds Away
Opulent Proprietor

Opulent Proprietor {2}{W}

Creature - Human Citizen
When Opulent Proprietor enters, you may search your library and/or graveyard for an Aura, Aurashaper, Equipment, or Vehicle card, reveal it, and put it into your hand. If you search your library this way, shuffle.
1/1
  • Worlds Away
Outlander Patrol

Outlander Patrol {W}

Creature - Human Scout
Vigilance, lifelink
“Someone send for reinforcements?”
1/1
  • Worlds Away
Phantom Threader

Phantom Threader {1}{W}{W}

Creature - Human Aurashaper Cleric
When Phantom Threader enters, create a white Aura enchantment token named Spectral Whispers attached to target creature. The token has enchant creature and “Enchanted creature has double strike as long as you control it. Otherwise, it can't attack or block.”
2/1
  • Worlds Away
Planeshift

Planeshift {2}{W}

Instant
Aetherize up to two target permanents you control. (To aetherize, create a token that's a copy of it, then exile that token.)
To step across the threshold and visit other worlds is a gift rarely given to those without a spark.
  • Worlds Away
Spellweaver Aureate

Spellweaver Aureate {1}{W}

Creature - Spirit Wizard
Flying
Whenever an enchantment you control enters, target creature you control gets +1/+1 until end of turn.
“I am the needle; they are the thread.”
1/1
  • Worlds Away
Survival Experience

Survival Experience {1}{W}

Instant
Wanderlust — When you cast this spell, you may copy it if you control four or more differently named lands. You may choose new targets for the copy.
Untap target creature you control. It gets +1/+1 and gains hexproof and indestructible until end of turn.
  • Worlds Away
Telarine Ascendant

Telarine Ascendant {2}{W}

Creature - Human Scout
When Telarine Ascendant enters, create a 1/1 Scout creature token that's all colors.
Creature tokens you control have vigilance.
The peaks of Telarine are known to have been contaminated by the corpses of explorers that did not hire guides.
2/1
  • Worlds Away
Telarine Runecarver

Telarine Runecarver {1}{W}

Creature - Human Aurashaper
Lifelink
When Telarine Runecarver enters, create a white Aura enchantment token named Relic's Gift attached to target creature. The token has enchant creature and “Enchanted creature gets +1/+1.”
1/1
  • Worlds Away
Temporal Rift

Temporal Rift {2}{W}

Enchantment
When Temporal Rift enters, exile target creature an opponent controls until Temporal Rift leaves the battlefield.
Whenever you aetherize, you may return Temporal Rift to its owner's hand.
Timestream sentinels search for the day in which the seed of intent first blooms.
  • Worlds Away
Threadspinner

Threadspinner {3}{W}

Creature - Spirit Wizard
Flash
When Threadspinner enters, untap each enchanted permanent you control. Enchanted creatures you control get +1/+1 until end of turn.
“The worlds of Calavan are a living tapestry, and aether is both ink and brush.”
2/2
  • Worlds Away
Timestream Sentinel

Timestream Sentinel {W}{W}

Creature - Angel
Flying, lifelink
When Timestream Sentinel enters, put two +1/+1 counters on each other creature named Timestream Sentinel you control.
“To protect the innocent, every possibility must be accounted for.”
2/2
  • Worlds Away
Zhedina Confiscator

Zhedina Confiscator {1}{W}

Creature - Human Advisor
{1}, Sacrifice Zhedina Confiscator: Destroy target artifact or enchantment.
“You'd think after the megahydra incident, visitors would have learned not to bring back souvenirs.”
2/2
  • Worlds Away
Zhedina Provisioner

Zhedina Provisioner {3}{W}

Creature - Human Citizen
When Zhedina Provisioner enters, creatures you control get +1/+1 until end of turn. You gain 2 life.
“Why bother heading into the Otherworlds, when everything eventually makes its way here to Zhedina?”
3/2
  • Worlds Away
Across the Threshold

Across the Threshold {2}{U}{U}

Sorcery
Exile a nonland card from target opponent's graveyard. Copy it. You may cast the copy without paying its mana cost. (Copies of permanents enter as tokens.)
“As above, so beyond.”
  • Worlds Away
Benthic Thaumaturge

Benthic Thaumaturge {U}

Creature - Merfolk Shaman
{T}: Until end of turn, target land is every basic land type in addition to its other types and its name becomes Morphic Sea.
“The depths are not barren. There is more life in these fathoms than you or I will ever know.”
1/1
  • Worlds Away