15589 cards found
Usurper's Sway

Usurper's Sway {2}{U}{U}

Sorcery
Foretell {X}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Gain control of target creature with power 2 or less. If this spell was foretold, gain control of target creature with power X or less instead.
  • Quest for the Roseblade
Usurper's Will

Usurper's Will {U}

Instant
Counter target noncreature spell unless its controller pays {1}. If there are four or more counters among creatures you control, counter that spell instead.
“You are free to cling to whatever meager scraps of hope you have left, Asamund. It will make it all the sweeter when I tear them all down.”
—Yaran, Undying Usurper
  • The Petals Wilt
Utsenchep Warrior

Utsenchep Warrior {1}{W}

Creature - Human Warrior
First strike (This creature deals combat damage before creatures without first strike.)
“Don't back down — stand your ground and fight!”
2/1
  • Pyramids of Atuum
Utter Pandemonium

Utter Pandemonium {4}{R}{R}{R}

Sorcery
Starting with the next opponent in turn order, each player sacrifices a permanent. Repeat this process until the total mana value of all permanents sacrificed this way is 13 or greater, or until thirteen or more permanents have been sacrificed this way, or until there are no nonland permanents on the battlefield, whichever happens first. Exile Utter Pandemonium.
  • Innistrad In Memoriam
Uttermost Obliteration

Uttermost Obliteration {4}{R}{R}{R}

Sorcery
Exile all lands. For each land card exiled this way, Uttermost Obliteration deals 1 damage to that land's controller.
“If we burn, we do it all together.”
—Kellythross, Insurgent Leader
  • K15 Core Set
Uwaito Envoy

Uwaito Envoy {2}{B}

Creature - Human Rogue
Deception {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Unblocked attacking creatures you control get +1/+0.
2/2
  • Tales of Old Jidai
V-4 Fixit

V-4 Fixit {1}{R}

Artifact Creature - Construct
Whenever V-4 Fixit or another artifact you control enters, target creature you control gets +1/+1 until end of turn.
“With all these robots to do the hard work, is it any wonder I've got too much time on my hands?”
—Lieutenant Saxon
1/1
  • Love Song
Vacated Bar

Vacated Bar

Land - Swamp Mountain
({T}: Add {B} or {R}.)
As Vacated Bar enters, you may pay {1}. If you don't, Vacated Bar enters tapped.
  • Eralou
Vaeldan's Liberator

Vaeldan's Liberator {G}

Creature - Elf Warrior Knight
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
When Vaeldan's Liberator dies, you may exile it. If you do, return a permanent card with mana value less than or equal to Vaeldan's Liberator's power from your graveyard to your hand.
1/1
  • Seasons of War
Vaeldan, the Mythkeeper

Vaeldan, the Mythkeeper {1}{B/G}{W}

Legendary Creature - Elf Knight
Other legendary creatures you control get +1/+1.
At the beginning of your upkeep, you may search your library for a legendary card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle.
3/3
  • Seasons of War
Vaertris' Master Plan

Vaertris' Master Plan {3}{U}{U}{U}

Enchantment
As Vaertris' Master Plan enters, exile the top five cards of any player's library.
You may play cards exiled with Vaertris' Master Plan.
When there are no cards exiled with Vaertris' Master Plan, return it to its owner's hand.
  • K15 Core Set
Vaertris, Mindmelder

Vaertris, Mindmelder {2}{U}{U}

Legendary Planeswalker - Vaertris
[+1]: Until end of turn, whenever target creature deals combat damage to a player, that player mills two cards.
[–1]: Tap target creature. It can't become untapped for as long as you control Vaertris, Mindmelder.
[–6]: You get an emblem with “Whenever you draw a card, target player mills three cards” and “{2}{U}: Draw a card.”
Loyalty:
3
  • K15 Core Set
Vagabond of the Dunes
Fahrib's Lieutenant

Vagabond of the Dunes {1}{B}

Creature - Human Warlock
When Vagabond of the Dunes enters, each opponent discards a card.
Whenever an opponent discards a card, put a +1/+1 counter on Vagabond of the Dunes.
Surpass {5}{B} ({5}{B}: Transform this creature. This costs {1} less to activate for each counter
on it. Activate only as a sorcery.)
0/1
Card has other part: Fahrib's Lieutenant
  • Alkabah: The Rise of Soli
Vagabones

Vagabones {3}{B}

Creature - Skeleton Warrior
When Vagabones enters, look at the top two cards of your library. Put any number of them into your graveyard and the rest on top of your library in any order.
What's dead isn't always dead.
4/3
  • Dark Seas of Shiryen
Valakut Hellkite

Valakut Hellkite {5}{R}{R}

Creature - Dragon
Flying
Ward—Pay 3 life.
Landfall — Whenever a land you control enters, Valakut Hellkite deals 3 damage to any target.
6/6
Card has other part: Volcanic Rain
  • MSEM Masters Cube 2025
Valdez's Strike Leader

Valdez's Strike Leader {2}{U}

Creature - Cat Rogue
Valdez's Strike Leader can't be blocked if you have more cards in hand than defending player.
3/2
Card has other part: Expert Heist
  • Adventurers of Onora
Valdez, Leafdown Vagabond

Valdez, Leafdown Vagabond {3}{B}

Legendary Creature - Raccoon Rogue
As long as an opponent has one or fewer cards in hand, Valdez gets +2/+0 and has menace.
2/3
Card has other part: Pinch Pennies
Vale Ruins

Vale Ruins

Land
When Vale Ruins enters, you gain 1 life.
{T}, Sacrifice Vale Ruins: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“Finally, a place big and quiet enough to rest.”
—Gharsha, Monstrous Quarry
  • Seasons of War
Valencia of the Concordant

Valencia of the Concordant {1}{G}{W}

Legendary Creature - Human Pirate
First mate—There are four or fewer different mana costs among nonland cards in your starting deck. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
First strike
Each spell your opponents cast that would cost less than three mana to cast costs {1} more to cast.
2/2
Valera, Constructed Angel

Valera, Constructed Angel {3}{W}{W}

Legendary Artifact Creature - Angel
Advance {6}{W}{W} (Cast this for {6}{W}{W} to advance it as it enters. {6}{W}{W}: Advance this as a sorcery.)
Flying, vigilance, lifelink
Whenever Valera, Constructed Angel advances, destroy all nonartifact creatures.
4/4
Valeri Kripac

Valeri Kripac {1}{R}{R}

Legendary Planeswalker - Valeri
Whenever you cast a spell that targets, put a loyalty counter on Valeri Kripac and create a 1/1 white Soldier creature token.
[+1]: Add {R}. If you spend this mana on a spell that targets, that spell can't be countered.
[–2]: Exile target instant or sorcery card from your graveyard. You may play it until the end of your next turn. If you do, exile that spell instead of putting it anywhere else.
Loyalty:
3
Valeriya's Militant

Valeriya's Militant {1}{W}

Creature - Human Soldier
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/2
  • Plagues of Fretport
Valeriya, Watchkeeper Veteran

Valeriya, Watchkeeper Veteran {1}{R}{W}

Legendary Creature - Human Noble Soldier
Vigilance
Engage (This creature must be blocked each combat if able.)
Other Soldiers you control get +1/+1 and have first strike.
1/5
  • Plagues of Fretport
Valeron Vanguard

Valeron Vanguard {1}{W}

Creature - Human Soldier
Valeron Vanguard can't be blocked by 1/1 creatures.
“She weaved through the battle on Sun-Dappled Hill unmatched, driving back the interlopers with grace I've yet to see from even our sigiled knights.”
—Kaeda, aven scout
3/1
  • Alara
Vali, Planar Researcher

Vali, Planar Researcher {B}{G}{U}

Legendary Planeswalker - Vali
[+1]: Reveal the top card of your library. If it doesn't have the same name as a card in your graveyard or a permanent you control, put it into your hand. Otherwise, put it into your graveyard.
[–2]: Return target card from your graveyard to your hand.
[–8]: Return all other cards from your graveyard to your hand. Until end of turn, spells you cast cost {5} less to cast.
Loyalty:
3
  • Survive the Night