15897 cards found
Runner's Harness

Runner's Harness {2}

Artifact - Equipment
Equipped creature can't be blocked except by enchantment creatures.
Whenever equipped creature deals combat damage to a player, you may search your library for a card, exile it, then shuffle. If you don't search your library this way, you may play a card exiled with Runner's Harness.
Equip {1}
  • Beyond the Blackwall
Qaraz, the Dying Wish

Qaraz, the Dying Wish {G}{U}{R}

Legendary Planeswalker - Qaraz
[+1]: Exile the top card of your library. When a source you control deals damage to an opponent this turn, put the exiled card into your hand.
[–2]: Exile target nonland permanent. Its controller reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.
[–6]: Exile your library. You may play cards exiled this way for the rest of the game.
Loyalty:
3
  • Sparks of a Multiverse
The Shield

The Shield {2}{W}

Legendary Enchantment
Flash
{1}{W}: Exile target creature that dealt damage to you this turn until The Shield leaves the battlefield.
Inside it lies the Evil One, the most vile and powerful creature to ever exist on Khaliz-Dorahn.
  • Khaliz-Dorahn
Nizev Brawler

Nizev Brawler {2}{R}

Creature - Nephilim Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Nizev Brawler enters, target creature can't block this turn.
“The fire of our hearts will purify the cold of your words, Farza.”
—Veeni, High Truthseeker
3/2
  • Alkabah
Burglar Cat

Burglar Cat {1}{B}

Creature - Cat Rogue
When Burglar Cat enters, exile the top card of target opponent's library. You may play that card during any turn you attacked with a Rogue, and you may spend mana as though it were mana of any color to cast it.
“I just take a small cut off the top— you can keep the lion's share.”
1/1
  • Adventurers of Onora
Serene Palace

Serene Palace

Land
{T}: Add {G} or {U}. You lose 1 life unless you have less life than an opponent.
For unwavering in her duty of ferrying the mortal earth through the multiverse, the Winds bestowed upon Dai Gui the honor of upholding the Heavens.
  • Panxiou
Forsaken Bloodletter

Forsaken Bloodletter {2}{B}

Creature - Vampire Rogue
Flying
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever a marked creature dies, you gain 2 life.
2/2
  • Villains: The Musical
Marauder's Broadsword

Marauder's Broadsword {2}

Artifact - Equipment
When Marauder's Broadsword enters, you may pay {1}. If you do, create a 1/1 white Soldier creature token and attach Marauder's Broadsword to it.
Equipped creature gets +2/+0.
Equip {2}
  • Riddles of Revio
Dunesea Merchant

Dunesea Merchant {3}{W}

Creature - Human Merchant
When Dunesea Merchant enters, tap up to X target creatures, where X is the number of Satrapies you control.
Satrapycycling {2} ({2}, Discard this card: Search your library for a Satrapy card, reveal it, put it into your hand, then shuffle.)
3/4
  • Alkabah: The Rise of Soli
Duskwatcher

Duskwatcher {2}{W}

Creature - Human Rogue
Whenever Duskwatcher attacks, create a Function token with “Tap target creature.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
Where CySec fail to take action, the citizenry of Dusk City step in.
3/2
  • Beyond the Blackwall
Necrosavant's Staff

Necrosavant's Staff {2}

Artifact - Equipment
Equipped creature has all activated abilities of all creature cards in your graveyard.
Equip {3}
“Let's make sure all that talent doesn't goes to waste.”
  • Tides of War
Aspect of Rage

Aspect of Rage {4}{R}{R}

Creature - Incarnation
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a creature you control deals combat damage to a player, you may have Aspect of Rage deal 1 damage to any target.
5/3
  • MSEM Masters: Legends
  • Zero
Serene Harmony

Serene Harmony {2}{G}

Instant
Mill four cards, then return a creature or enchantment card from your graveyard to you hand. You gain 3 life.
“There is comfort in knowing that the music of our future is already written, played on the strings of fate, and plucked by divine hands.”
—Ophasma, oracle of Klothys
  • Theros Triumphant
Faint Memory

Faint Memory {4}{U}{U}{U}

Sorcery
Put target creature on top of its owner's library. You create a token that's a copy of that creature.
“Everything you were will now be just a memory, and that memory will be me.”
  • K15 Core Set
Hard-Working Oxen

Hard-Working Oxen {W}

Creature - Ox
Civilized — Hard-Working Oxen gets +3/+0 as long as you control an artifact, a creature, and an enchantment.
Not all of the backs that help to build empires are carried upon two legs.
0/3
  • Scriptures of Urshad
Enjoy the Silence

Enjoy the Silence {2}{B}{B}

Sorcery
Converge — Each creature gets -X/-X until end of turn, where X is the number of colors of mana spent to cast Enjoy the Silence.
  • Love Song
Breach Titan

Breach Titan {3}{G}{U}{R}

Creature - Elemental Giant
Other creatures you control have haste.
Whenever Breach Titan enters or attacks, abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
At the beginning of your end step, return another target creature you control to its owner's hand.
6/6
  • MSEM Masters 2020
Traverse Boundless Space

Traverse Boundless Space {2}{U}

Sorcery
Exile any number of nonland permanents you control. Return them to the battlefield at the beginning of the next end step.
Reconstruct {7}{U} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
Nothing left but stars sinking into dreams.
  • Animus Vox
Professor Haldean
Reckless Experiment

Professor Haldean

Legendary Creature - Human Wizard
(Color indicator: Professor Haldean is blue and red)
If Professor Haldean would leave the battlefield, exile him instead.
Whenever you cast a spell, you may untap Professor Haldean and another target permanent.
{T}: Professor Haldean deals 1 damage to each opponent.
3/3
Card has other part: Reckless Experiment
  • Feanav: The Apothecary's Progress
Paralysis Specialist

Paralysis Specialist {3}{U}

Creature - Human Wizard
When Paralysis Specialist enters, up to two target creatures don't untap during their controller's next untap step.
“I'm not so good at getting them down, but trust me, once they're down, they're never getting back up.”
3/3
  • Surging Tide
Guardian of the Eclipse

Guardian of the Eclipse {1}{W}

Creature - Human Wizard Soldier
First strike
Whenever Guardian of the Eclipse attacks, you may exile another target attacking creature you control, then return it to the battlefield under your control tapped and attacking.
2/1
Awoken Elemental

Awoken Elemental {5}{R}{R}

Creature - Elemental
You may exert Awoken Elemental as it attacks. When you do, Awoken Elemental fights another target creature. (An exerted creature won't untap during your next untap step.)
The world met cries with hateful deigns.
7/6
  • End of Wollensie
Feral Cleaver

Feral Cleaver {3}

Artifact - Equipment
Equipped creature gets +3/+0.
Whenever a creature you control attacks and isn't blocked, you may pay {4}. If you do, attach Feral Cleaver to that creature.
Equip {3}
Beragnians have rudimentary weapons, but excellent skill wielding them.
  • Aftermath
Last Stand of the Coil

Last Stand of the Coil {2}{G}{G}

Sorcery
Until end of turn, creatures you control get +1/+1 and gain trample and poisonous 1. (Whenever one of those creatures deals combat damage to a player, that player gets a poison counter.)
Jidai had been promised to the Coil and they would take as much of it as they could before they died.
  • Path of Shadows
Bronze Giant

Bronze Giant {6}

Artifact Creature - Golem
Bronze Giant has trample as long as you control a token creature.
A great machine still needs someone at the controls.
4/4
  • Oirohpo