14568 cards found
Urban Wastelands

Urban Wastelands

Land - Swamp Mountain
({T}: Add {B} or {R}.)
Urban Wastelands enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Urchin's Captain
Slave Child

Urchin's Captain

Creature - Human Warrior Actor
(Color indicator: Urchin's Captain is black)
Menace
“My king bought me more than freedom. Together we take down those that let us down, no matter how much blood must be spilled to do so.”
4/4
Card has other part: Slave Child
  • Villains: The Musical
Vacated Bar

Vacated Bar

Land - Swamp Mountain
({T}: Add {B} or {R}.)
As Vacated Bar enters the battlefield, you may pay {1}. If you don't, Vacated Bar enters the battlefield tapped.
  • Eralou
Vale Ruins

Vale Ruins

Land
When Vale Ruins enters the battlefield, you gain 1 life.
{T}: Sacrifice Vale Ruins: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“Finally, a place big and quiet enough to rest.”
—Gharsha, Monstrous Quarry
  • Seasons of War
Valley Falls

Valley Falls

Land
Valley Falls enters the battlefield tapped unless you control two or more white and/or blue permanents.
{T}: Add {W} or {U}.
  • Zero
Vast Savannah

Vast Savannah

Land
{T}, Pay 1 life: Add {W}.
{T}, Pay 1 life, Sacrifice Vast Savannah: Search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Velir, End of All Worlds
El, Humble Apprentice

Velir, End of All Worlds

Legendary Planeswalker - Velir
As this permanent transforms into Velir, put four loyalty counters on it.
[+1]: Draw two cards, then discard two cards unless you discard a land card.
[–2]: Search your library for a multicolored card, reveal it, put it into your hand, then shuffle.
[–4]: Exile target permanent.
Card has other part: El, Humble Apprentice
  • Over the Horizon
Venerated Beast
Fabled Stag

Venerated Beast

Creature - Angel Elk
(Color indicator: Venerated Beast is white and green)
Venerated Beast can't be blocked by more than one creature.
Messengers of heaven, it is profanity to hunt them. Even if one were to succeed, what could the hunter possibly achieve next that could satisfy them?
6/6
Card has other part: Fabled Stag
  • Feanav: The Apothecary's Progress
Verdant Bluff

Verdant Bluff

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {R} or {G}.
  • Harvest Festival
Verdant Dominion

Verdant Dominion

Land - Swamp Forest Island
({T}: Add {B}, {G}, or {U}.)
Verdant Dominion enters the battlefield tapped.
“You planeswalkers are all the same. Trying to destroy, or, ‘improve,' as you say, without a thought about the people already here.”
—Irbek, crocodile hunter
Verdant Oasis

Verdant Oasis

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {U}.
{4}{U}, {T}, Sacrifice Verdant Oasis: Draw two cards. Activate only as a sorcery.
  • Riddles of Revio
Verdant Sanctum

Verdant Sanctum

Land
Verdant Sanctum enters the battlefield tapped unless you control two or more green and/or white permanents.
{T}: Add {G} or {W}.
  • Zero
Verdigris Behemoth
Copperhide Calf

Verdigris Behemoth

Artifact Creature - Elephant Construct
(Color indicator: Verdigris Behemoth is white and green)
Level experience, vigilance, trample
Prevent all but the first 1 damage that would be dealt to Verdigris Behemoth each turn. [5/5]
[level 3+] Whenever Verdigris Behemoth deals combat damage to a player, you may destroy target artifact or enchantment that player controls. [7/7]
2/2
Card has other part: Copperhide Calf
  • Over the Horizon
Veteran's Study

Veteran's Study

Land
Veteran's Study enters tapped.
When Veteran's Study enters the battlefield, look at the top card of your library. You may put it into your graveyard.
{T}: Add {R} or {W}.
  • The Empty Throne of Feanav
Vibrant Rainforest

Vibrant Rainforest

Land
{T}, Sacrifice Vibrant Rainforest: Search your library for a Mountain or Forest card and put it onto the battlefield tapped, then shuffle.
  • Plagues of Fretport
Vibrant Sandbar

Vibrant Sandbar

Land
You may play Vibrant Sandbar from your graveyard as long as seven or more cards are in your graveyard.
Vibrant Sandbar enters the battlefield tapped.
{T}: Add {R} or {G}.
Cycling {1}{R}{G} ({1}{R}{G}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Vicious Metamorph
Scuttling Gnat

Vicious Metamorph

Creature - Insect
(Color indicator: Vicious Metamorph is blue)
Flying, protection from Dragons
...where the land's magic twisted it into a predator fit for any territory.
4/3
Card has other part: Scuttling Gnat
Victory Road

Victory Road

Land
{T}: Add {C}.
{T}: Add one mana of any color. Activate only if you control a creature with a +1/+1 counter on it.
Aspiring rangers of Chikyu prove their skills by traveling the treacherous cave.
  • Monsters of Chikyu
Virtuoso's Parlor

Virtuoso's Parlor

Land
Virtuoso's Parlor enters tapped.
When Virtuoso's Parlor enters, look at the top card of your library. You may put it into your graveyard.
{T}: Add {W} or {B}.
  • The Empty Throne of Feanav
Vivid Crag

Vivid Crag

Land
Vivid Crag enters the battlefield tapped with two charge counters on it.
{T}: Add {R}.
{T}, Remove a charge counter from Vivid Crag: Add one mana of any color.
“It's not a question but a lesson learned in time.”
—Bril, the Oltenen Emissary
  • Animus Vox
Vivid Creek

Vivid Creek

Land
Vivid Creek enters the battlefield tapped with two charge counters on it.
{T}: Add {U}.
{T}, Remove a charge counter from Vivid Creek: Add one mana of any color.
“Something grabs you by the wrist, directs you where to go.”
—Bril, the Oltenen Emissary
  • Animus Vox
Vivid Grove

Vivid Grove

Land
Vivid Grove enters the battlefield tapped with two charge counters on it.
{T}: Add {G}.
{T}, Remove a charge counter from Vivid Grove: Add one mana of any color.
“It's something unpredictable, but in the end it's right.”
—Bril, the Oltenen Emissary
  • Animus Vox
Vivid Marsh

Vivid Marsh

Land
Vivid Marsh enters the battlefield tapped with two charge counters on it.
{T}: Add {B}.
{T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
“So make the best of this task, and don't ask why.”
—Bril, the Oltenen Emissary
  • Animus Vox
Vivid Meadow

Vivid Meadow

Land
Vivid Meadow enters the battlefield tapped with two charge counters on it.
{T}: Add {W}.
{T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.
“Another turning point, a fork stuck in the road.”
—Bril, the Oltenen Emissary
  • Animus Vox
Volcanic Hollow

Volcanic Hollow

Land
You may play Volcanic Hollow from your graveyard as long as seven or more cards are in your graveyard.
Volcanic Hollow enters the battlefield tapped.
{T}: Add {U} or {R}.
Cycling {1}{U}{R} ({1}{U}{R}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss