15897 cards found
Predatory Feast

Predatory Feast {1}{G}

Instant
Choose a creature. When it dies this turn, distribute two +1/+1 counters among any number of creatures you control.
The cry of death is the dinner bell of the scavengers.
  • Zero
Doomed Alchemist

Doomed Alchemist {2}{R}{G}

Creature - Human Wizard
Haste
When Doomed Alchemist dies, create two Treasure tokens. (They're artifacts with “{T}, Sacrifice this artifact: Add one mana of any color.”)
His greatest gift would turn out to be his greatest curse.
4/1
  • Alkabah
Fate of the Weary

Fate of the Weary {1}{B}

Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
Whenever Fate of the Weary becomes tapped, create a 0/1 black Spirit creature token with flying.
“Fourth of the seekers was the shaman, who had long learned that with wisdom came worldly fatigue.”
— The Tale of Spring
3/3
  • Harvest Festival
Warden of Harshapal Tower

Warden of Harshapal Tower {4}{W}

Creature - Bird Soldier
Flying
Warden of Harshapal Tower's power and toughness are each equal to the number of creatures you control.
*/*
Bauble Collector

Bauble Collector {2}{G}

Creature - Beast
When Bauble Collector enters, you may return another permanent you control to its owner's hand.
3/3
Exile's Vanguard

Exile's Vanguard {1}{U}

Creature - Human Scout
Infiltrate (Whenever one or more attacking creatures you control aren't blocked, this creature gets +1/+1 until end of turn.)
When Exile's Vanguard enters, tap target creature. That creature doesn't untap during its controller's next untap step.
2/1
Carved Dagger

Carved Dagger {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Equip {1}
  • Zero
Chillbone Lich

Chillbone Lich {3}{U}{U}

Creature - Skeleton Wizard
When this creature enters, put two -1/-1 counters on a creature you control.
When you put one or more -1/-1 counters on one or more creatures, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
5/5
  • The Petals Wilt
Mount of the Order
Brimstone Courser

Mount of the Order

Enchantment - Aura Steed
(Color indicator: Mount of the Order is red)
(Transform this if it's not attached to a creature. Pay {3}{R}{R} as a sorcery to unattach it.)
Enchant creature you control
Mount of the Order's rider gets +5/+4.
{2}{R}: Target creature can't block Mount of the Order's rider this turn.
Card has other part: Brimstone Courser
  • Quest for the Roseblade
Vel, the Forlorn Shield

Vel, the Forlorn Shield {W}{B}

Legendary Creature - Human Soldier
Lifelink
When Vel enters, choose up to one other target nonland permanent. If you gained or lost life this turn, exile that permanent until Vel leaves the battlefield.
Her life for her queen's, always.
2/2
  • The Petals Wilt
Apothecary's Gift

Apothecary's Gift {4}{B}

Sorcery
Apothecary's Gift deals 5 damage to target creature or planeswalker. You gain life equal to the excess damage dealt this way.
Seeking to understand immortality, Hsu Fu was graced for his piety. Seeking to utilize it for his people, Ye Feng was punished for his opportunism.
  • Panxiou
Zegarra, the Rival

Zegarra, the Rival {1}{B}{R}

Legendary Planeswalker - Zegarra
[+1]: Each player discards a card at random, then draws a card.
[–2]: Until end of turn, gain control of target nonland permanent and it gains haste. Untap it.
[–6]: You get an emblem with “Whenever a source you control deals damage to an opponent, gain control of target permanent that player controls.”
Loyalty:
3
  • Villains: The Musical
Autumn Song

Autumn Song {1}{R}

Sorcery
Creatures you control get +1/+0 and gain haste until end of turn.
In the surrounding woods, the air grows chill and the dead lively, but inside hearths burn and songs warm the heart.
  • Harvest Festival
Valtrian Cavalier

Valtrian Cavalier {W}{W}

Creature - Human Knight
Motivate 1 (When this creature enters, you may motivate target creature with less power than this by putting a +1/+1 counter on it.)
{2}{W}{W}: Exile Valtrian Cavalier, then return it to the battlefield under your control.
3/1
Stormforged Guardian

Stormforged Guardian {2}

Artifact Creature - Construct
Other artifacts you control have ward {1}.
Overcast — Whenever you cast an artifact creature spell, if {C} was spent to cast it, it enters with an additional +1/+1 counter on it.
2/2
  • Over the Horizon
Ya'Ling, the Rune-Drake

Ya'Ling, the Rune-Drake {1}{G}{W}{U}

Legendary Creature - Drake
Flying
Whenever another creature you control enters, create an Idol token.
Whenever you put a +1/+1 counter on Ya'Ling, put a +1/+1 on each other creature you control. This ability triggers only once each turn.
2/2
  • Nangjiao In Bloom
Cloak of the Exiled

Cloak of the Exiled {3}

Artifact - Equipment
Equipped creature has hexproof. (That creature can't be the target of spells or abilities your opponents control.)
Equip {0}
  • A Tourney at Whiterun
Exuberant Hunter

Exuberant Hunter {2}{G}

Creature - Human Warrior
Stampede — Whenever Exuberant Hunter and a creature with greater power attack, draw a card.
“The hunt is its own reward.”
2/3
  • Alara
Assemble the Party

Assemble the Party {X}{G}{W}

Sorcery
This spell costs {1} less to cast for each legendary creature you control.
Search your library for a legendary creature card with mana value X or less, put that card onto the battlefield, then shuffle.
Coralight Sentinel

Coralight Sentinel {3}{W}

Creature - Merfolk Aurashaper Wizard
Vigilance
When Coralight Sentinel enters, create a white Aura enchantment token named Crab's Resolve attached to target creature. The token has enchant creature and “Enchanted creature gets +0/+2.”
2/2
  • Elmare: Into the Abyss
Gift of the Sphinx

Gift of the Sphinx {4}{U}

Enchantment
Whenever you cast a spell during an opponent's turn, put a charge counter on Gift of the Sphinx.
At the beginning of your upkeep, draw a card for each charge counter on Gift of the Sphinx.
  • Pyramids of Atuum
Dancer of the Great Current

Dancer of the Great Current {U}

Creature - Merfolk Wizard Rogue
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
When Dancer of the Great Current enters, tap up to one target creature. If you control two or more other creatures that are Merfolk, Wizards, or Rogues, instead return that creature to its owner's hand and put a +1/+1 counter on Dancer of the Great Current.
1/1
  • MSEM Masters: Jumpstart
  • MSEM Secret Lair Drops 1042 1051
Aryam the Dreamer

Aryam the Dreamer {U}

Legendary Creature - Human Wizard
Hexproof
At the beginning of your upkeep, put a card from your hand on top of your library. You may shuffle.
{1}: Look at the top three cards of your library, then put them back in any order.
{2}{U}: Draw a card.
1/2
Arcor Diamond

Arcor Diamond {2}

Artifact
{T}: Add {C}.
{2}, {T}, Sacrifice Arcor Diamond: Draw a card.
Frostbreath Dragon

Frostbreath Dragon {5}{U}{U}

Creature - Dragon
Flying
This spell can't be countered.
When Frostbreath Dragon enters, tap target creature. It doesn't untap during its controller's next untap step.
Whenever Frostbreath Dragon becomes the target of a spell or ability, counter it unless its controller pays {2} and discards a card.
6/7
  • Survive the Night