15897 cards found
Coralight Champion

Coralight Champion {W}{W}

Creature - Merfolk Aurashaper Knight
When Coralight Champion enters, create a white Aura enchantment token named Hila's Favor attached to target creature. The token has enchant creature and “Enchanted creature has double strike as long as there's another Aura attached to it. Otherwise, it has first strike.”
2/2
Brainwave Elemental

Brainwave Elemental {1}{U}

Creature - Elemental
Some Lafterii summon elementals not from nature, but from their own thoughts and ideas.
1/3
  • K15 Core Set
Ishim of the Mists

Ishim of the Mists {3}{U}{U}

Creature - Angel
Flying
Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Ishim of the Mists is turned face up, turn all other face-up creature you control face down.
3/5
  • Mious
Finish the Job

Finish the Job {R/W}

Instant
Finish the Job deals 5 damage to target creature that was dealt damage this turn. If that creature would die this turn, exile it instead.
The guardians of the Nav drove back Masha's vanguard and left her sorely wounded. But it was Kazimir's assassin that ended her life.
  • The Unraveling
Corvid Heretic

Corvid Heretic {B}

Creature - Bird
Whenever one or more cards leave your graveyard, each opponent loses 1 life and you gain that much life.
The Awakening corrupts more than just animals and monsters. The truly vile of humanity join them.
1/1
  • Survive the Night
Jara Champion

Jara Champion {B}

Creature - Human Wizard
Menace
Jara Champion can only attack or block alone.
Whenever one or more players lose life for the first time each turn, put a +1/+1 counter on Jara Champion.
1/1
Crescent of the Harvest Moon

Crescent of the Harvest Moon {G}

Artifact - Equipment
When Crescent of the Harvest Moon enters or whenever equipped creature attacks, exile up to one target card from a graveyard.
Equipped creature gets +1/+1.
{X}: Equipped creature becomes a copy of a permanent card with mana value X or less exiled with Crescent of the Harvest Moon until end of turn (even if this becomes unattached). Activate only as a sorcery.
Equip {2}
  • Quest for the Roseblade
Sanctum

Sanctum {W}

Instant
Prevent all damage that would be dealt to and dealt by target creature this turn. You gain 3 life.
Sometimes, one finds the clarity they need by looking inwards.
  • Zero
Operations Manager

Operations Manager {3}{W}

Creature - Human Advisor
Converge — When Operations Manager enters, create X 1/1 colorless Servo artifact creature tokens, where X is the number of colors of mana spent to cast Operations Manager.
“I have it all under my command from the comfort of our home base.”
2/1
  • Love Song
Ravenous Hydra

Ravenous Hydra {X}{G}

Creature - Hydra
Ravenous Hydra enters with X +1/+1 counters on it.
Whenever Ravenous Hydra deals combat damage, proliferate. (You choose any number of permanents and/or players with counters on them, then give each another kind of a counter already there.)
0/0
March of the Critters

March of the Critters {X}{G}{W}

Sorcery
Choose X. You may choose the same mode more than once. Create a creature token for each of the chosen characteristics.
• 1/1 white Bird with flying.
• 1/3 blue Turtle.
• 1/1 black Chipmunk with lifelink.
• 1/1 red Rabbit with haste.
• 2/1 green Squirrel with reach.
  • Adventurers of Onora
Parliamentary Lord

Parliamentary Lord {1}{W}

Creature - Human Noble
Creatures your opponents control enter tapped.
{7}{W}: Tap all creatures target player controls.
The lords assemble in the name of a common good: theirs.
1/1
  • Feanav: The Apothecary's Progress
Aether Tradewinds

Aether Tradewinds {2}{U}

Instant
Return target permanent you control and target permanent you don't control to their owners' hands.
“When the sky wants you gone, nothing on this earth can stop it.”
  • Novea
Valley Mists

Valley Mists {G}

Instant
Choose one—
• Prevent all damage that would be dealt by creatures without flying this turn.
• Prevent all damage that would be dealt by creatures with flying this turn.
  • Zero
Talks in Hidden Hollows

Talks in Hidden Hollows {2}{U}

Instant
Bleed—{B}, Pay 2 life. (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Draw two cards, then discard a card.
“Give us no reason to doubt your loyalty, and you will rule Daeland.”
—Lady Genvieve to Duke Hoff
  • A Tourney at Whiterun
Ayshea Tome

Ayshea Tome {4}

Artifact
{X}{X}, {T}: Draw X cards, then choose X cards in your hand and discard the rest.
One may drink their fill of knowledge, but must be prepared to give up knowledge of their own.
  • Villains: The Musical
Brutal Struggle

Brutal Struggle {1}{R}{G}

Instant
Brutal Struggle deals 2 damage to any target. Put a +1/+1 counter on up to one target creature.
Conflict and disaster reached once peaceful corners of Alara, but there are some places still where carnage was always the status quo.
  • Alara
Abandoned Forge

Abandoned Forge

Land
Abandoned Forge enters tapped if you control another nonbasic land.
{T}: Add {R} or {W}.
“You try to strike iron when a Newborn might pop out at any minute.”
—Seppa, former blacksmith
  • Kaleidoscope
Hall of Mirrors

Hall of Mirrors {1}{W}

Enchantment
Creatures you control have distorted. (They can be blocked by tapped creatures but not untapped creatures.)
Breaking a mirror here usually results in only seven seconds of bad luck.
  • Ophorio
Humble Shepherd

Humble Shepherd {1}{G}

Creature - Human Druid
When Humble Shepherd enters, create a 0/1 white Sheep creature token.
{T}, Tap an untapped Sheep you control: Add one mana of any color.
Her flock is her empire.
2/1
  • Scriptures of Urshad
Sunrise River

Sunrise River

Land
Sunrise River enters tapped.
{T}: Add {U}.
You may untap Sunrise River during each other player's untap step. Whenever you do, you lose 1 life.
  • High Noon
Flame-Tailed Lizard
Flame-Tested Dragon

Flame-Tailed Lizard {R}{R}

Creature - Lizard
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
When Flame-Tailed Lizard has three or more +1/+1 counters on it, remove them all and transform it.
Obviously prefers hot places. If it gets caught in the rain, steam is said to spout from the tip of its tail.
2/2
Card has other part: Flame-Tested Dragon
Masahita, Bloodtongue

Masahita, Bloodtongue {1}{R}

Legendary Creature - Human Wizard
At the beginning of your upkeep, exile the top card of your library. Masahita, Bloodtongue deals damage to you equal to that card's mana value. Until end of turn, you may play that card.
3/1
Ageless Ascetic

Ageless Ascetic {4}{R}{R}

Enchantment Creature - Avatar
When Ageless Ascetic enters, return up to one target instant or sorcery card from your graveyard to your hand.
The Neo-Soul community were far from the first to transcend their mortal bodies.
5/5
  • Beyond the Blackwall
Cataclysmic Skytyrant

Cataclysmic Skytyrant {6}{R}{R}

Creature - Dragon
Flying, haste
When Cataclysmic Skytyrant enters, sacrifice all other non-Dragon creatures you control. For each creature sacrificed this way, create a 3/3 red Dragon creature token with flying.
7/7