14568 cards found
Shadow Module

Shadow Module {U}{B}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{2}{U}: Imitate
Choose any number of target cards in graveyards. Their owners shuffle them into their libraries. Then you draw a card.
{2}{B}: Deceive
Surveil 5.
{1}{U}{B}: Obfuscate
Shadow Module gains “At the beginning of your upkeep, if there are four or more card types among cards in your graveyard, you may draw a card.”
  • Beyond the Blackwall
Shara, Prime Geneticist

Shara, Prime Geneticist {X}{G}{U}{U}

Legendary Planeswalker - Shara
When Shara, Prime Geneticist enters the battlefield, if X isn't 0, create two X/X green Mutant creature tokens.
[+1]: Surveil 2. At the beginning of your next end step, untap up to one permanent.
[–2]: Conjure a card named Test Run into your hand. (It's a sorcery that costs {X}{G} with “Create an X/X green Mutant creature token. Draw a card.”)
[–7]: Search your library for a card and put it into your hand. Repeat this process once for each token you control. Then shuffle.
Loyalty:
4
Related card: Test Run
  • Beyond the Blackwall
Shardsong Seedling

Shardsong Seedling {7}

Enchantment Creature - Demigod
When Shardsong Seedling enters the battlefield, conjure two cards named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
The scarlands temple of Cardina stands host to those of Dusk City's immortals who have abolished vengeance.
6/6
Related card: Data-Point
  • Beyond the Blackwall
Shea, KopSh Sprinter

Shea, KopSh Sprinter {1}{R}{R}

Legendary Creature - Human Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you casting a noncreature spell causes an ability of a creature you control to trigger, that creature gains your choice of first strike, haste, menace, or trample until end of turn.
“Port's open, let's scuttle this pot.”
3/3
  • Beyond the Blackwall
Shell Merc

Shell Merc {R}

Artifact Creature - Droid Mercenary
As long as it's your turn, Shell Merc has first strike and prowess.
Each dawn, the encryption is reset and their key is once more put on auction.
1/1
  • Beyond the Blackwall
Shell Phantom

Shell Phantom {3}{U}{U}

Enchantment Creature - Spirit
Vigilance
Whenever one or more creatures you control deals combat damage to a player, you may discard a card. If you do, create a Function token with “Draw two cards.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
3/5
  • Beyond the Blackwall
Sibling of All Elements
Daughter of Tempests

Sibling of All Elements

Creature - Merfolk Chimera
(Color indicator: Sibling of All Elements is blue)
Vigilance
Whenever Sibling of All Elements attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.
4/4
Card has other part: Daughter of Tempests
  • The Empty Throne of Feanav
Signal Boost

Signal Boost {R}{G}

Enchantment
If a source you control would produce two or more mana, you may have it produce an additional {C}.
{4}: Exile the top card of your library. You may play it until the end of your next turn.
  • Beyond the Blackwall
Signal Corruption

Signal Corruption {4}{B}

Enchantment - Aura Curse
Enchant opponent
At the beginning of your end step, if you've gained 3 or more life this turn, choose one. If you've gained 7 or more life this turn choose any number instead.
• Enchanted player sacrifices a creature.
• Enchanted player discards two cards.
• Enchanted player loses 4 life.
  • Beyond the Blackwall
Sleepless Night

Sleepless Night {2}{U}

Sorcery
Return target instant or sorcery card from your graveyard to your hand.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Slipstream Corruption

Slipstream Corruption {B}{B}

Instant
Surveil 2. When you do, destroy up to one target creature with power less than or equal to the number of card types among cards in your graveyard.
“I was running these lanes when you were still in the tube. Welcome to my world.”
—Tanya, Paragon Runner
  • Beyond the Blackwall
Slipstream Horizon

Slipstream Horizon

Land
Slipstream Horizon enters the battlefield tapped.
{T}: Add {U} or {R}.
{U}{R}, {T}, Sacrifice Slipstream Horizon: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Slipstream Oracle

Slipstream Oracle {1}{U}

Creature - Human Wizard
{1}, {T}: Surveil 2.
{U}, {T}, Discard a card: Look at the top card of your library. If it's a nonland card, you may cast it. (You still pay its costs)
“The arrays sing of a great sin reverted. That which was undone will be done once more.”
1/3
  • Beyond the Blackwall
Slipstream Silencer

Slipstream Silencer {1}{U}{B}

Artifact Creature - Droid Assassin
As long as there are four or more card types among cards in your graveyard, Slipstream Silencer can't be blocked.
Whenever Slipstream Silencer attacks, surveil 1.
“Print uploaded... Moving in.”
3/2
  • Beyond the Blackwall
Smoldersoul Seer

Smoldersoul Seer {2}{R}

Creature - Human Mutant Rogue
Whenever you discard an instant or sorcery card, you may cast it from your graveyard. (You still pay its costs.)
Spells you cast from anywhere other than your hand cost {1} less to cast.
Not all of GenTech's subjects seek reunion.
3/2
  • Beyond the Blackwall
Social Unweaving

Social Unweaving {2}{U}

Sorcery
Look at the top four cards of your library. Put one of them into your hand, another on top of your library, and the rest into your graveyard.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Sojourner of the Beyond
Liminal Medium

Sojourner of the Beyond

Creature - Spirit Cleric
(Color indicator: Sojourner of the Beyond is white)
Lifelink
When you attain Sojourner of the Beyond, create two 1/1 white Spirit creature tokens with flying. They gain haste until end of turn.
So many of her friends had gone beyond the veil that she scarcely ever returned.
3/3
Card has other part: Liminal Medium
  • The Empty Throne of Feanav
Sorrowful Seeker

Sorrowful Seeker {5}{G}{G}

Enchantment Creature - Avatar
Reach
{3}, Exile Sorrowful Seeker from your hand: Draw a card. You may cast this card for as long as it remains exiled.
The Everlife promised a life free of pain or longing. Eternal bliss. It lasted until its servers were decommissioned.
7/7
  • Beyond the Blackwall
Soul-Synthethizer

Soul-Synthethizer {1}

Artifact
{1}, {T}, Sacrifice Soul-Synthethizer: Look at the top seven cards of your library. You may reveal a card with an activated ability from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Life's ultimate riddle, resolved?
  • Beyond the Blackwall
Spare Rifle

Spare Rifle {2}

Artifact - Equipment
Equipped creature gets +3/+1 and has reach.
Equip {4}
“I can travel to your allies in a blink of an eye. I can fight, pass messages, or run weapons as needed. Anything that could help.”
—Cathette to Kanvar
  • The Empty Throne of Feanav
Specialist of the Deep
Out-of-Depth Amateur

Specialist of the Deep

Creature - Merfolk Artificer
(Color indicator: Specialist of the Deep is red)
Creatures your opponents control can't block alone. (They can block different creatures.)
“...and as below, so above. Imagine what we could accomplish together.”
—Janneke, Surface Scholar
6/5
Card has other part: Out-of-Depth Amateur
  • The Empty Throne of Feanav
Spirit of Vitriol

Spirit of Vitriol {3}{U}{U}

Creature - Spirit
Flying
Whenever Spirit of Vitriol attacks, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Discard a card: Spirit of Vitriol gains hexproof until end of turn. Tap it.
4/4
  • The Empty Throne of Feanav
Spirituality

Spirituality {W}{W}{W}

Enchantment
Whenever you gain life, put a +1/+1 counter or loyalty counter on up to that many target permanents.
Whenever you cast a white spell, create a 1/1 white Cleric creature token with lifelink.
Unity tempered with piety, a digital divinity forged through mortal minds. A pantheon of imagination, and the purest of hope.
  • Beyond the Blackwall
Splinter Entanglement

Splinter Entanglement {B}{B}

Enchantment
Once during each of your turns, when you sacrifice a creature, enchantment, or planeswalker, you may choose one —
• Search your library for a card that shares a card type with the sacrificed permanent, reveal it, put it into your hand, then shuffle.
• Target opponent sacrifices a permanent that shares a card type with the sacrificed permanent.
  • Beyond the Blackwall
Sprawl Architect

Sprawl Architect {1}{G}

Creature - Human Druid
{T}: Add one mana of any color. When this mana is spent to cast an enchantment spell with mana value 5 or greater, draw a card.
Despite the fallout of early attempts at designing paradise, there's no lack of hopeful prophets seeking its recreation.
0/2
  • Beyond the Blackwall