15897 cards found
Irascible Bloodwitch

Irascible Bloodwitch {2}{R}{R}

Creature - Vampire Warlock
Other Vampires you control get +1/+1.
Whenever Irascible Bloodwitch or another Vampire enters under your control, Irascible Bloodwitch deals 1 damage to any target.
“I didn't think you had a heart left to break.”
—Makodonis
3/3
  • Innistrad In Memoriam
Mindblaze Pyromancer

Mindblaze Pyromancer {2}{R}

Creature - Human Wizard
Whenever a source you control deals noncombat damage to a player, put a +1/+1 counter on Mindblaze Pyromancer.
His heart burns twice as hot as the fire he conjures.
1/1
  • K15 Core Set
Caulte Axeslinger

Caulte Axeslinger {R}

Creature - Human Warrior
Haste
Caulte Axeslinger gets +2/+2 as long as any opponent lost exactly 3 life this turn.
For years, blood mages refused to teach warriors their arts out of fear. None of them live still to see it justified.
1/1
Searchlight Drones

Searchlight Drones {3}

Artifact
{T}: Add one mana of any color.
{2}, {T}: Draw a card. Activate only if you sacrificed a permanent or discarded a card this turn.
Depthlight squadrons are nothing if not efficient, and always willing to break down fallen ships for a few spare parts.
  • Elmare: Into the Abyss
Smoldering Pages

Smoldering Pages {1}{R}

Instant
Destroy target artifact. Smoldering Pages deals damage to that artifact's controller equal to that artifact's mana value.
Captured arcanists were quick to incinerate their scrolls. To have one's own spells used against their allies would be a great dishonor.
  • Tales of Old Jidai
Battle the Evil One

Battle the Evil One {3}{B}

Enchantment
As Battle the Evil One enters, choose Evil One or Rehison.
• Evil One — Zombie creature cards in your graveyard have unearth {3}{B}. ({3}{B}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
• Rehison — Whenever an Elf you control enters, you may put a -1/-1 counter on target creature.
  • Khaliz-Dorahn
Expansive Growth

Expansive Growth {1}{G}

Enchantment
Whenever you play a land, you may put a land card from your hand onto the battlefield tapped.
  • Spark of Revolution 121 195
Bloodbond Ritualist

Bloodbond Ritualist {1}{B}

Creature - Human Warlock
Lifelink
{1}{B}, Sacrifice Bloodbond Ritualist: Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
“Fear not the most wicked foe, nor the most powerful. Fear the one most driven by purpose.”
—Amelle, Revered Liturgist
2/1
  • Seasons of War
Battlefield Leadership

Battlefield Leadership {2}{W}

Sorcery
Put a +1/+1 counter on each creature you control. Creature tokens you control gain vigilance until end of turn.
“Valor is the blade by which a soldier fights death itself.”
—Aedryd, Spectral Liege
  • Seasons of War
Bearer of Silk Chains

Bearer of Silk Chains {2}{U}{U}

Creature - Elf Wizard
When Bearer of Silk Chains enters, gain control of target nonland permanent until Bearer of Silk Chains leaves the battlefield. If that permanent is a Horror, gain control of it instead.
1/1
  • Beyond Our Ken
Pharika, Snake-Twined

Pharika, Snake-Twined {1}{B}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black and green is less than seven, Pharika isn't a creature.
At the beginning of your upkeep, create a 1/1 green Snake creature token. If Pharika is a creature, create a 1/1 black Snake creature token with deathtouch instead.
5/5
  • MSEM Masters: Legends
Nylea, the Wild Chase

Nylea, the Wild Chase {4}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to green is less than five, Nylea isn't a creature.
Whenever another creature you control deals combat damage to a player, draw a card.
{1}{G}: Until end of turn, another target creature you control gains haste and can't be blocked by creatures with power 3 or less.
7/7
  • Theros Triumphant
Malicious Eclipse

Malicious Eclipse {1}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn. If a creature an opponent controls would die this turn, exile it instead.
“I see it in my dreams, over and over. A dark eye, and a dread so total it felt like tomorrow would not come.”
—Diary of Cathar Berenhart
  • Innistrad In Memoriam
Sever Limbs

Sever Limbs {3}{B}

Instant
Destroy target creature. If an opponent lost life this turn, that creature's controller mills five cards.
  • Path of Shadows
Verdict of the Council

Verdict of the Council {1}{W}{W}

Enchantment
When Verdict of the Council enters, exile up to one target creature until Verdict of the Council leaves the battlefield.
White creatures you control get +1/+0.
“Jail the traitors, and call our troops to arms!”
—Jirada, elder of Caulte
  • Survive the Night
Ankulith Shard

Ankulith Shard {2}

Artifact
When Ankulith Shard enters, draw a card.
{1}, {T}: Add one mana of any color.
Traveler's Trial

Traveler's Trial {2}{B}

Instant
Destroy target creature with no counters on it and no permanents attached to it.
“Perhaps the best lesson learned from the Great War is this—much of the natural world should be simply left untamed.”
—Ing'Wei Zhang
  • Nangjiao In Bloom
K-83 Sunshine Walker

K-83 Sunshine Walker {3}{W}{W}

Artifact Creature - Construct
Landfall — Whenever a land you control enters, upgrade K-83 Sunshine Walker. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
• Vigilance
• Lifelink
“Take it for a test drive; you won't want your old model back even for a weekend or a day!”
—Katrina, mech dealer
3/4
  • Over the Horizon
Burning of Xiangyin Temple

Burning of Xiangyin Temple {4}{R}

Instant
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Burning of Xiangyin Temple deals 5 damage to target creature or planeswalker. If you're in a renaissance, Burning of Xiangyin Temple deals 3 damage to that permanent's controller.
  • Nangjiao In Bloom
Ruinous Glutton

Ruinous Glutton {4}{G}{G}

Creature - Zombie Beast
Trample
Whenever Ruinous Glutton deals combat damage to a player, destroy target artifact or enchantment that player controls.
7/5
  • Goliaths of Nangjiao
Azohn, Familiar Handler

Azohn, Familiar Handler {G/U}{R}

Legendary Creature - Human Wizard
The first instant or sorcery spell you cast each turn has convoke. (Each creature you tap while casting that spell pays for {1} or one mana of that creature's color.)
“In the market for a raven? A toad, perhaps?”
1/3
  • Seasons of War
Flood of Information

Flood of Information {4}{U}

Sorcery
Return all creatures with toughness 3 or less to their owners' hands.
Investigate three times. (To investigate, create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Poisoned Devout

Poisoned Devout {U/R}{B}

Creature - Elf Cleric
(Color indicator: Poisoned Devout is black)
Deathtouch
When Poisoned Devout enters, choose one —
• Put a +1/+1 counter on Poisoned Devout.
• Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
1/2
  • Beyond Our Ken
Somnambulance

Somnambulance {1}{B}{B}

Enchantment
When Somnambulance enters, each player conjures a card named Fatigue and puts it on top of their library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Whenever a player casts a spell named Fatigue, you may draw a card. If you do, you lose 1 life.
Related card: Fatigue
Archaeomancer

Archaeomancer {2}{U}{U}

Creature - Human Wizard
When Archaeomancer enters, return target instant or sorcery card from your graveyard to your hand.
The Lafterii recycle all things magic.
1/2
  • K15 Core Set