15897 cards found
Orphaned Nuckalavee
Alluring Rider

Orphaned Nuckalavee

Creature - Faerie Chimera
(Color indicator: Orphaned Nuckalavee is green)
All creatures able to block Orphaned Nuckalavee do so.
“That which was desired and captured has but two choices: die ugly, or kill and live beautifully.”
—Lord Hyden, Form Philosopher
5/5
Card has other part: Alluring Rider
  • The Empty Throne of Feanav
Out-of-Depth Amateur
Specialist of the Deep

Out-of-Depth Amateur {2}{R}

Creature - Human Merfolk
Out-of-Depth Amateur can't attack or block alone.
Attain {4}{R} ({4}{R}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
There is much to learn beneath the surface.
4/3
Card has other part: Specialist of the Deep
  • The Empty Throne of Feanav
Outsider Alchemist

Outsider Alchemist {1}{U}

Creature - Human Wizard
Prowess
Whenever Outsider Alchemist deals combat damage to a player, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
1/2
  • The Empty Throne of Feanav
Overflowing Rage

Overflowing Rage {R}

Sorcery
Target creature gets +2/+1 and gains haste until end of turn.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Overwhelming Fusillade

Overwhelming Fusillade {4}{R}

Sorcery
Overwhelming Fusillade deals 4 damage divided as you choose among any number of targets.
If you control a creature with power 4 or greater, Overwhelming Fusillade deals 2 damage to each opponent.
Fire. Duck. Reload. Repeat until death.
  • The Empty Throne of Feanav
P05 Suppressor

P05 Suppressor {3}{U}{U}

Artifact Creature - Drone
Flash
Flying
When P05 Suppressor enters, create a Function token with “Tap target creature. Put a stun counter on it.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
3/3
  • Beyond the Blackwall
P12 Tracker

P12 Tracker {1}{U}{U}

Artifact Creature - Drone
Flash
Flying
Whenever you cast another spell with flash or an instant, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
3/1
Related card: Data-Point
  • Beyond the Blackwall
P22 Glasseye

P22 Glasseye {3}{U}

Artifact Creature - Drone
Flash
Flying
Whenever you cast another spell with flash or an instant, put a stun counter on up to one target creature if it's tapped. Otherwise, tap it.
3/3
  • Beyond the Blackwall
Pair Program

Pair Program {2}{W}

Sorcery
Each player draws two cards.
Flashback—{W}, Tap two untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Despite their competitive nature, some runners learn that one plus one is three.
  • Beyond the Blackwall
Palace Hall

Palace Hall

Land
Palace Hall enters tapped.
When Palace Hall enters, look at the top card of your library. You may put it into your graveyard.
{T}: Add {G} or {W}.
  • The Empty Throne of Feanav
Paradise Procurement

Paradise Procurement {X}{G}

Sorcery
As an additional cost to cast this spell, sacrifice X lands and/or creatures.
This spell can't be countered.
Create X tapped colorless enchantment land tokens named Paradise with hexproof and “{T}: Add one mana of any color.”
  • Beyond the Blackwall
Paradise Windows

Paradise Windows

Land
Paradise Windows enters tapped.
{T}: Add {G} or {W}.
{G}{W}, {T}, Sacrifice Paradise Windows: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Parish Infantry

Parish Infantry {1}{W}

Creature - Human Soldier
Deploy 2 (As this enters, you may tap any number of other creatures you control with total power 2 or more.)
When Parish Infantry enters deployed, search your library for a card named Parish Infantry, reveal it, put it into your hand, then shuffle.
2/2
  • The Empty Throne of Feanav
Parish Rally

Parish Rally {2}{R}

Instant
Choose one —
• Attacking creatures get +2/+0 until end of turn.
• Discard up to two cards, then draw that many cards plus one.
“Here are people in need—not of a figurehead, but of the means to fight for their own freedom.”
—Cathette
  • The Empty Throne of Feanav
Patrol Droid

Patrol Droid {2}

Artifact Creature - Droid
When Patrol Droid dies, if it attacked this turn, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
DCPD peace-bots often provide crucial testimony. Dusk City's underground has learned to scramble first, shoot after.
2/1
Related card: Data-Point
  • Beyond the Blackwall
Perfect Shell

Perfect Shell {G}{U}

Creature - Human Mutant Artificer
Trample
Whenever a token you control enters, put a +1/+1 counter on target creature.
“Having perfection within reach can be a paralyzing experience for a lesser mind.”
2/2
  • Beyond the Blackwall
Petal of a Heart

Petal of a Heart {W}{W}

Legendary Artifact Creature - Droid Rebel
First strike
When Petal of a Heart enters, if you cast it, reveal up to two permanent cards with mana value 1 from your hand. For each card revealed this way, conjure a duplicate of that card into your hand.
“Dusk City deserves to blossom.”
2/1
  • Beyond the Blackwall
Plagued Doctor
Beast of Pestilence

Plagued Doctor {1}{B}

Creature - Human Wizard
Whenever you cast an instant or sorcery spell, each opponent loses 1 life.
Attain {3}{B} ({3}{B}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
After so much time working in vain, he resented the ill for their contagion.
1/3
Card has other part: Beast of Pestilence
  • The Empty Throne of Feanav
Point Blank

Point Blank {2}{R}

Instant
This spell costs {2} less to cast if you control a creature with power 4 or greater.
Target creature gets +2/+0 and gains first strike and trample until end of turn.
“Unless you have another bomb, you've lost,” Lettie sneered. The possessed ‘Conway' pulled her gun. “This will have to do,” Okus fired back.
  • The Empty Throne of Feanav
Pointer Churn

Pointer Churn {2}{R}{R}

Sorcery
You may cast cast up to two target instant and/or sorcery cards with total mana value 6 or less from your graveyard without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead.
Exile Pointer Churn.
  • Beyond the Blackwall
Porcelain Peer

Porcelain Peer {2}{U}

Sorcery
Create a token that's a copy of target creature you control.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
“We've raised such proper children; we can't let them be warped now by any lowly influences.”
—Duchess Agnes Conway
  • The Empty Throne of Feanav
Power Control

Power Control {3}{U}{U}

Sorcery
Conjure a card named Ancestral Recall, a card named Time Walk, and a card named Timetwister into your main library, then shuffle.
Draw three cards. Exile Power Control.
Within the RMS Archives are copies of all which was ever recorded, yet it has no walls, no gates. It lives through a million equal cores.
Related card: Time
Power Module

Power Module {2}{B}{B}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{B}{B}{B}: Ambitous
Search your library for a card, put it into your hand, then shuffle. You lose 3 life.
{B}{B}{B}: Ruthless
Destroy target creature or planeswalker.
{B}{B}{B}: Determined
Power Module gains “At the beginning of your upkeep, you draw a card and you lose 1 life.”
Power of Redemption
Unwilling Pawn

Power of Redemption

Creature - Angel Noble
(Color indicator: Power of Redemption is white)
Whenever Power of Redemption attacks, choose one —
• Remove all -1/-1 counters from all creatures you control.
• Untap all creatures you control.
...may be mistaken for freedom.
4/4
Card has other part: Unwilling Pawn
  • The Empty Throne of Feanav
Pre-Crime Handler

Pre-Crime Handler {5}

Enchantment Creature - Wizard
When Pre-Crime Handler enters, conjure a card named Data-Point into your hand. You gain 2 life. (It's a sorcery that costs {2} with “Draw a card.”)
Information given purpose. Purpose given sentience. Sentience given power.
4/4
Related card: Data-Point
  • Beyond the Blackwall