Substack Ports enters the battlefield tapped. {T}: Add {U} or {B}. {U}{B}, {T}, Sacrifice Substack Ports: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
(Color indicator: Sun King's Shadow is black and red)
[+1]: Each opponent loses 1 life for each card you've drawn this turn. Then you draw a card. [–2]: Sun King's Shadow deals 2 damage to target creature or planeswalker and you gain 2 life. If that permanent was already dealt damage this turn, destroy it.
Sunken Homestead enters the battlefield tapped. {T}: Add {B}. {2}{B}: Until end of turn, Sunken Homestead becomes a 2/2 Zombie creature with “When this creature dies, return it to the battlefield.” Activate only if you're horrific.
As Sunless Ridge enters the battlefield, you may tap an untapped creature you control. If you don't, Sunless Ridge enters the battlefield tapped. {T}: Add {B} or {R}.
Sunlit Fissure enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}: Until end of turn, Sunlit Fissure becomes a 3/5 green and white Elemental creature with with vigilance and “Whenever this creature attacks or blocks, torment yourself.” It's still a land. (To torment yourself, lose 3 life unless you discard a card or sacrifice a nonland permanent.)
As Sunlit Highland enters the battlefield, you may pay 2 life. If you don't, Sunlit Highland enters the battlefield tapped. {T}, Sacrifice Sunlit Highland: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
({T}: Add {W}.) As Sunlit Meadow enters the battlefield, you may pay 1 life. If you don't, Sunlit Meadow enters the battlefield tapped. Basic lands you control have “{T}: Add {W}.”
Sunrazed Ruins enters the battlefield tapped. {T}: Add {W}. {2/W}{2/W}: Sunrazed Ruins becomes a 2/3 white Elemental creature with lifelink until end of turn. It's still a land.
Sunrise Bluffs enters the battlefield tapped. {T}: Add {R}. You may untap Sunrise Bluffs during each other player's untap step. Whenever you do, you lose 1 life.
Sunrise Prairie enters the battlefield tapped. {T}: Add {W}. You may untap Sunrise Prairie during each other player's untap step. Whenever you do, you lose 1 life.
Sunrise River enters the battlefield tapped. {T}: Add {U}. You may untap Sunrise River during each other player's untap step. Whenever you do, you lose 1 life.
Sunrise Ruins enters the battlefield tapped. {T}: Add {B}. You may untap Sunrise Ruins during each other player's untap step. Whenever you do, you lose 1 life.
Sunrise Woods enters the battlefield tapped. {T}: Add {G}. You may untap Sunrise Woods during each other player's untap step. Whenever you do, you lose 1 life.