15282 cards found
The Art of War

The Art of War {1}{R}{R}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When The Art of War enters, if a source you control would deal damage this turn, it deals double that damage instead.
{2}{R}{R}: Laying Plans
Whenever you attack for the first time each turn, untap each creature you control. After this phase, there is an additional combat phase.
{2}{R}{R}: Waging War
Whenever a creature you control attacks, create a token that's a copy of it that's tapped and attacking, except the token isn't legendary. Exile those tokens at end of combat.
The Aurora's Heart

The Aurora's Heart

Legendary Land
{T}, Pay 1 life: Add {U}.
{4}{U}{U}{U}, Exile The Aurora's Heart from your hand: Target player draws seven cards.
A vast well of power, unguided and untouched since the Court fell.
  • Descent from the Highlands
The Awakening

The Awakening {5}{B}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Put all creature cards from your graveyard onto the battlefield.
II — Creatures you control gain lifelink until end of turn.
III — Destroy all creatures.
The monsters rage and the dead rise. It has begun.
  • Survive the Night
The Banishment of Seh'a

The Banishment of Seh'a {1}{W/B}{W/B}

Enchantment - Saga
I — Exile target creature an opponent controls until The Banishment of Seh'a leaves the battlefield.
II — Exile up to three cards from target opponent's graveyard.
III — You gain life equal to the number of cards in exile.
  • Kahembo: Olde Dawn
The Barricade Strikes

The Barricade Strikes {2}{R/W}

Instant
Creatures you control get +2/+0 until end of turn.
“We've been on the defensive for too long. We know where they come from. It's time to close these portals for good.”
—Masha, Leader of the Barricade
  • The Unraveling
The Blacksmith's Banner

The Blacksmith's Banner {1}{R}{G}{W}

Legendary Artifact
Whenever a creature you control dies, put a unity counter on The Blacksmith's Banner.
Creatures you control have vigilance and get +1/+1 for each unity counter on The Blacksmith's Banner.
  • Alkabah
The Blight Beyond

The Blight Beyond {1}{B}{G}

Legendary Planeswalker - Blight Xaro
[+1]: Remove up to one loyalty counter from each other planeswalker. Up to one target player loses 1 life for each counter removed this way.
[–1]: For each other player and permanent, remove a counter from it or give it another counter of a kind that permanent or player already has.
[–4]: Put target nonland permanent on the bottom of its owner's library.
Loyalty:
3
  • Ophorio
The Bliss of Ignorance Dies

The Bliss of Ignorance Dies {2}{B}

Sorcery
You draw two cards and you lose 2 life.
Reconstruct {3}{B} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
Everybody got this broken feeling like their father or their dog just died.
The Blood Sun Sets

The Blood Sun Sets {B}

Instant
Until end of turn, target creature you control gains “{T}: Destroy target creature.”
As En lamented the war's end, An saw the true darkness in her soul, and in one bloody moment their destinies unraveled.
  • Nangjiao In Bloom
The Bloodline Endures

The Bloodline Endures {2}{B}

Sorcery
Foretell {1}{B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Return up to two target creature cards from your graveyard to your hand.
  • Quest for the Roseblade
The Book of Secrets

The Book of Secrets {4}

Legendary Artifact
If you would look at or reveal one or more cards of a library, you may first search that library for that many cards, shuffle that library, then put those cards on top of it in any order.
  • Arkadai
The Brink of War

The Brink of War {2}{W}{B}{G}

Sorcery
Destroy all creatures. Amass Soldiers X, where X is the number of creatures destroyed this way. (Put X +1/+1 counters on an Army you control. It's also a Soldier. If you don't control one, create a 0/0 black Soldier Army creature token first.)
“The five great satrapies feuded and withered. Shah Zareen's doubts were soon to be realized in blood.”
—The Tale of Kings
  • Alkabah: The Rise of Soli
The Charmer's Curse

The Charmer's Curse {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has base power and toughness 1/1, and its activated abilities can't be activated.
  • Goliaths of Nangjiao
The Clocktower Project

The Clocktower Project {2}{U}

Enchantment
When The Clocktower Project enters, create a tapped colorless Powercell artifact token with “{T}: Add {C}.”
Tap seven untapped artifacts you control: Draw three cards.
Director Sah gazed up at the half-built golem. “Get me Volta Hearth. He's the only one who can finish this.”
  • Discoveries of Akieva
The Collection

The Collection {5}

Legendary Artifact
Instant and sorcery spells you control have rerun. (Exile the spell as it resolves if you cast it from your hand. Whenever a creature you control dies, you may cast that card from exile without paying its mana cost.)
The Court of Angels

The Court of Angels

Legendary Land
{T}, Pay 1 life: Add {R}.
{6}{R}{R}, Exile The Court of Angels from your hand: Destroy all artifacts, creatures, and lands. They can't be regenerated.
Once a bastion of faith— now the smoldering shelter of its last, fallen survivors.
  • Descent from the Highlands
The Death of King Mervin

The Death of King Mervin {2}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Destroy target creature you don't control with the greatest power.
Until your next turn, prevent all damage that would be dealt to you and planeswalkers you control.
Exile target card from a graveyard. You gain 2 life.
  • The Stage Presents: The Neverending Act
The Disappearance of Faye

The Disappearance of Faye {1}{G}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Create a 1/1 colorless Construct Actor creature token.
Create a Food token and a Weapon token. (A Weapon token is an Equipment with equip {2} and “Equipped creature gets +1/+1.”)
You may exile The Disappearance of Faye if you control five or more tokens. If you do, return a card from your graveyard to your hand. If you didn't exile it, draw a card.
  • The Stage Presents: The Neverending Act
The Dominomicon

The Dominomicon {5}

Legendary Artifact
{T}, Sacrifice X lands: Search your library for a nonland card with mana value X, cast it without paying its mana cost, then shuffle.
With every plane, the Dominomicon's pages rewrite themselves to suit their new home.
  • Villains: The Musical
The Dragon's Madness

The Dragon's Madness {1}{B}{B}

Sorcery
Target player discards two cards.
Ferocious — That player discards two cards at random instead if you control a creature with power 4 or greater.
Zhun stood still, transfixed on the dragon slowly disappearing into the mist before him, oblivious to his surroundings slowly slipping away as well.
  • Goliaths of Nangjiao
The Empty Throne

The Empty Throne {2}{W}{W}

Legendary Enchantment
At the beginning of your upkeep, destroy target creature with the greatest power or tied for greatest power among creatures on the battlefield. Then if there are no creatures on the battlefield, sacrifice The Empty Throne.
The Regent's death posed a terrible question.
  • The Empty Throne of Feanav
The Endless Tempest

The Endless Tempest {2}{B}{B}

Legendary Enchantment
Death knell — All creatures get -1/-1 until end of turn. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
{B}, Sacrifice a creature: Choose a card in your graveyard with mana value less than the sacrificed creature's mana value. You may cast it without paying its mana cost.
  • Karina's Explorations
The Evil One Awakens

The Evil One Awakens {4}{B}{B}

Legendary Enchantment
Whenever a creature an opponent controls dies, its controller loses 1 life.
At the beginning of each opponent's upkeep, put a -1/-1 counter on each creature that player controls.
  • Khaliz-Dorahn
The Flames Approach
Auros, Flame-Cursed

The Flames Approach {1}{R}

Sorcery
The Flames Approach deals 3 damage to any target.
Memento {3}{R}{R} (You may cast this from your graveyard for {3}{R}{R}. If you do, put it onto the battlefield transformed after it resolves. Exile it if it would leave the battlefield or not resolve.)
The flames roared all around him, but the town ahead could not suffer his hesitation.
Card has other part: Auros, Flame-Cursed
The Flesh Becomes Soil

The Flesh Becomes Soil {2}{W}

Sorcery
Destroy target tapped creature.
Reconstruct {4}{W} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
“Our Father covered this world in his design. Now, it covers us in itself.”
—Vakavanha, Who Sees Anew
  • Lovi Awoken