14568 cards found
Skythrone Aviary
Falconry

Skythrone Aviary

Artifact - Monument
(Color indicator: Skythrone Aviary is white)
At the beginning of combat on your turn, target creature you control with flying gets +1/+1 until end of turn.
Aviaries litter the Zagos Mountains, keeping all of the satrapies in contact with each other.
Card has other part: Falconry
  • Alkabah
Slipsand Oasis

Slipsand Oasis

Land
Slipsand Oasis enters the battlefield tapped unless you played it from exile.
{T}: Add {W} or {B}.
Card has other part: Raise Spirits
  • Adventurers of Onora
Slipstream Horizon

Slipstream Horizon

Land
Slipstream Horizon enters the battlefield tapped.
{T}: Add {U} or {R}.
{U}{R}, {T}, Sacrifice Slipstream Horizon: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Slopestrider's Chariot
Twinhorn Leaper

Slopestrider's Chariot

Enchantment - Aura Steed
(Color indicator: Slopestrider's Chariot is white)
(Transform this if it's not attached to a creature. Pay {2}{W} as a sorcery to unattach it.)
Enchant creature you control
Slopestrider's Chariot's rider gets +1/+1 and has double strike.
They navigate the rocky crags with a surprising ease and agility.
Card has other part: Twinhorn Leaper
  • Quest for the Roseblade
Slyten Crystal Motherlode

Slyten Crystal Motherlode

Land
{T}: Add {C}.
{4}, {T}, Sacrifice Slyten Crystal Motherlode: Add {W}{U}{B}{R}{G}.
“This is what Captain Thomas died for? I quit. I'm done.”
—Lt. Saxon
  • Love Song
Small Gifts
  • Playtest Cards
Smuggler's Den

Smuggler's Den

Land
{T}: Add {C}.
{T}: Add one mana of any color. You can't spend this to cast spells from your hand.
  • Worlds Away
Snow Drift

Snow Drift

Land - Animus
Snow Drift enters the battlefield tapped. When it does, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this, then you may put that card into your graveyard.)
{T}: Add {U}.
{4}{U}: Snow Drift becomes an Elemental creature. (This effect lasts indefinitely.)
1/3
  • Karina's Explorations
Soaring Canyon

Soaring Canyon

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {R} or {W}.
  • Harvest Festival
Soaring Observatory

Soaring Observatory

Land - Academy
{T}: Add {C}. If Soaring Observatory entered the battlefield this turn, add one mana of any color instead.
Tap three differently named untapped Academies you control: Add three mana in any combination of colors.
  • Arcanum Academia
Soaring Rainforest

Soaring Rainforest

Land - Forest Island
({T}: Add {G} or {U}.)
Soaring Rainforest enters the battlefield tapped.
{1}, {T}: Add {G}{G} or {U}{U}.
  • Worlds Away
Sodden Cavern

Sodden Cavern

Land - Island Swamp
({T}: Add {U} or {B}.)
Sodden Cavern enters the battlefield tapped.
Sojourner of the Beyond
Liminal Medium

Sojourner of the Beyond

Creature - Spirit Cleric
(Color indicator: Sojourner of the Beyond is white)
Lifelink
When you attain Sojourner of the Beyond, create two 1/1 white Spirit creature tokens with flying. They gain haste until end of turn.
So many of her friends had gone beyond the veil that she scarcely ever returned.
3/3
Card has other part: Liminal Medium
  • The Empty Throne of Feanav
Soli Citadel

Soli Citadel

Land - Satrapy
{T}: Add {C}.
Satrapies you control have “{1}{W}, {T}, Exile a card from your graveyard: Create a 1/1 white Soldier creature token.”
“Remember the past and how glorious we were. Remember the times of safety and solace. Remember when...”
—Kahroba, Forefather of All
  • Alkabah
Soli Sanctuary

Soli Sanctuary

Land - Satrapy
Soli Sanctuary enters the battlefield tapped.
Satrapies you control have “{T}: Add {W} or {U}.”
“Bless this voyage and the future it will bring.”
—Prayer to Atieh
  • Alkabah
Soli Temple

Soli Temple

Land - Satrapy
Soli Temple enters the battlefield tapped.
Satrapies you control have “{T}: Add {G} or {W}.”
“I beg thee for the lineage to outlive.”
—Prayer to Kahroba
  • Alkabah
Somber Marsh

Somber Marsh

Land - Swamp Forest
({T}: Add {B} or {G}.)
Somber Marsh enters the battlefield tapped.
Somber Meadow

Somber Meadow

Land
Somber Meadow enters the battlefield tapped.
{T}: Add {W} or {B}.
{1}, {T}: Add one mana of any color.
  • The Stage Presents: The Neverending Act
  • Alara
Soul Chalice

Soul Chalice {0}

Artifact - Equipment
Whenever equipped creature attacks or blocks, you gain 2 life.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
“Drink it. The wine. Blood red wine.”
  • Al Tabaq
Spark Laboratory

Spark Laboratory

Land
{T}: Add {C}.
{T}: Add one mana of any color among planeswalkers you control.
{1}, {T}: Put a loyalty counter on target planeswalker that activated a loyalty ability this turn.
Sparring Ground

Sparring Ground

Land
Sparring Ground enters the battlefield with a +1/+1 counter on it.
{T}: Add {C}.
Whenever a creature enters the battlefield under your control, you may move a +1/+1 counter from Sparring Ground onto that creature.
  • Quest for the Roseblade
Spawning Barrens

Spawning Barrens

Land
Spawning Barrens enters the battlefield tapped unless you have 15 or less life.
{T}: Add {B} or {R}.
The Gray Desert, home to the tenacious orcs and sire of the mindless Mukal.
  • Arkadai
Specialist of the Deep
Out-of-Depth Amateur

Specialist of the Deep

Creature - Merfolk Artificer
(Color indicator: Specialist of the Deep is red)
Creatures your opponents control can't block alone. (They can block different creatures.)
“...and as below, so above. Imagine what we could accomplish together.”
—Janneke, Surface Scholar
6/5
Card has other part: Out-of-Depth Amateur
  • The Empty Throne of Feanav
Spined Spire

Spined Spire

Land - Animus
Spined Spire enters the battlefield tapped.
{T}: Add {U} or {R}.
{1}{U}{R}: Until end of turn, Spined Spire becomes a Lizard creature with menace in addition to its other types.
Scavenge {1}{U}{R}
2/3
  • Panxiou
Spinerock Canyon

Spinerock Canyon

Land
Spinerock Canyon enters the battlefield tapped unless you control a basic land.
{T}: Add {R} or {W}.
“Do your role, fight for the cause.
Be greeted with most warm applause.”
—Xandra, Playwright of War