Enchant player Whenever enchanted player casts a spell, Curse of Raining Daggers deals 1 damage to them. Whenever one or more creatures deal combat damage to enchanted player, you create a Weapon token. When you do, attach it to target creature you control. (A Weapon token is an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.)
Controlled Burn deals 2 damage to target player or planeswalker. At the beginning of your upkeep, you may exile Controlled Burn from your graveyard. If you do, it deals 2 damage to target player or planeswalker.
Menace Whenever Lieshi Pariah deals combat damage, you lose that much life unless it's in a pack. (Two or more creatures you control with equal power are in a pack.)
{1}{G/W}: Put a +1/+1 counter on Artful Chari. Whenever you cast an instant or sorcery spell, you may remove a number of +1/+1 counters from Chari equal to that spell's mana value. If you do, copy that spell, and you may choose new targets for the copy.
Return target creature card from your graveyard to the battlefield. If this spell was cast from a graveyard, you lose life equal to that creature's mana value. Flashback {1}{B}{B}(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Haste When Wasteland Rabblerousers enters, creatures your opponents control with power X or less can't block this turn, where X is the number of Deserts you control.
When Blessing of Roya enters or whenever you cast a spell from a graveyard, you gain 5 life and you mill five cards. Then you may put a card from your graveyard on the bottom of your library.
Brilliant Runepearl enters tapped. Whenever you cast a permanent spell, you gain 1 life. {T}: Add one mana of any color. Spend this mana only to cast permanent spells.
Pressure—{B}, Exile six cards from your graveyard. (You may cast this spell for its pressure cost if there are seven or more cards in your graveyard.) Deathtouch {B}, Exile six cards from your graveyard: Return Danithra Champion from your graveyard to the battlefield. Activate only during your turn.
Defender Territorial Fangwurm may attack as though it didn't have defender as long as you've cast a cryptic spell this turn. (Artifacts, enchantments, and modal spells are cryptic.)
Choose two — • Scry 3, then you may mill up to three cards. • Each opponent loses 3 life. • You draw a card and you lose 1 life. • Return a creature card from your graveyard to your hand.
Defender Whenever one or more creatures you control deal combat damage to a player, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) When Wall of Notes dies, draw a card.