14930 cards found
Friends from the Beyond

Friends from the Beyond {2}{W}

Enchantment
At the beginning of your end step, if you own a card in exile, create a 1/1 white Spirit creature token with flying.
“Oh, don't worry. That's just Laura. She's my best friend.”
—“Timmy's First Home Run”
  • Video Horror System
Exorcise

Exorcise {2}{W}{W}

Instant
Exile target creature. Search its controller's graveyard and library for any number of cards with the same name as that creature and exile them. Then that player shuffles.
“In the name of all that is holy, begone!”
—“The Curse of Mary Lovejoy”
  • Video Horror System
Aspiring Hero

Aspiring Hero {W}

Creature - Human
Whenever Aspiring Hero attacks alone, put a +1/+1 counter on it.
When Aspiring Hero dies, each opponent gains life equal to its power.
John was ecstatic to see someone heroic in these godforsaken tapes. At least, until he saw what happened to her.
2/1
  • Video Horror System
Eldritch Egg

Eldritch Egg {2}{B}

Legendary Artifact
{0}: Until end of turn, Eldritch Egg becomes a copy of target permanent card in a graveyard with mana value 6 or less except it's an artifact. Activate only once each turn. (It has no other card types.)
“So the old tyrant's treasure reflects the past. Useless. Bring it back when it knows what will be, not what was.”
—The Urchin King
  • Villains: The Musical 81 297
Amulet of Loyalties

Amulet of Loyalties {2}{U}

Legendary Artifact
You may activate abilities of nonland permanents your opponents control.
“One mad experiment demands another. If one of these horrors must be my legacy, let it be this one.”
—Doctor Hitana
  • Villains: The Musical 36 296
Tome of Loss

Tome of Loss {1}{W}

Legendary Artifact
{X}{X}{W}, {T}, Sacrifice Tome of Loss: Return each creature card with mana value X or less from your graveyard to the battlefield.
“I wasted my life writing this cursed book. I can only hope it will never burden another.”
—Sartha, the Ascendant
  • Villains: The Musical 32 295
Worldslayer

Worldslayer {5}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer.
Equip {5}
  • Villains: The Musical
Mortal Frame
Wistful Automaton

Mortal Frame

Creature - Human
(Color indicator: Mortal Frame is red)
Prowess, trample
When this creature transforms into Mortal Frame, add {R}{R}{R}.
She knew millions of words in millions of tongues, but only one of them captured how she felt: whole.
3/1
Card has other part: Wistful Automaton
  • Villains: The Musical
Wistful Automaton
Mortal Frame

Wistful Automaton {2}

Artifact Creature - Construct
{T}: Add {R}. Put a charge counter on Wistful Automaton.
Remove three charge counters from Wistful Automaton: Transform it.
“Ten centuries of servitude. One hour of life. I'm almost there.”
0/1
Card has other part: Mortal Frame
  • Villains: The Musical
Whispering Halls

Whispering Halls {1}

Artifact
Creatures can't attack or block alone.
“No way am I going through those halls alone. Whatever's waiting in that wing can stay there for all I care.”
—Artamo, vault keeper
  • Villains: The Musical
Warrior's Bane

Warrior's Bane {2}

Artifact
Each creature with power greater than its toughness doesn't untap during its controller's untap step.
Be still.
  • Villains: The Musical
Warlord's Mantle

Warlord's Mantle {2}

Artifact - Equipment
Equipped creature gets +2/+2 and has haste and trample.
Whenever another creature you control dies, sacrifice equipped creature.
Equip {1}
“Only the lonely are fit to bear such a burden.”
—Lord Pyrus
  • Villains: The Musical
Walking Armory

Walking Armory {5}

Artifact Creature - Golem
When Walking Armory enters, return all Equipment cards from your graveyard to the battlefield, then attach them to Walking Armory.
3/3
  • Villains: The Musical
Trap Door

Trap Door {3}

Artifact
Whenever a creature attacks you or a planeswalker you control, that creature doesn't untap during its controller's next untap step.
  • Villains: The Musical
Titan Snare

Titan Snare {2}

Artifact
Spells with mana value 5 or greater can't be cast.
All greater artifice fell in the presence of the titan, until finally, nothing greater existed. Awed at its own majesty, the titan bowed to itself, and never moved again.
  • Villains: The Musical
Time Cube

Time Cube {4}

Legendary Artifact
{16}, {T}: Time Cube gains “At the beginning of your end step, if it's not an extra turn, take three extra turns after this one” and loses this ability.
“You educated and stupid word animals can't fathom this greatest scientific math of creation!”
—Jen Rae, time cube cultist
  • Villains: The Musical
Sword of Redemption

Sword of Redemption {2}

Artifact - Equipment
Whenever equipped creature deals combat damage, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage dealt this way.
Equip {1}
  • Villains: The Musical
Sundial of the Infinite

Sundial of the Infinite {2}

Artifact
{1}, {T}: End the turn. Activate only during your turn.
It walks a journey of a thousand years, endlessly repeating, never stopping, yet going nowhere all the same.
  • Villains: The Musical
The Stranger's Play

The Stranger's Play {2}

Artifact
{T}: You may pay {0} rather than the mana cost of the next spell you cast this turn. Activate only if you have no cards in hand.
With every word, paranoia grows until the reader can do nothing else.
  • Villains: The Musical
Stormcannon Gauntlet

Stormcannon Gauntlet {3}

Artifact - Equipment
Whenever equipped creature attacks, it deals damage to defending player equal to the number of instant and sorcery cards in your graveyard.
Equip {2}
  • Villains: The Musical
Steamquiver Strix

Steamquiver Strix {3}

Artifact Creature - Bird Construct
Flying
Whenever a player shuffles their library, Steamquiver Strix deals 2 damage to that player.
No twitch escapes its notice, no flesh survives its talons.
2/1
  • Villains: The Musical
Starforge Armor

Starforge Armor {5}

Artifact - Equipment
Equipped creature gets +5/+5.
Whenever equipped creature becomes blocked, destroy all other creatures.
Equip {5}
Born from a faraway sun, the metal retains its plane's temper.
  • Villains: The Musical
Spectral Skycruiser

Spectral Skycruiser {7}

Artifact Creature - Ship
Flying
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{5}: Each opponent sacrifices a nonland permanent.
4/4
  • Villains: The Musical
Skeleton Keyring

Skeleton Keyring {3}

Artifact
At the beginning of each upkeep, choose one or more —
• Untap target artifact.
• Untap target creature.
• Untap target land.
  • Villains: The Musical
Shared Trove

Shared Trove {3}

Artifact
{T}: Each player draws a card.
Despite more wealth than could be spent in a hundred lifetimes lying before them, Saia and her crew ignored it, delving deeper for the vault's true treasures.
  • Villains: The Musical