15282 cards found
Moss Viper

Moss Viper {G}

Creature - Snake
Deathtouch
Here lies Nemosyne the Cunning
Chosen by Pharika
Slain by Pharika
—Tombstone inscription
1/1
  • Theros Triumphant
Maul

Maul {G}

Sorcery
Target creature you control gets +1/+0 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
The claws were upon the hero's throat faster than he could plead with the gods.
  • Theros Triumphant
Leina Tower Sentry

Leina Tower Sentry {1}{G}

Creature - Human Ranger
Heroic — Whenever you cast a spell that targets Leina Tower Sentry, put a +1/+1 counter on Leina Tower Sentry and you gain 1 life.
No trespasser could enter the Nessian Wood unnoticed.
2/2
  • Theros Triumphant
Kydele, World Oracle

Kydele, World Oracle {3}{G}{G}

Legendary Enchantment Creature - Demigod
Vigilance
Whenever you cast a creature or planeswalker spell, draw a card.
Lands you control have “{T}: Add {C}{C}.”
“If these planeswalkers bring more of their worlds to us, I fear for Theros.”
2/6
  • Theros Triumphant
Klothys's Lookout

Klothys's Lookout {1}{G}

Creature - Satyr Scout
Reach
When Klothys's Lookout enters, choose one —
• You gain 3 life.
• Exile target card from a graveyard.
• Return target land card from your graveyard to your hand.
1/2
  • Theros Triumphant
Influence of Kruphix

Influence of Kruphix {3}{G}

Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
{8}{G}, Exile Influence of Kruphix from your graveyard: Return up to two target cards from your graveyard to your hand.
Life's mysteries unfold in grandiose ways.
  • Theros Triumphant
Ilysian Bounty

Ilysian Bounty {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Mill three cards.
When trees bear fruit in the Underworld, their counterparts in the realm of the living wither and die.
  • Theros Triumphant
Hellebore Gargantua

Hellebore Gargantua {7}{G}

Creature - Plant
This spell costs {X} less to cast, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Trample
“The best medicine always comes from Pharika's most terrible monsters.”
—Enopraxia, Cure-Witch
6/5
  • Theros Triumphant
Guidance of Karametra

Guidance of Karametra {G}{G}{G}

Enchantment
Permanent spells you cast cost {1} less to cast.
{3}{G}: Choose a counter on target permanent you control, then put another counter of that kind on that permanent or remove that counter from it. Activate only as a sorcery.
“Of all the gods, only Karametra asks for so little and gives so much.”
—Sythis, Harvest's Hand
  • Theros Triumphant
Gigascorpion

Gigascorpion {4}{G}

Enchantment Creature - Scorpion
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Put a +1/+1 counter on up to one other target creature you control.
[Lore III] Target creature must be blocked this turn if able.
5/4
  • Theros Triumphant
Forbid from the Sky

Forbid from the Sky {3}{G}

Instant
Exile target artifact, enchantment, or creature with flying.
“Those who reject the god of horizons have no right to his domain.”
—Kydele, Chosen of Kruphix
  • Theros Triumphant
Festive Euphoria

Festive Euphoria {4}{G}

Enchantment - Aura
Enchant creature you control
When Festive Euphoria enters, you gain life and draw cards equal to enchanted creature's power.
Enchanted creature can't be blocked by creatures with power 2 or less.
  • Theros Triumphant
Fallspeaker Satyr

Fallspeaker Satyr {1}{G}

Creature - Satyr Druid Archer
When Fallspeaker Satyr enters or dies, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
“Nylea shoots an arrow and changes the season, but then she just leaves the arrow there! No surprise we took it.”
3/1
  • Theros Triumphant
Envoy of Karametra

Envoy of Karametra {4}{G}

Enchantment Creature - Boar
Vigilance
When Envoy of Karametra enters, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
Karametra's bounty is a privilege. Her generosity is not a given.
3/5
  • Theros Triumphant
Endless Hydra

Endless Hydra {4}{G}

Creature - Hydra
Colossal 4—{4}{G}{G}{G} (You may cast this for its colossal cost to have it enter with four +1/+1 counters; or pay {4}{G}{G}{G} as a sorcery: Put four +1/+1 counters on it if it has none.)
Whenever a nontoken creature you control with a counter on it dies, create a 4/4 green Hydra creature token.
4/4
  • Theros Triumphant
Climactic Conflict

Climactic Conflict {4}{G}{G}

Sorcery
Choose target creature you control. Double its power and toughness until end of turn. That creature deals X damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control, where X is its power.
  • Theros Triumphant
Brawnsurge

Brawnsurge {2}{G}

Enchantment - Aura
Enchant creature you control
When Brawnsurge enters, enchanted creature deals damage equal to its power to up to one target creature an opponent controls.
Enchanted creature gets +1/+1 and has trample.
  • Theros Triumphant
Blessing of Autumn

Blessing of Autumn {2}{G}{G}

Instant
Distribute three +1/+1 counters among one, two, or three target creatures you control.
Karametra gifted Nylea the third arrow Tynopris, heralding the season of the harvest. Weakness is shed as the world readies for the unforgiving winter ahead.
  • Theros Triumphant
Behold the Horizon

Behold the Horizon {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
{2}{G}: Return Behold the Horizon from your graveyard to your hand.
“Open your eyes. There is so much left to see.”
—Kydele, Chosen of Kruphix
  • Theros Triumphant
Tremor Titan

Tremor Titan {5}{R}{R}

Creature - Elemental Giant
Whenever Tremor Titan enters or attacks, each player sacrifices a permanent. Then you draw a card for each opponent who sacrificed a land this way.
“The natural order of the cosmos is under threat. The fate of Theros will need to be restrung.”
—Klothys, god of destiny
7/7
  • Theros Triumphant
Titanic Might

Titanic Might {4}{R}

Enchantment - Aura
Enchant creature without flying
Enchanted creature gets +10/+0 and attacks each combat if able.
What would you do with such power?
  • Theros Triumphant
Talonwing Dragon

Talonwing Dragon {4}{R}{R}

Creature - Dragon
Colossal 3—{7}{R}{R} (You may cast this for its colossal cost to have it enter with three +1/+1 counters; or pay {7}{R}{R} as a sorcery: Put three +1/+1 counters on it if it has none.)
Flying
Each creature you control with a counter on it has double strike.
5/5
  • Theros Triumphant
Storm-Eye Salamander

Storm-Eye Salamander {R}

Creature - Salamander
Colossal 3—{4}{R} (You may cast this for its colossal cost to have it enter with three +1/+1 counters; or pay {4}{R} as a sorcery: Put three +1/+1 counters on it if it has none.)
When Storm-Eye Salamander's colossal ability puts one or more counters on it, exile the top three cards of your library. Until the end of your next turn, you may play one of those cards.
1/2
  • Theros Triumphant
Satyr Trailblazer

Satyr Trailblazer {1}{R}

Creature - Satyr Scout
At the beginning of combat on your turn, if you control a creature with power greater than its base power, Satyr Trailblazer gets +2/+0 until end of turn.
Satyrs view life as a grand festival, and all the world as their revel grounds.
1/3
  • Theros Triumphant
Satyr Instigator

Satyr Instigator {3}{R}

Enchantment Creature - Satyr Shaman
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Create a 1/1 red Satyr creature token with “This creature can't block.”
[Lore III] Creatures you control get +1/+0 until end of turn.
3/4
  • Theros Triumphant