Flash (You may cast this spell any time you could cast an instant.) When Gorillas in the Mist enters, prevent all combat damage that other creatures would deal this turn.
Enchant creature When Knight's Daring enters, put two +1/+1 counters on enchanted creature. Whenever enchanted creature deals combat damage to a player, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Kicker {1}{G}(You may pay an additional {1}{G} as you cast this spell.) When Mold Shambler enters, if it was kicked, destroy target noncreature permanent.
Exile a nonland card from your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color. Activate only once each turn. (For example, if the card's mana cost is {3}{G}{G}{W}, you add {G}{G}{W}.)
Defender (This creature can't attack.) When Naturebound Druid enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Motivate 1 (When this creature enters, you may motivate target creature with less power than this by putting a +1/+1 counter on it.) When Nroxi Beastmaster motivates a creature, that creature gains trample until end of turn.
Whenever Poignant Hydra deals combat damage to a player, put a +1/+1 counter on it. Creature spells you cast with power less than Poignant Hydra's power cost {1} less to cast.
Rammanethi Hydroshaper gets +1/+1 as long as you control an Island. {2}{U}: Target creature blocking or blocked by Rammanethi Hydroshaper gets -1/-0 until end of turn.
Oasis wardens not only protect the sacred waters, they also wield them.
Whenever a land creature you control deals combat damage to a player, put a +1/+1 counter on it. {1}{G}: Put a +1/+1 counter on target land you control. It becomes a 0/0 Elemental creature that's still a land.
Kicker {2}(You may pay an additional {2} as you cast this spell.) Reach (This creature can block creatures with flying.) If Shadowcreep was kicked, it enters with two +1/+1 counters on it.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Whenever Steelhoof Battlechief attacks, another target attacking creature you control gets +2/+2 and gains trample until end of turn.
Scry 2, then reveal the top card of your library. If it's a basic land card, put it onto the battlefield tapped. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
When Phyrexians first came to Korrinayru, they thought its cataclysmic state made it an easy conquer, but they weren't counting on Velk still having a few threats to oppose them.
As an additional cost to cast this spell, sacrifice a creature. Put X +1/+1 counters on target creature you control, where X is the sacrificed creature's power. You gain X life.
Kicker {1}{G}(You may pay an additional {1}{G} as you cast this spell.) When Vigorous Tracker enters, if it was kicked, search your library for a land card, reveal it, put it into your hand, then shuffle.
[+1]: Create a 1/1 white Soldier creature token. [–2]: Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1. [–8]: You get an emblem with “Each creature you control gets +1/+1 for each other creature you control.”