14405 cards found
Whisperwoods Reclaimer

Whisperwoods Reclaimer {1}{G}

Creature - Human Druid
When Whisperwoods Reclaimer enters, if there are three or more land cards in your graveyard, return target land card from your graveyard to the battlefield tapped.
2/2
  • Survive the Night
Whistled Dragons

Whistled Dragons {R}{R}

Creature - Dragon Illusion
Prowess, haste
Mirage {R} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
2/1
  • Pyramids of Atuum
Whistling Blades

Whistling Blades {3}{B}{B}

Creature - Horror
When Whistling Blades enters, you may destroy target creature or planeswalker.
Recite {1}{B}{B} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
“Dead I am the sky, watching angels cry.”
3/3
White Petal Ronin

White Petal Ronin {W}

Creature - Human Samurai
Double strike
“I cannot order them, my lord, for they serve Jidai itself.”
— Haruna to General Takaki
0/2
Whitepeak Channeler

Whitepeak Channeler {3}{U}

Creature - Human Wizard
Whenever Whitepeak Channeler deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
“I need not be atop the Whitepeak to embrace its power.”
2/4
  • Goliaths of Nangjiao
Whitepeak Lookout

Whitepeak Lookout {2}{W}

Creature - Human Scout
Vigilance
The Whitepeak Mountains serve as the boundary between the Divine Realm and the Dragon Realm. The lookouts prevent that boundary from becoming blurred.
3/2
  • Surging Tide
Whitepeak Predator

Whitepeak Predator {4}{W}

Creature - Cat
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
It prowls the whitepeak silently on padded paws in search of prey.
4/4
  • Goliaths of Nangjiao
Whiterun Gates

Whiterun Gates

Land
{T}: Add {C}.
{9}, {T}, Exile Whiterun Gates: Take an extra turn after this one.
Whiterun Harbor

Whiterun Harbor

Legendary Land
{T}: Add {C}.
{T}: Each opponent may draw a card. For each player who does, draw a card.
Whiterun Ordainer

Whiterun Ordainer {1}{W}

Creature - Human Cleric
When Whiterun Ordainer enters, you gain 4 life.
A historic opportunity, overseeing the marriage between a duke of Daeland and a princess of Caulder.
1/3
  • A Tourney at Whiterun
Whitetail Sparrow

Whitetail Sparrow {1}{W}{W}

Creature - Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
2/2
  • Zero
Whitetusk Charger

Whitetusk Charger {3}{W}{W}

Creature - Elephant
After accidentally ruining the fields and scaring half the citizenry away, the captain trained the wild elephant to do the same to their enemies.
4/5
  • Zero
Whitney Banks, Ace Mechanic

Whitney Banks, Ace Mechanic {G}

Legendary Creature - Human Warrior
Improve {1} ({1}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Other creatures you control have improve {1}.
“Cheat me like that again and I'll fix more than just your ride, scurf.”
1/1
  • Toll Midnight
Wicked Blow

Wicked Blow {R}{W}

Instant
Escalate {B} (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Wicked Blow deals 3 damage to target player or planeswalker.
• Wicked Blow deals 3 damage to target creature.
• You gain 3 life.
  • Memorium Arcanum
Wicked Rites

Wicked Rites {2}{B}

Instant
Each opponent sacrifices a creature. For each creature sacrificed this way, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
  • Goliaths of Nangjiao
Wiedfree Behemoth

Wiedfree Behemoth {4}{G}{G}

Creature - Elk Demon
You may exert Wiedfree Behemoth as it attacks. When you do, it gets +3/+3 and gains trample until end of turn. (An exerted creature won't untap during your next untap step.)
“Witness majesty. Witness monstrosity. Witness death. Witness life.”
—Tales of the Wild, Vol. II
6/6
  • End of Wollensie
Wiedfree Berserker

Wiedfree Berserker {3}{R}{G}

Creature - Fungus Warrior
You may exert Wiedfree Berserker as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
If exerting a creature you control causes a triggered ability of a permanent you control to trigger, that ability triggers another time.
6/4
  • End of Wollensie
Wiedfree Investigator

Wiedfree Investigator {1}{G}{U}

Creature - Human Scout
When Wiedfree Investigator enters, return up to one target artifact card with mana value 2 or less from your graveyard to the battlefield.
{2}, Sacrifice an artifact: Draw a card.
Long past expecting answers, now he hopes there's no new questions.
2/2
  • End of Wollensie
Wiedfree Roughrider

Wiedfree Roughrider {2}{R}{G}

Creature - Human Warrior
Whenever a player casts an instant or sorcery spell, Wiedfree Roughrider deals 2 damage to that player.
Whenever Wiedfree Roughrider attacks, you may pay {X}. When you do, destroy target noncreature, nonland permanent with mana value X.
5/5
  • End of Wollensie
Wiedfree Spider

Wiedfree Spider {2}{G}

Creature - Spider
Voracious 1 (As this enters, you may sacrifice an artifact or creature. If you do, it enters with a +1/+1 counter on it.)
Vigilance, reach
Mobility is a traveler's greatest asset.
2/3
  • End of Wollensie
Wightclaw

Wightclaw {2}{U}{B}

Creature - Spirit
Menace
Whenever Wightclaw deals combat damage to a player, that player discards a card and you draw a card.
The Mother reached out to the sylphs. Many gleefully accepted.
1/5
  • Novea
Wightlight

Wightlight {B}

Instant
Target creature gains lifelink or winnow until end of turn. (Damage dealt to it also causes its controller to lose that much life.)
Put the bottom card of your library into your hand.
Wild Bearmaster

Wild Bearmaster {3}{G}

Creature - Bear Warrior
Whenever Wild Bearmaster attacks, each other attacking creature you control gets +X/+X until end of turn, where X is Wild Bearmaster's power.
“Forsake your codes and your plays at civilization. We were once beasts like any other, and all the stronger for it.”
2/2
  • Glacia: Hail to the Queen
Wild Bounties

Wild Bounties {2}{R}

Enchantment
Whenever one or more creatures you control attack, you may post a bounty on target creature. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
Wild Dogs of the Night

Wild Dogs of the Night {2}{G}

Creature - Hound Horror
Whenever Wild Dogs of the Night or another Horror you control enters, exile up to one target card in a graveyard. If that card was a creature card, you gain 2 life and put two +1/+1 counters on that Horror.
2/1