14568 cards found
Paracosm

Paracosm

Land
When you're dealt damage, sacrifice Paracosm.
{T}: Add one mana of any color.
  • Worlds Away
Paradise Reef

Paradise Reef

Land
You may play Paradise Reef from your graveyard as long as seven or more cards are in your graveyard.
Paradise Reef enters the battlefield tapped.
{T}: Add {G} or {W}.
Cycling {1}{G}{W} ({1}{G}{W}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Paradise Windows

Paradise Windows

Land
Paradise Windows enters the battlefield tapped.
{T}: Add {G} or {W}.
{G}{W}, {T}, Sacrifice Paradise Windows: Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Related card: Data-Point
  • Beyond the Blackwall
Paradox Rings

Paradox Rings {0}

Artifact
{1}, {T}, Pay 1 life: Add one mana of any color. Put a charge counter on Paradox Rings.
{T}, Remove three charge counters from Paradox Rings and sacrifice it: Draw a card.
  • Memorium Arcanum
Path of Fire

Path of Fire

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {R}.
{4}{R}, {T}, Sacrifice Path of Fire: Path of Fire deals 3 damage to target player or planeswalker. Activate only as a sorcery.
  • Riddles of Revio
Pathway of Lost Sultans

Pathway of Lost Sultans

Land - Desert
Pathway of Lost Sultans enters the battlefield tapped.
When Pathway of Lost Sultans enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color.
  • Over the Horizon
Pay Respects

Pay Respects {W}{U}

Sorcery - Adventure
Exile up to one target creature you control until your next end step. (Then exile this card. You may play the land later from exile.)
Card has other part: Highpoint Shrine
  • Adventurers of Onora
Peaceful Passage

Peaceful Passage

Land
Peaceful Passage enters the battlefield tapped.
{T}: Add {G} or {W}.
{1}, {T}: Add one mana of any color.
  • The Stage Presents: The Neverending Act
  • Alara
Pennon Blade

Pennon Blade {3}

Artifact - Equipment
Equipped creature gets +1/+1 for each creature you control.
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
In wielding it comes the responsibility of guiding others to victory.
  • K15 Core Set
Penny Dreadful

Penny Dreadful {1}

Artifact
{1}, Sacrifice Penny Dreadful: Target creature can't attack or block this turn.
{1}, Sacrifice Penny Dreadful: Draw a card.
  • High Noon
Perception Pool

Perception Pool {4}

Artifact
At the beginning of each main phase, each player adds {W}{U}{B}{R}{G}.
For centuries, the visions of the seers have let them advise their paragons with wisdom and foreknowledge. Now, those visions bring only madness.
  • Beyond Our Ken
Perilous Passage

Perilous Passage

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Perilous Passage: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
Perpetual Motion Machine

Perpetual Motion Machine {4}

Artifact
Untap all artifacts you control during each other player's untap step.
Tap two untapped artifacts you control: Target player mills two cards.
  • Discoveries of Akieva
Petrified Guard

Petrified Guard {2}

Artifact
Exile two cards from your graveyard: Petrified Guard becomes a 3/1 Zombie creature until end of turn.
He's long forgot what he's fighting for, but with a little prodding he won't notice the difference.
  • Karina's Explorations
Phosphorescent Ravine

Phosphorescent Ravine

Land
{T}, Sacrifice Phosphorescent Ravine: Search your library for an Island or Swamp card and put it onto the battlefield tapped, then shuffle.
  • Plagues of Fretport
Phyrexian Scraphandler

Phyrexian Scraphandler {3}

Artifact
{2}, {T}, Exile a card from your graveyard: Draw a card.
Phyrexia's number one rule is “waste not.”
  • Tides of War
Pillar of Training

Pillar of Training {2}

Artifact
{2}, {T}: Put a +1/+1 counter on target creature. Activate only as a sorcery.
At the Alrathan academy, students train their body, as well as their mind.
  • Riddles of Revio
Pinnacle of Purity

Pinnacle of Purity {1}

Artifact
{T}: Target player exiles a card from their graveyard.
{1}, Exile Pinnacle of Purity: Exile all graveyards. Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
  • Panxiou
Pirate's Cutlass

Pirate's Cutlass {3}

Artifact - Equipment
When Pirate's Cutlass enters the battlefield, attach it to target Pirate you control.
Equipped creature gets +2/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
  • Dark Seas of Shiryen
Pirate's Hideout

Pirate's Hideout

Land
{T}: Add {C}.
{3}, {T}: Draw a card. Activate only if a creature died this turn.
Pirates never miss a golden opportunity.
  • Dark Seas of Shiryen
Piriman Stones

Piriman Stones {2}

Artifact
Whenever an opponent casts a spell from a graveyard or without paying its mana cost, Piriman Stones deals 5 damage to them.
Many souls that perished during the Great Flooding were turned into stones, with their inner rage turning them into powerful tools for revenge.
  • Road to Carü Mapu
Plague Mask

Plague Mask {1}

Artifact - Equipment
Equipped creature can't have -1/-1 counters put on it.
Equip {1}
  • Plagues of Fretport
Plagued Skull

Plagued Skull {3}

Artifact - Equipment
Whenever equipped creature attacks, each player loses 3 life.
Equip {2}
Malicious curses are rarely picky about whom they afflict.
  • Surging Tide
Plains

Plains

Basic Land - Plains
Planar Alignment

Planar Alignment

Land
Planar Alignment enters the battlefield tapped.
{T}: Add {C}.
{6}, {T}, Exile Planar Alignment: Search your library for a card, put it into your hand, then shuffle.