15897 cards found
Stormtide Sovereign

Stormtide Sovereign {U}{B}

Creature - Merfolk Wizard
At the beginning of your upkeep, you may pay 2 life. If you do, exile the top card of target opponent's library. If a nonland card is exiled this way, copy it. You may cast the copy. (You still pay its costs, including color. Copies of permanents enter as tokens.)
2/2
  • Worlds Away
Path Lighter

Path Lighter {2}{U}

Creature - Human Scout
Whenever Path Lighter deals combat damage to a player, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
2/3
  • Karina's Explorations
Griffin Skycaller

Griffin Skycaller {4}{W}

Creature - Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Griffin Skycaller enters, target creature you control gets +1/+1 and gains flying until end of turn.
3/3
  • Tides of War
Wistful Fox

Wistful Fox {2}{G}

Creature - Fox
When Wistful Fox enters, reveal the top eight cards of your library. You may put a creature card from among them into your hand. Put the rest on the bottom of your library in a random order.
The lost fox looked up to the moon, wondering where fate would lead her next.
2/1
  • Monsters of Chikyu
Adept of Transfusions

Adept of Transfusions {1}{B}

Creature - Human Wizard
Lifelink
When Adept of Transfusions enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Tokens you control have “{1}, {T}, Discard a card, Sacrifice this token: Draw a card.”
1/2
  • The Empty Throne of Feanav
Raving Student

Raving Student {1}{U}{B}

Creature - Vampire Rogue
Flying
Whenever an opponent discards one or more cards, fateseal 1. (To fateseal 1, look at the top card of an opponent's library, then you may put it on the bottom of that player's library.)
2/2
  • Oirohpo
Asahi Yoroi

Asahi Yoroi {3}

Artifact - Equipment
Equipped creature gets +2/+2.
Art of war — At the beginning of your end step, if equipped creature dealt damage to an opponent this turn, untap each equipped creature you control.
Equip {2}
  • Path of Shadows
Lysene, Aravant Spymaster

Lysene, Aravant Spymaster {1}{U/B}{R}

Legendary Creature - Human Rogue
When Lysene enters, you may search your library for a card with foretell, reveal it, put it into your hand, then shuffle. The next card you foretell this turn costs {0} to foretell.
Whenever you foretell a card or cast a foretold spell, Pirates and Rogues you control get +1/+0 until end of turn. Up to one target Pirate or Rogue you control can't be blocked this turn.
1/3
  • Quest for the Roseblade
Riv's Safehouse

Riv's Safehouse

Land
Riv's Safehouse enters tapped.
When Riv's Safehouse enters, you may mill two cards.
{T}: Add {U} or {B}.
  • Rail War
Timely Arrival

Timely Arrival {1}{U}

Instant
Counter target spell if it has mana value 2 or less or if this spell was foretold.
Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
A single moment of time lost is all that can stand between victory and defeat.
  • The Petals Wilt
Wadepool Frog

Wadepool Frog {2}{U}

Creature - Frog
Whenever Wadepool Frog attacks, it gains flying until end of turn.
Its feet are too sensitive to walk on land, so it leaps from pool to pool in long, magnificent bounds.
3/2
  • Surging Tide
Playtest Card A15

Playtest Card A15

(Color indicator: Playtest Card A15 is blue)
  • Playtest Cards 15 15s
Rabudan Chiseler

Rabudan Chiseler {3}{W}

Creature - Human Artificer
When Rabudan Chiseler enters, you may search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
The craftspeople of Rabudan Square are the foundation stones of Sannuria.
2/2
  • Scriptures of Urshad
Conscription

Conscription {1}{W}

Enchantment - Discovery
Create a 1/1 white Soldier creature token with vigilance.
At the beginning of combat on your turn, you may pay {2}{W}. If you do, creatures you control get +1/+1 until end of turn.
  • Scriptures of Urshad
Kernel Knot

Kernel Knot {B}{R}

Enchantment
Whenever you cast a spell, if you sacrificed permanents, discarded cards, and/or paid life as an additional cost to cast it, Kernel Knot deals 2 damage to any target. (Sacrificing permanents for mana doesn't count.)
  • Beyond the Blackwall
Havengul Banshee
Curse of the Banshee

Havengul Banshee {2}{U}

Creature - Spirit
Flying
Whenever Havengul Banshee attacks, each creature defending player controls gets -1/-0 until end of turn.
{3}{U}: Return Havengul Banshee from your graveyard to the battlefield transformed under your control attached to target opponent. Activate only as a sorcery.
2/1
Card has other part: Curse of the Banshee
  • Innistrad In Memoriam
Curse of Grasping Air

Curse of Grasping Air {2}{B}

Enchantment - Aura Curse
Enchant player
When Curse of Grasping Air enters, enchanted player reveals their hand. You choose a nonland card from it. That player discards that card.
Spells you cast that target enchanted player cost {1} less to cast.
  • Over the Horizon
Uncaged Fury

Uncaged Fury {2}{R}

Instant
Target creature gets +1/+1 and gains double strike until end of turn. (That creature deals both first-strike and regular combat damage.)
“You'll never survive the Fang Den unless you chain down that little part of your mind that feels shame.”
—Ripper
  • Adventurers of Onora
Morose Harpist

Morose Harpist {1}{U}{B}

Creature - Human Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, each opponent loses life equal to Morose Harpist's power.
She plays her dark melody on a lonely peak, with bodies of men driven mad by her song scattered about below.
0/4
  • Surging Tide
Sovereign Skies

Sovereign Skies {2}

Artifact - Project
Whenever you cast a noncreature spell, you may put a progress counter on Sovereign Skies.
[PROGRESS 2+] Indestructible
{T}: Add {C}.
[PROGRESS 9+] Sovereign Skies is a 9/9 Ship artifact creature with flying.
  • Rail War
Curse of the Petrified

Curse of the Petrified {3}{G}

Enchantment - Aura Curse
Enchant opponent
Creatures enchanted player controls with power 2 or less can't block.
  • Eralou
Training Sim

Training Sim {G}{W}

Enchantment
Each creature you control enters with an additional +1/+1 counter on it.
When Training Sim enters, create a Function token with “Target creature you control fights target creature you don't control.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
  • Beyond the Blackwall
Exotic Discovery

Exotic Discovery {1}{G}

Sorcery
Madness {4}{G}{G} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Look at the top eight cards of your library. You may reveal a creature card from among them and put it into your hand, then put the rest on the bottom of your library in a random order. Then if this spell was cast for its madness cost, you may put a creature card from your hand onto the battlefield.
  • Dark Seas of Shiryen
Freewheeling Orcas

Freewheeling Orcas {3}{W}

Enchantment Creature - Whale
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
2/2
  • Elmare: Into the Abyss
Liege of Ninhasir
Hand of Fury

Liege of Ninhasir

Creature - Human Warrior
(Color indicator: Liege of Ninhasir is red)
At the beginning of combat on your turn, target creature gets +1/+1 and gains haste until end of turn.
“Remember that feeling of betrayal. Let your anger become your strength.”
3/3
Card has other part: Hand of Fury
  • Al Tabaq