6341 cards found
Descendant of Shimaru

Descendant of Shimaru {2}{G}{G}

Creature - Wolf
Trample
When Descendant of Shimaru enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
4/4
  • Nangjiao In Bloom
Descended Countryside

Descended Countryside

Land
Descended Countryside enters tapped.
{T}: Add {G} or {W}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • The Land Bundle
Descended Delta

Descended Delta

Land
Descended Delta enters tapped.
{T}: Add {U} or {R}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • Mious
Descended Fissure

Descended Fissure

Land
Descended Fissure enters tapped.
{T}: Add {B} or {R}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • The Land Bundle
Descended Glacier

Descended Glacier

Land
Descended Glacier enters tapped.
{T}: Add {W} or {U}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • The Land Bundle
Descended Gorge

Descended Gorge

Land
Descended Gorge enters tapped.
{T}: Add {R} or {G}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • The Land Bundle
Descended Hollow

Descended Hollow

Land
Descended Hollow enters tapped.
{T}: Add {U} or {B}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • The Land Bundle
Descended Marsh

Descended Marsh

Land
Descended Marsh enters tapped.
{T}: Add {B} or {G}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • Mious
Descended Meadow

Descended Meadow

Land
Descended Meadow enters tapped.
{T}: Add {G} or {U}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • Mious
Descended Mortuary

Descended Mortuary

Land
Descended Mortuary enters tapped.
{T}: Add {W} or {B}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • Mious
Descended Towers

Descended Towers

Land
Descended Towers enters tapped.
{T}: Add {R} or {W}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
  • Mious
Descent from the Highlands

Descent from the Highlands {5}{G}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a 3/3 green Elk creature token.
III — Scry X, where X is the number of Elk you control, then draw a card.
Revive {6}{G} ({6}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it has no mana cost. Revive only as a sorcery.)
  • Over the Horizon
Descent of the Stars

Descent of the Stars {3}{R}

Sorcery
Destroy target artifact or land.
Kindle 2—{R}, Sacrifice an artifact or land. ({R}, Sacrifice an artifact or land, Exile this card from your graveyard: Create two 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
Desecrate Antiquities

Desecrate Antiquities {X}{R}{R}

Instant
Destroy each artifact with mana value X or less, then create an Idol token for each artifact destroyed this way. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
  • Goliaths of Nangjiao
Desert Bloom

Desert Bloom {1}{G}

Riddle Enchantment
When Desert Bloom enters, you gain 4 life.
At the beginning of your upkeep, add {G}{G}.
  • Riddles of Revio
Desert Storm

Desert Storm {3}{R}

Sorcery
Desert Storm deals 6 damage to target creature.
“A matter of cruel irony, to be struck by lightning while dying of thirst among the dunes. I suppose such is Kahembo.”
—Sirif
  • Kahembo: Olde Dawn
Desert Surveyors

Desert Surveyors {4}{R}

Creature - Human Scout
Prowess
At the beginning of combat on each of your turns, you may draw a card. If you do, discard a card.
“I see a storm on the horizon. I suggest we prepare.”
3/5
  • Riddles of Revio
Desert Temple

Desert Temple

Legendary Land - Desert
Desert Temple enters tapped.
As Desert Temple enters, an opponent of your choice chooses Oasis or Desiccation.
• Oasis — {T}: Add one mana of any color.
• Desiccation — {T}: Add {C}{C}. You lose 1 life.
Desert Warriors

Desert Warriors {2}{R}

Instant
Create two 1/1 red and white Sand Warrior creature tokens.
Appearing out of nowhere, always eager for a fight.
  • Pyramids of Atuum
Desert Wurms

Desert Wurms {8}{R}{R}{R}

Creature - Wurm
Desert Wurms can't be blocked by creatures with flying.
When Desert Wurms enters, create two 6/6 red Wurm creature tokens with “This creature can't be blocked by creatures with flying.”
When Desert Wurms is put into a graveyard from anywhere, shuffle it into its owner's library.
6/6
Desert's Hearth

Desert's Hearth

Land - Desert
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast riddle spells.
{1}, {T}: Add one mana of any color.
  • Riddles of Revio
Deserted Steppe

Deserted Steppe

Land - Plains Swamp
({T}: Add {W} or {B}.)
Deserted Steppe enters tapped unless you control two or more basic lands.
“You see the ruins of a once-glorious city. I see the aftermath of salvation.”
—His Holiness Jorah
  • The Land Bundle
Deserted Trail

Deserted Trail

Land
As Deserted Trail enters, you may reveal a Swamp or Forest card from your hand. If you don't, Deserted Trail enters tapped.
{T}: Add {B} or {G}.
Deserter's Disdain

Deserter's Disdain {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn.
“If there's something the Omenspeakers hate more than an Insurgent, it's a deserter.”
—Vorreia, Omenspeaker deserter
  • K15 Core Set
Deserter's Wandering

Deserter's Wandering {2}{G}

Sorcery
Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.
Walk far into the Wiedfree, away from human miseries.
  • End of Wollensie