14930 cards found
Shadowcreep

Shadowcreep {3}{G}

Creature - Spider
Kicker {2} (You may pay an additional {2} as you cast this spell.)
Reach (This creature can block creatures with flying.)
If Shadowcreep was kicked, it enters with two +1/+1 counters on it.
2/3
  • Tides of War
Sagewood Animist

Sagewood Animist {4}{G}

Creature - Elf Druid
Whenever a land creature you control deals combat damage to a player, put a +1/+1 counter on it.
{1}{G}: Put a +1/+1 counter on target land you control. It becomes a 0/0 Elemental creature that's still a land.
3/5
  • Tides of War
Reshaping Primordial

Reshaping Primordial {1}{G}

Creature - Elemental Druid
Whenever another creature you control enters, you may change Reshaping Primordial's base power and toughness to that creature's power and toughness.
0/1
  • Tides of War
Rampaging Tremorwurm

Rampaging Tremorwurm {5}{G}{G}

Creature - Wurm
Flash
Motivate 7 (When this creature enters, you may motivate target creature with less power than this by putting seven +1/+1 counters on it.)
“I know it's dumb, but I'll do it anyways.”
— Thormos, Wurmrider
7/0
  • Tides of War
Rammanethi Hydroshaper

Rammanethi Hydroshaper {1}{G}

Creature - Human Shaman
Rammanethi Hydroshaper gets +1/+1 as long as you control an Island.
{2}{U}: Target creature blocking or blocked by Rammanethi Hydroshaper gets -1/-0 until end of turn.
Oasis wardens not only protect the sacred waters, they also wield them.
2/2
  • Tides of War
Poignant Hydra

Poignant Hydra {2}{G}

Creature - Hydra
Whenever Poignant Hydra deals combat damage to a player, put a +1/+1 counter on it.
Creature spells you cast with power less than Poignant Hydra's power cost {1} less to cast.
2/2
  • Tides of War
Pinpoint Accuracy

Pinpoint Accuracy {2}{G}

Instant
Target creature you control gets +2/+2 until end of turn. It fights target creature with flying you don't control.
“The Nroxi have agreed to join our cause. Trust me when I say there's no better archers in the entire Multiverse.”
—Orriana, to Jeska
  • Tides of War
Nroxi Beastmaster

Nroxi Beastmaster {4}{G}

Creature - Elf Druid
Motivate 1 (When this creature enters, you may motivate target creature with less power than this by putting a +1/+1 counter on it.)
When Nroxi Beastmaster motivates a creature, that creature gains trample until end of turn.
4/3
  • Tides of War
Naturebound Druid

Naturebound Druid {G}

Creature - Human Druid
Defender (This creature can't attack.)
When Naturebound Druid enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
0/3
  • Tides of War
Mulch Harvest

Mulch Harvest {4}{G}

Enchantment
Exile a nonland card from your graveyard: For each colored mana symbol in that card's mana cost, add one mana of that color. Activate only once each turn. (For example, if the card's mana cost is {3}{G}{G}{W}, you add {G}{G}{W}.)
  • Tides of War
Mossvine Lurker

Mossvine Lurker {2}{G}

Creature - Treefolk
Mossvine Lurker has trample as long as it has a +1/+1 counter on it.
Those creatures that tread the Eternal Fronds are filled with vigor with every step they take.
3/2
  • Tides of War
Mold Shambler

Mold Shambler {3}{G}

Creature - Fungus Beast
Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)
When Mold Shambler enters, if it was kicked, destroy target noncreature permanent.
3/3
  • Tides of War
Knight's Daring

Knight's Daring {2}{G}

Enchantment - Aura
Enchant creature
When Knight's Daring enters, put two +1/+1 counters on enchanted creature.
Whenever enchanted creature deals combat damage to a player, put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
  • Tides of War
Imposing Bulkvine

Imposing Bulkvine {4}{G}{G}

Creature - Elemental
Motivate 2 (When this creature enters, you may motivate target creature with less power than this by putting two +1/+1 counters on it.)
4/5
  • Tides of War
Gorillas in the Mist

Gorillas in the Mist {4}{G}{G}

Creature - Ape
Flash (You may cast this spell any time you could cast an instant.)
When Gorillas in the Mist enters, prevent all combat damage that other creatures would deal this turn.
3/4
  • Tides of War
Gorandu's Majesty

Gorandu's Majesty {5}{G}

Instant
Target creature gets +2/+2 until end of turn. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
“Gorandu is one of the most ferocious, yet most gentle creatures I've ever met. Him fighting for us is a blessing.”
—Fatresya of Rammaneth
  • Tides of War
Evergrowth

Evergrowth {3}{G}

Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control seven or fewer lands, return Evergrowth to your hand.
  • Tides of War
Earthenlore Channeler

Earthenlore Channeler {1}{G}

Creature - Dryad Druid
{T}: Add {G}.
“I'll make sure to keep the land safe from those atrocities and their corruption.”
1/3
  • Tides of War
Earthenlore Blessing

Earthenlore Blessing {G}

Instant
Target creature gets +2/+2 until end of turn. If you control four or more lands, that creature gets an additional +2/+2 until end of turn.
The Neolition counted with soldiers that wielded all sorts of weapons, even the earth.
  • Tides of War
Contempt for the Unnatural

Contempt for the Unnatural {2}{G}

Instant
Destroy target artifact or enchantment. Create a 1/1 green Saproling creature token.
“They come ready to oppress us with their machines, but Medranos can and will fight back.”
—Orriana Galerider
  • Tides of War
Brace for Battle

Brace for Battle {3}{G}

Instant
Untap target creature you control. It gets +4/+4 and gains reach until end of turn.
“Who shall be the first one I defeat?”
  • Tides of War
Blissful Lull

Blissful Lull {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has hexproof.
“I took a few seconds to smell the roses, and just for the briefest moment, all was well and the world made sense.”
—Orriana Galerider
  • Tides of War
Blessing of Plenty

Blessing of Plenty {2}{G}

Enchantment - Aura
Enchant land (Target a land as you cast this. This card enters attached to that land.)
Enchanted land has “{T}: Add one mana of any color” and “At the beginning of each upkeep, untap this land.”
  • Tides of War
Birthing Elemental

Birthing Elemental {2}{G}

Creature - Elemental
Whenever Birthing Elemental or another nontoken creature you control dies, create a 1/1 green Saproling creature token.
It infuses the life force of dying creatures to nascent ones to ensure the circle of life continues uninterrupted.
2/1
  • Tides of War
Abinna's Consecration

Abinna's Consecration {3}{G}

Instant
Put a +1/+1 counter on target creature. Prevent all combat damage other creatures would deal this turn.
“I am the hope of humanity, I am the light when the night is at its darkest.”
—Abinna, Humanity's Herald
  • Tides of War