Look at the top three cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
As this permanent transforms into Velir, put four loyalty counters on it. [+1]: Draw two cards, then discard two cards unless you discard a land card. [–2]: Search your library for a multicolored card, reveal it, put it into your hand, then shuffle. [–4]: Exile target permanent.
{1}, {T}, Move a -1/-1 counter from another creature onto Zealous Bloodletter: Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
“The corruption must be pulled out from our veins!”
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill four cards. II — Return target land card from your graveyard to the battlefield. III — Return target creature or non-Saga enchantment card from your graveyard to the battlefield. IV — You may cast target instant or sorcery card from your graveyard without paying it mana cost
When Vale Ruins enters, you gain 1 life. {T}, Sacrifice Vale Ruins: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“Finally, a place big and quiet enough to rest.” —Gharsha, Monstrous Quarry
{T}, Sacrifice Renewal Grove: Search your library for a basic land card, put it onto the battlefield, then shuffle. If Renewal Grove entered since your last upkeep, that land doesn't untap during your next untap step.
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.) Jutou enters with X +1/+1 counters on her. {3}{G}: Demigod — You gain life equal to the greatest power among creatures you control. {6}{G}: God — Search your library for a creature card with the same power as a creature you control, put it onto the battlefield, then shuffle.
When Ophidian Oracle enters, draw a card, then abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.) Recite {2}{G}{G}(You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) You draw two cards and you lose 2 life. If this spell was kicked, you draw four cards and you lose 4 life instead.
This spell costs {X} less to cast, where X is the number of card types among cards in your graveyard. Surveil 3, then you draw three cards. You lose 3 life.
Target player discards two cards. Rerun (If you cast this from your hand, exile it as it resolves. Whenever a creature you control dies, you may cast this card from exile without paying its mana cost.)
John entered the house with a sane mind, and left it with no mind to speak of.
Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, choose one— • Draw a card, then discard a card. • Tap target creature. • Target creature gains flying until end of turn. • Target player mills two cards.
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Mirage {W/U}(You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Choose one — • Create a 3/3 red Shark enchantment creature token. • Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Flash When Caronas, Eon Wanderer enters, you gain 2 life and draw two cards if Caronas, Eon Wanderer isn't on the battlefield. {2}{W}{U}, Discard two cards: Aetherize Caronas. (To aetherize, create a token that's a copy of it, then exile that token.)