14568 cards found
Sacred Sanctuary

Sacred Sanctuary

Land - Plains
({T}: Add {W}.)
Sacred Sanctuary enters the battlefield tapped with two sanctum counters on it.
{T}, Remove a sanctum counter from Sacred Sanctuary: Add {G} or {U}.
  • Goliaths of Nangjiao
Sacrificial Pit

Sacrificial Pit {2}{B}

Enchantment
Whenever your team sacrifices a creature, each opponent loses 1 life and you gain that much life.
  • Ophorio
Safe

Safe {1}{G}

Instant
Target creature gains indestructible until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Sound
  • Oirohpo
Sage's Ashes

Sage's Ashes {1}

Artifact
Sage's Ashes enters the battlefield tapped.
{T}, Sacrifice Sage's Ashes: Put target card from a graveyard on top of its owner's library.
{3}, Exile Sage's Ashes from your graveyard: Draw a card.
  • Imperial Legacies
Sage's Foresight
Sage's Tales

Sage's Foresight {W}

Instant
This spell can't be countered.
Target player gains hexproof until end of turn.
Fabled {2}{W}{W} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
“I would not leave this hall quite yet, if I were you.”
Card has other part: Sage's Tales
  • A Tourney at Whiterun
Sage's Tales
Sage's Foresight

Sage's Tales

Enchantment - Aura
(Color indicator: Sage's Tales is white)
Enchant player
Creatures enchanted player controls get +0/+1.
“Something in the air reminds me of my youth...”
Card has other part: Sage's Foresight
  • A Tourney at Whiterun
Sagewood Animist

Sagewood Animist {4}{G}

Creature - Elf Druid
Whenever a land creature you control deals combat damage to a player, put a +1/+1 counter on it.
{1}{G}: Put a +1/+1 counter on target land you control. It becomes a 0/0 Elemental creature that's still a land.
3/5
  • Tides of War
Saghira, Divinity's Usurper

Saghira, Divinity's Usurper {2}{G}{G}

Legendary Creature - Human Warrior Shaman
Trample
Whenever Saghira, Divinity's Usurper attacks, you may pay {1}{G}. If you do, destroy target artifact, enchantment, or creature with flying.
4/4
  • Mious
Sails of Commerce

Sails of Commerce {2}{U}{U}

Enchantment
At the beginning of each player's upkeep, exile target creature that player controls. Return that card to the battlefield under its owner's control at the beginning of the next upkeep.
For two centuries, war waged between Caulder and Daeland, and so merchants took the long route north to trade with the city of Fretport. Now, during the peace brokered by the latest generation of kings, gold flows south once more.
  • A Tourney at Whiterun
Sakura Spirit

Sakura Spirit {1}{W}

Creature - Spirit
Flying
Sakura Spirit has lifelink as long as it's equipped, enchanted, or has a card inscribed onto it.
2/1
  • Imperial Legacies
Sanctuary

Sanctuary {5}{W}{W}

Creature - Incarnation
Whenever Sanctuary is dealt damage, you gain that much life.
All damage that would be dealt to another creature you control is dealt to Sanctuary instead.
3/7
  • Aftermath
Sanctuary Invocation

Sanctuary Invocation {1}{W}

Sorcery
Target creature gets +1/+0 and gains vigilance and lifelink until end of turn.
“Even Phyrexians can't break shields if they are made of righteousness.”
  • Tides of War
Sandborn Mage

Sandborn Mage {3}{U}{U}

Creature - Wizard Illusion
When Sandborn Mage enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
Mirage {2}{U}{U} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
2/3
  • Pyramids of Atuum
Sanding

Sanding {1}{R}

Sorcery
Destroy target land. Its controller creates a colorless Desert land token with “{T}: Add {C}.”
“Sand. It's everywhere, get used to it.”
—unknown
  • Pyramids of Atuum
Sandmouth Dragon

Sandmouth Dragon {3}{R}{R}

Creature - Dragon Illusion
When Sandmouth Dragon enters the battlefield, another target creature you control gets +3/+0 until end of turn.
Mirage {2}{R} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
3/3
  • Pyramids of Atuum
Sandstrider

Sandstrider {4}{W}{W}

Creature - Cat Reflection Rebel
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.)
When Sandstrider enters the battlefield, put a +1/+1 counter on target creature.
3/3
  • Oirohpo
Sanguine Oracle

Sanguine Oracle {B}

Creature - Demon Wizard
Sanguine Oracle enters the battlefield tapped.
{4}{B}, {T}, Sacrifice Sanguine Oracle: Target player discards two cards. Activate only as a sorcery.
2/1
  • Goliaths of Nangjiao
Sankataar Ambusher

Sankataar Ambusher {2}{G}

Creature - Snake Warrior
Flash
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
When Sankataar Ambusher enters the battlefield, if an opponent is poisoned, Sankataar Ambusher gets +2/+2 until end of turn.
2/3
  • Imperial Legacies
Sankataar Assailant

Sankataar Assailant {3}{G}

Creature - Snake Warrior
Poisonous 3 (Whenever this creature deals combat damage to a player, that player gets three poison counters.)
When Sankataar Assailant enters the battlefield, choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
3/3
  • Imperial Legacies
Sankataar Coilborn

Sankataar Coilborn {1}{G}

Creature - Snake Warrior
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
Sankataar Coilborn gets +1/+1 as long as an opponent is poisoned.
2/2
  • Imperial Legacies
Sankataar Nightbringer

Sankataar Nightbringer {4}{B}

Creature - Snake Assassin
Poisonous 5 (Whenever this creature deals combat damage to a player, that player gets five poison counters.)
At the beginning of your upkeep, if an opponent is poisoned, you may destroy target Human.
5/2
  • Imperial Legacies
Sankataar Scourge

Sankataar Scourge {1}{B}

Creature - Snake Warrior
Poisonous 2 (Whenever this creature deals combat damage to a player, that player gets two poison counters.)
When Sankataar Scourge dies, if it attacked this turn, target opponent gets a poison counter.
2/1
  • Imperial Legacies
Saproling Genesis

Saproling Genesis {X}{G}{G}

Sorcery
Create X 1/1 green Saproling creature tokens, then populate. (Create a token that's a copy of a creature token you control.)
The touch of the Sprareos sprouts new life wherever they go.
  • K15 Core Set
Sasori Ronin

Sasori Ronin {2}{R}

Creature - Human Samurai
Art of war — At the beginning of your end step, if Sasori Ronin dealt damage to an opponent this turn, it deals 1 damage to any target.
3/2
  • Imperial Legacies
Satisfied Gleaner

Satisfied Gleaner {2}{G}

Creature - Human Citizen
When Satisfied Gleaner enters the battlefield, you may search your library for a basic land card, put it onto the battlefield, then shuffle.
1/2
  • A Tourney at Whiterun