14568 cards found
Idyllic Oasis

Idyllic Oasis

Land
Idyllic Oasis enters the battlefield tapped unless you control a Plains.
{T}: Add {G} or {U}.
“I can only pray Knight-Errant Tirel has found peace as I have here.”
—Aran, Knight-Captain of Valeron
  • Alara
Iekin, God of Wisdom
Iekin's Portal

Iekin, God of Wisdom

Legendary Enchantment Creature - God
(Color indicator: Iekin, God of Wisdom is blue)
Indestructible
You have no maximum hand size.
Whenever an opponent draws a card, you draw a card.
If you would lose the game other than for having 0 or less life, you win the game instead. (Another player winning the game does not cause you to lose the game.)
5/5
Card has other part: Iekin's Portal
  • Al Tabaq
Immaculate Clouddasher
Leaping Dancer

Immaculate Clouddasher

Creature - Angel Actor
(Color indicator: Immaculate Clouddasher is white)
Flying
Whenever Immaculate Clouddasher attacks, up to three target creatures gain flying until end of turn.
The bigger the stage, the greater the influence.
3/4
Card has other part: Leaping Dancer
  • Villains: The Musical
Immolated Grave

Immolated Grave

Land - Desert
Immolated Grave enters the battlefield tapped.
{T}: Add {R}.
{2/R}{2/R}: Immolated Grave becomes a 3/1 red Elemental creature with first strike until end of turn. It's still a land.
  • Al Tabaq
Immortal Ascension
Mortal Resurrection

Immortal Ascension

Enchantment - Aura
(Color indicator: Immortal Ascension is white)
Enchant creature
Enchanted creature gets +3/+3 and has flying.
“Only after they renounced hope of a reward for their virtue did the gods deem them worthy of it.”
—Hemley Eggfeather
Card has other part: Mortal Resurrection
  • Glacia: Hail to the Queen
Immortal Butcher
Death's Door

Immortal Butcher

Enchantment - Aura
(Color indicator: Immortal Butcher is black)
Enchant creature
Enchanted creature gets +2/+2 and has trample and indestructible.
“Come on, you coward! Finish what you started!”
—Sera of Coppercove
Card has other part: Death's Door
  • A Tourney at Whiterun
Immortal Herald
Edgar, Divine Regent

Immortal Herald

Legendary Creature - Angel Avatar
(Color indicator: Immortal Herald is white and green)
Hexproof, indestructible
You don't lose the game for having 0 or less life.
For each 1 life you would lose while you have 0 or less life, instead put a -1/-1 counter on a creature you control with toughness 1 or greater.
6/6
Card has other part: Edgar, Divine Regent
  • Feanav: The Apothecary's Progress
Imperial Barracks

Imperial Barracks

Land
As Imperial Barracks enters the battlefield, you may reveal a Mountain or Plains card from your hand. If you don't, Imperial Barracks enters the battlefield tapped.
{T}: Add {R} or {W}.
Imperial Capital

Imperial Capital

Land
{T}: Add {C}.
{4}, {T}, Put a -1/-1 counter on a creature you control: Draw a card.
Lettie, Barton, and Animus left before dawn. Then, the empire would awaken to a dead regent, and chaos's new reign.
  • Feanav: The Apothecary's Progress
Imperial Marketplace

Imperial Marketplace

Land
Imperial Marketplace enters the battlefield with a charge counter on it.
{T}: Add {C}.
{T}, Remove a charge counter from Imperial Marketplace: Put a +1/+1 counter on target creature you control.
  • Imperial Legacies
Imperial Mox

Imperial Mox {0}

Legendary Artifact
{T}: Add {C}. Activate only if you have less life and control fewer creatures than each opponent.
Imperial Port

Imperial Port

Land
{T}: Add {C}.
{1}, Discard Imperial Port: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle.
Imperious Hero
Arrogant Training

Imperious Hero

Enchantment - Aura
(Color indicator: Imperious Hero is white)
Enchant creature
Enchanted creature can block any number of creatures each combat.
“Or maybe you should ask your friends to join us.”
Card has other part: Arrogant Training
  • A Tourney at Whiterun
Implant Greenhouse

Implant Greenhouse

Land
{T}: Add {C}.
{T}: Add {C}{C}{C}. Spend this mana only to pay advance costs.
“By studying the metallic flora and fauna, we have learned to infuse life with any technology we can imagine.”
  • Karina's Explorations
Indomitable Armory

Indomitable Armory

Land
{T}: Add {C}.
{5}, {T}: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
  • Quest for the Roseblade
Industrial District

Industrial District

Land
{T}, Pay 1 life: Add {B} or {R}.
{2}, {T}, Sacrifice Industrial District and another permanent: Draw a card. Activate only during your turn.
For half a year, battles raged through the capital's factories, each used to produce new weapons until the moment of its capture.
  • The Empty Throne of Feanav
Inglorious Blaze
Hotblooded Sorcerer

Inglorious Blaze

Creature - Demon Wizard
(Color indicator: Inglorious Blaze is red)
Whenever you cast a spell, untap Inglorious Blaze.
{T}: Inglorious Blaze deals 1 damage to target player or planeswalker.
He had always believed in his potential, even as the true-form ritual melted it away.
3/2
Card has other part: Hotblooded Sorcerer
  • The Empty Throne of Feanav
Ingrained Virago
Rotting Devotress

Ingrained Virago

Creature - Faerie Plant
(Color indicator: Ingrained Virago is black and green)
{T}: Add one mana of any color.
Whenever you tap Ingrained Virago for mana, each opponent loses 1 life.
Some study it nonetheless, hoping that a true-form can make them anything but what they are.
2/3
Card has other part: Rotting Devotress
  • Feanav: The Apothecary's Progress
Inishtu, Herald of the Dead
Inishtu, Desert Healer

Inishtu, Herald of the Dead

Legendary Creature - God
(Color indicator: Inishtu, Herald of the Dead is black)
Indestructible
{2}{B}, Exile two cards from your graveyard: Each opponent loses 2 life and you gain 2 life.
“Find your passage through me, and receive the finality that you're owed.”
4/5
Card has other part: Inishtu, Desert Healer
Inquisitor's Chamber

Inquisitor's Chamber

Land
Inquisitor's Chamber enters the battlefield tapped.
{T}: Add {B}.
{B}{B}, {T}, Sacrifice another permanent: Draw a card.
“You'll open up... one way or another.”
—Inquisitor Visilaca
  • Sparks of a Multiverse
Inscrutable Realms

Inscrutable Realms

Land
Inscrutable Realms enters the battlefield tapped unless you control two or more other lands.
{T}: Add {W}.
{T}, Pay 1 life: Add {G} or {U}.
  • Beyond Our Ken
Interlocked Waterways

Interlocked Waterways

Land - Island
({T}: Add {U}.)
Interlocked Waterways enters the battlefield tapped.
{U}, {T}, Reveal a blue card from your hand: Untap target creature.
Interstellar Beacon

Interstellar Beacon

Land
{T}: Add {C}.
{1}, {T}: Add two mana of different colors. Activate only if you control five or more lands.
A sky full of stars to light up the path.
  • Animus Vox
Inundated Sanctuary

Inundated Sanctuary

Land - Island
({T}: Add {U}.)
Inundated Sanctuary enters the battlefield tapped with two sanctum counters on it.
{T}, Remove a sanctum counter from Inundated Sanctuary: Add {W} or {B}.
  • Goliaths of Nangjiao
Inviolable Realms

Inviolable Realms

Land
Inviolable Realms enters the battlefield tapped unless you control two or more other lands.
{T}: Add {U}.
{T}, Pay 1 life: Add {W} or {B}.
  • Beyond Our Ken