14450 cards found
Turtle Up

Turtle Up {1}{U}

Instant
Choose one —
• Target creature gets +0/+3 until end of turn.
• Exile target creature you control. For as long as it remains exiled, you may cast it, and it costs {2} less to cast.
Monty knew he'd have to come out of his shell eventually, but today was not that day.
  • Adventurers of Onora
Tweak the Settings

Tweak the Settings {X}{X}{B}{B}

Sorcery
Choose X. You may choose the same mode more than once.
• Each opponent loses 3 life and you gain 3 life.
• Each opponent sacrifices a nonland permanent and you create a Treasure token.
• Each opponent discards a card and you draw a card.
  • Arkadai
Twenty Thousand Leagues

Twenty Thousand Leagues {R}

Enchantment
{1}{R}, Discard a card: Draw a card.
{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Activate only if twenty or more cards are in your graveyard.
  • Elmare: Into the Abyss
Twice Blessed

Twice Blessed {2}{G}{W}{U}{B}

Enchantment
If you would gain life, you gain twice that much life instead.
If you would draw a card, draw two cards instead.
If you tap a permanent for mana, it produces twice as much of that mana instead.
  • Alkabah
Twilight Ambush

Twilight Ambush {B}

Instant
Destroy target creature with power or toughness 2 or less.
Set sail at dusk
—Winged Steed expression meaning
"going to end badly"
Twilight Delirium

Twilight Delirium {2}{R}{R}

Sorcery
Exchange control of all creatures you and target player control until end of turn. Untap those creatures. They gain haste until end of turn.
The night, the blood, the pain, the fear—all together snapped their minds, and a unified front became an indiscriminate massacre.
  • Glacia: Hail to the Queen
Twilight Raid
Outlaw's Woods

Twilight Raid {B}

Instant
Target player loses 1 life. Scry 1.
Fabled {2}{B} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
Card has other part: Outlaw's Woods
Twilight Vigil

Twilight Vigil {W}

Enchantment
When Twilight Vigil enters the battlefield, scry 2, then put a night counter on it.
Death knell — Put a night counter on Twilight Vigil. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Sacrifice Twilight Vigil: For each night counter on it, you gain 1 life and trigger up to one death knell of a permanent you control.
  • Karina's Explorations
Twilight of the Intisuyu

Twilight of the Intisuyu {W}{U}

Enchantment - Road
When Twilight of the Intisuyu enters the battlefield, draw a card, then choose a card name.
Permanents you control with the chosen name have lifelink and ward {1}.
The Intisiyu is long gone, ravaged by the Phyrexians and made impossible by The Mending. But the Caica live proudly in the plane of Pacha Marka.
  • Road to Caru Mapu
Twin Trifles

Twin Trifles {1}{U}{U}

Sorcery
Choose one—
• Scry 3. Draw a card.
• Fateseal 3. That player draws a card. (To fateseal 3, look at the top three cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
  • Oirohpo
Twinklewings

Twinklewings {1}{W}

Enchantment - Aura
Enchant creature
When Twinklewings enters the battlefield, draw a card.
Enchanted creature has flying.
  • Kahembo: Olde Dawn
Twinned Attrition

Twinned Attrition {2}{W}{B}

Enchantment
Attacking creatures have winnow. (Damage dealt to a creature with winnow also causes its controller to lose that much life.)
“No one will win this war. I'll make sure of it.”
  • Ophorio
Twist the Threads

Twist the Threads {G}

Instant
You may exchange a creature you both own and control with a creature card in your hand that has the same mana value.
Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Twisted Elixir

Twisted Elixir {1}{B}

Instant
Target creature gets +3/+3 and gains winnow until end of turn. (Damage dealt to it also causes its controller to lose that much life.)
There is a balance between poison and potion, ignored while crafting this one.
  • Ophorio
Twisted Hospitality

Twisted Hospitality {1}{W}{B}

Sorcery
Each player sacrifices two creatures, then gains 2 life and draws a card for each creature they sacrificed this way.
“Come now, make yourself at home. What kind of poison would you like in your tea?”
—Zarad, the Final Adversary
  • Arkadai
Twisted Legacy

Twisted Legacy {2}{W}

Enchantment
Creature tokens you control get +1/+1 and have distorted. (They can be blocked by tapped creatures but not untapped creatures.)
Rise, children of the mirror. Your enemy may wear your face but they cannot wear your resolve.
  • Oirohpo
Twisted Masterwork

Twisted Masterwork {X}{G}{G}

Sorcery
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield with an additional -1/-1 counter on it. If you search your library this way, shuffle.
To their regret, Leticia and Haldean would succeed where so many had failed.
  • Feanav: The Apothecary's Progress
  • MSEM Secret Lair Drops 734 737 932
Twisted Mist

Twisted Mist {3}{U}

Sorcery
Create two 1/1 blue Bird creature tokens with flying and “When this creature dies, draw a card.”
The dream becomes clouds, the clouds become birds, and the birds become reality, which fades into a dream.
  • Goliaths of Nangjiao
Twisted Stampede

Twisted Stampede {5}{G}{G}{G}

Sorcery
Create four 3/3 green Elemental creature tokens.
Flashback {7}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Twisting Fissure

Twisting Fissure

Land
Twisting Fissure enters the battlefield tapped.
{T}: Add {U} or {R}.
{1}, {T}: Add one mana of any color.
  • The Stage Presents: The Neverending Act
  • Alara
Twisting Memories

Twisting Memories {1}{U}{B}

Enchantment
Whenever one or more cards are put into an opponent's graveyard from their hand or library, you may exile the top card of each player's library. Until your next turn, you may cast a card from among those exiled cards and you may spend mana as though it were mana of any type to cast that spell.
  • MSEM Masters 2020
Two-Front War

Two-Front War {2}{R}{R}

Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library. You may play it this turn. Whenever you cast an instant or sorcery spell exiled this way, you may copy it and you may choose new targets for the copy.
Typhoon Caverns

Typhoon Caverns

Land
You may play Typhoon Caverns from your graveyard as long as seven or more cards are in your graveyard.
Typhoon Caverns enters the battlefield tapped.
{T}: Add {U} or {B}.
Cycling {1}{U}{B} ({1}{U}{B}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Tyrannic Judgment

Tyrannic Judgment {3}{W}{B}

Sorcery
Each player chooses up to one permanent they control of each permanent type, then sacrifices the rest. (The permanent types are artifact, creature, enchantment, land, and planeswalker.)
“Yes, your children are all very adorable. Now pick one.”
  • Goliaths of Nangjiao
Tyranny

Tyranny {3}{B}

Enchantment - Discovery
(As this Discovery enters and after your draw step, add a progress counter. Stop after you've discovered.)
I, II — Each opponent loses 2 life and you gain 2 life.
Discovery — At the beginning of your end step, you draw a card and you lose 2 life.
  • Scriptures of Urshad