15897 cards found
Nip at the Heel

Nip at the Heel {R}

Sorcery
Nip at the Heel deals 1 damage to any target. Create a 1/1 red Hound creature token.
Shabil's knights mobilized for war, content knowing their homes would be kept well safe in their absence.
  • Kahembo: Olde Dawn
Nitrous Renewer

Nitrous Renewer {G}

Creature - Insect
When Nitrous Renewer enters, you may put a land card from your hand onto the battlefield tapped.
{3}{G}, Exile Nitrous Renewer from your graveyard: Return target land card from your graveyard to your hand. Activate only as a sorcery.
0/1
Nizev Enforcer

Nizev Enforcer {U}

Creature - Azra Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
At the beginning of your end step, if you've cast three or more spells this turn and Nizev Enforcer isn't a token, create a token that's a copy of it.
“The truth exists to bring misery. Why must a lie to save a hundred lives be viewed as a path of degeneracy?”
1/2
  • Alkabah
Northwind Master

Northwind Master {U}

Creature - Djinn Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Northwind Master enters, you may have another target creature you control gain prowess until end of turn.
1/1
  • Zero
Noxious Kiss

Noxious Kiss {X}{B}

Sorcery
Put X -1/-1 counters on up to one target creature. Exile up to one target card from a graveyard.
After the war, Imisti pledged herself to Asamund's new Rose Court. During Yaran's invasion, her old skills with poisons proved to still be of much use to their alliance.
  • The Petals Wilt
Null Paradigm

Null Paradigm {B}

Enchantment
When Null Paradigm enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Whenever you cast a sorcery spell, each opponent loses 1 life and you gain 1 life.
The purpose of death skillfully evaded.
Related card: Data-Point
  • Beyond the Blackwall
Numbing Poison

Numbing Poison {U}

Sorcery - Adventure
Tap target creature. That creature doesn't untap during its controller's next untap step.
Card has other part: Toxic Miscreant
  • Adventurers of Onora
Nymph's Greed

Nymph's Greed {G}

Enchantment - Aura
Enchant creature
Whenever you cast a green spell, enchanted creature gets +2/+2 until end of turn.
With strength of harmony.
  • Novea
Oaken Longbow

Oaken Longbow {1}

Artifact - Equipment
Equipped creature has “{T}: This creature deals 1 damage to any target.”
Equip {3}
“The woods have always provided for those in peril, and they will continue to long after the last bit of steel breaks.”
—Jarindr, hermit druid
  • Glacia: Hail to the Queen
Object of Awe

Object of Awe {R}

Legendary Artifact
{T}: Put a luster counter on Object of Awe.
{1}{R}, {T}: Discard up to X cards, then draw a card for each card discarded this way. X is the number of luster counters on Object of Awe.
{3}{R}: Until end of turn, Object of Awe becomes an X/X red Phoenix creature with flying, where X is the number of luster counters on Object of Awe.
  • Sparks of a Multiverse
Ocean Spray

Ocean Spray {U}

Instant
Attacking creatures get -2/-0 until end of turn.
Metamorph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
  • Surging Tide
Oceanographer

Oceanographer {B}

Artifact Creature - Construct Scout
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
{T}: Salvage a creature card. (Exile one from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
1/1
  • Elmare: Into the Abyss
Ochre Knight

Ochre Knight {W}

Creature - Human Knight
Motley — At the beginning of combat on your turn, if there are five or more names among nonland permanents you control, Ochre Knight gets +2/+1 until end of turn and you gain 1 life.
“In solitude, there is peace. In peace, there is clarity.”
1/1
  • Survive the Night
Ode to the Red Wind

Ode to the Red Wind {R}

Sorcery
Ode to the Red Wind deals 1 damage to target creature. It can't block this turn.
Showcase {3}{R} (Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
  • Nangjiao In Bloom
Offerings to the Deathless

Offerings to the Deathless {B}

Sorcery
Each player sacrifices a creature. If a player lost 3 or more life this turn, each opponent sacrifices a creature instead.
Offworld Surveyors

Offworld Surveyors {G}

Creature - Human Scout
{T}: You may put a land card from your hand onto the battlefield.
{1}, {T}: Aetherize target land you control. (To aetherize, create a token that's a copy of it, then exile that token.)
1/1
  • Worlds Away
Old Grudges

Old Grudges {B}

Sorcery
Target creature gets -X/-X until end of turn, where X is the number of enchantments you control.
“You look bad, Jack.”
“You NEVER learn, Reyes!”
Old-Oath Conviction

Old-Oath Conviction {B}

Enchantment
When Old-Oath Conviction enters or leaves the battlefield, create a 1/1 white Cleric creature token with lifelink.
{3}{B}, Sacrifice Old-Oath Conviction: Draw a card. Activate only as a sorcery.
Some saw the digital pantheon not as gods, but as the shadows of a lost path.
  • Beyond the Blackwall
Once More with Heart

Once More with Heart {W}

Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield. If its mana value is less than 3, you gain life equal to the difference.
“No law or force in this dreadful world — not even death — could ever make me let you go.”
One More Step

One More Step {R}

Sorcery - Adventure
Target creature you control gains haste until end of turn. Return it to its owner's hand at the beginning of the next end step.
Card has other part: Adventurer Extraordinaire
  • Adventurers of Onora
One with Nature

One with Nature {G}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Gendra provided a pleasant environment to those who'd only known a war torn Khaliz-Dorahn.
  • Aftermath
One with the World

One with the World {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Scry 2.
Ontarachie Hunter
Scaleblight Cutthroat

Ontarachie Hunter {B}

Creature - Merfolk Rogue
Whenever Ontarachie Hunter attacks, each opponent loses 1 life.
At the beginning of your end step, if an opponent has 10 or less life, transform Ontarachie Hunter.
1/1
Card has other part: Scaleblight Cutthroat
  • Eralou
Open Road

Open Road {R}

Enchantment
Whenever Open Road or another permanent you control enters, if it has the greatest mana value among permanents you control, you may discard a card. If you do, draw a card.
Ophorion Refugee

Ophorion Refugee {G}

Creature - Elf Druid
{T}: Add {G}. If you control an attacking creature, add one mana of any color instead.
0/1