14568 cards found
Hellbent Speed

Hellbent Speed {2}

Artifact - Project
Whenever you cast a noncreature spell, you may put a progress counter on Hellbent Speed.
[PROGRESS 2+] Noncreature spells you cast cost {1} less to cast. This effect can't reduce the amount of mana a spell costs to cast to less than one mana.
[PROGRESS 6+] Whenever you cast a noncreature spell, draw a card.
Helm of Princes

Helm of Princes {2}

Artifact - Equipment
Equipped creature has hexproof.
Whenever equipped creature dies, draw a card.
Equip {2}
  • Al Tabaq
Helm of the Anointer

Helm of the Anointer {1}

Artifact - Equipment
Equipped creature has “{T}: Target attacking creature gets +1/+1 until end of turn.”
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
  • Khaliz-Dorahn
Helm of the Devoted

Helm of the Devoted {4}

Artifact - Equipment
Equipped creature has base power and toughness 4/4, haste, and hexproof.
Equip {2}
“Etch away my base selfishness and make me as a vessel for your will.”
—Jahid, devout
  • Mious
Helm of the Infinite

Helm of the Infinite {1}

Legendary Artifact
{6}: Until the next time this ability resolves, and as long as Helm of the Infinite and target creature you control are on the battlefield, each other creature is a copy of that creature, and effects that would cause permanents to become creatures cause them to become copies of that creature instead.
The helm offers infinite possibilities, while granting only one.
  • Ophorio
Helmsman's Chart

Helmsman's Chart {2}

Artifact
When Helmsman's Chart enters the battlefield, draw a card.
{T}: Until end of turn, target land you control becomes the basic land type of your choice in addition to its other types.
  • Dark Seas of Shiryen
Henrick's Memorial

Henrick's Memorial {1}

Legendary Artifact
At the beginning of each end step, if a creature died this turn, you may put a +1/+1 counter on target creature you control.
Heping's Armistice Chains

Heping's Armistice Chains {2}

Legendary Artifact - Equipment
Equipped creature can't attack or block.
{4}: Attach Heping's Armistice Chains to target creature you don't control.
{8}: Gain control of equipped creature.
“Given enough time to reflect, anyone and anything can achieve peace.”
— Heping
  • Surging Tide
Herald of Desolations

Herald of Desolations {3}

Artifact Creature - Horror
Lands you control are colorless lands named Wastes with “{T}: Add {C}” and lose all other card types and abilities.
Every strand of fate takes a different path. But they all end the same.
6/3
Related card: Wastes
  • The Unraveling
Hero's Statue

Hero's Statue {3}

Artifact
{T}: Add one mana of any color.
{7}, {T}, Sacrifice Hero's Statue: Draw three cards.
Makodonis the Bold, inspiration to gods and mortals alike.
—Statue inscription
Hill of Souls

Hill of Souls

Land
Whenever a creature you control dies, put a soul counter on Hill of Souls.
{T}: Add {C}.
{T}, Remove a soul counter from Hill of Souls: Add one mana of any color.
Hirukari, Daughter of the Sun

Hirukari, Daughter of the Sun {7}

Legendary Planeswalker - Ayashi
This spell costs {1} less to cast for each planeswalker you control.
[+2]: Create a 2/2 colorless Spirit creature token.
[–3]: Double the number of each kind of counter on another target permanent.
[–9]: You get an emblem with “The ‘legend rule' doesn't apply to creatures and planeswalkers you control.”
Loyalty:
7
  • Path of Shadows
Holdsteady Engine

Holdsteady Engine {2}

Artifact
As Holdsteady Engine enters the battlefield, choose a card name.
Cards with the chosen name entering the battlefield don't cause abilities to trigger.
Activated abilities of cards with the chosen name can't be activated unless they're mana abilities.
  • Animus Vox
Homeward Amulet

Homeward Amulet {1}

Artifact - Equipment
Equipped creature has respawn. (When this creature dies, if it attacked this turn, return it to its owner's hand.)
Equip {1}
“Keep it on you at all times. If you die without it, gods know where you'll end up.”
—Selvar, the Seeker
  • Arkadai
Honey Wagon

Honey Wagon {2}

Artifact - Vehicle
{T}: Add {C}.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
2/2
  • Harvest Festival
Hoof Cliff Horngrove

Hoof Cliff Horngrove

Land
{T}: Add {C}.
{1}: Hoof Cliff Horngrove becomes a 2/2 Elemental creature until end of turn. It's still a land.
Menagerie — Whenever Hoof Cliff Horngrove becomes a creature, it gains your choice of +1/+1, flying, first strike, lifelink, trample, or haste until end of turn. This ability triggers only if there are five or more creature types among creatures you control.
  • Adventurers of Onora
Horn of Seasons

Horn of Seasons {3}

Artifact - Equipment
When Horn of Seasons enters the battlefield, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equipped creature gets +3/+0.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
House of Forgotten Whispers

House of Forgotten Whispers

Land
{T}: Add {C}.
{1}, {T}, Sacrifice House of Forgotten Whispers: Draw a card.
  • Path of Shadows
Hub of Innovation

Hub of Innovation {2}

Artifact
Hub of Innovation enters the battlefield tapped.
At the beginning of your upkeep, if you control five or more artifacts, draw a card.
{T}: Add {C}.
Humble Abode

Humble Abode

Land
As Humble Abode enters the battlefield, choose a creature or planeswalker type.
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast spells of the chosen type.
  • Adventurers of Onora
Humble Hamlet
Naxila, the Blessed City

Humble Hamlet

Land
{T}: Add {C}.
Ascend—Tap ten untapped permanents you control. (Tap ten untapped permanents you control: Exile this land, then return it to the battlefield transformed. Ascend only as a sorcery.)
Card has other part: Naxila, the Blessed City
  • Over the Horizon
Hundred-Year Blade

Hundred-Year Blade {4}

Artifact - Equipment
Spirited (When this enters the battlefield, you may activate one of its activated abilities without paying its cost.)
Equipped creature gets +3/+2.
Equip {2}
Ice Path

Ice Path

Land
Ice Path enters the battlefield tapped.
As Ice Path enters the battlefield, choose a color.
You may spend {C} as though it were mana of the chosen color.
{T}: Add {C}.
  • Monsters of Chikyu
Icy Manipulator

Icy Manipulator {4}

Artifact
{1}, {T}: Tap target artifact, creature, or land.
Idol of the Dead God

Idol of the Dead God {2}

Artifact Creature - Construct
Flying
Whenever Idol of the Dead God deals combat damage to a player, search your library for any number of creature cards named Idol of the Dead God, reveal them, put them into your hand, then shuffle.
1/1
  • Al Tabaq