Macabre Effigy enters the battlefield with three charge counters on it. {3}, {T}, Remove a charge counter from Macabre Effigy: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
As Magmatic Torrent enters the battlefield, you may pay 2 life. If you don't, Magmatic Torrent enters the battlefield tapped. {T}, Sacrifice Magmatic Torrent: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Magnificent Palace enters the battlefield tapped. As Magnificent Palace enters the battlefield, choose two colors. {T}: Add one mana of any of the chosen colors.
Majestic Tomb enters the battlefield tapped. {T}: Add {B} or {R}. When Majestic Tomb enters the battlefield, you may put a loyalty counter on a planeswalker you control.
“No one alive knows who I am. Maybe the dead can be of more assistance.” —Reyhsia
{T}, Discard a card: Draw a card. {1}, {T}, Discard a card: Scry 2, then draw a card. {4}, {T}, Discard a card: Search your library for a card, put it into your hand, then shuffle.
{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a legendary spell or activate an ability of a legendary permanent. {3}, {T}, Sacrifice Many-Voiced Tower: Search your library for a legendary card, reveal it, put it into your hand, then shuffle. Activate only if you control five or more differently named lands.
This spell costs {1} less to cast for each differently named creature you control. Whenever a creature enters the battlefield under your control, if it has a different name than each other creature you control and card in your graveyard, draw a card.
When Marauder's Broadsword enters the battlefield, you may pay {1}. If you do, create a 1/1 white Soldier creature token and attach Marauder's Broadsword to it. Equipped creature gets +2/+0. Equip {2}
You may return a land you control to its owner's hand rather than pay this spell's mana cost. Marinton-Ravengulch Line enters the battlefield tapped. {T}: Add {B}.
{T}: Add one mana of any color. {1}, {T}: You get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
Whenever equipped creature attacks, it gets +1/+0 until end of turn for each other attacking creature. Tap two untapped creatures you control: Equipped creature gains trample until end of turn. Equip {3}