15897 cards found
Martoob's Message

Martoob's Message {2}{G}{U}

Instant
Double the number of each kind of counter on target creature you control.
“Nobody seems to bat an eye when I say it's naptime in the manticore pit. I should come here more often.”
—Aryeh, Wandering Druid
  • Alkabah
Mercurial Chameleon

Mercurial Chameleon {2}{G/U}{G/U}

Creature - Lizard
{2}{G/U}{G/U}, {T}: Untap each non-Lizard permanent you control.
“The Kalosi Jungle sends myriad warnings. Heed them.”
—Bwema Bariti
2/2
  • Kahembo: Olde Dawn
Merithyl, Nature's Embrace

Merithyl, Nature's Embrace {3}{G}

Legendary Creature - Elf Druid
Improve {1}{G/U} ({1}{G/U}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
You may play an additional land on each of your turns.
Wanderlust — At the beginning of your end step, if you control four or more differently named lands, you may draw a card.
3/4
  • Seasons of War
Mindhunter Grizzly

Mindhunter Grizzly {1}{G}

Creature - Bear
Mindhunter Grizzly can't attack or block unless you scried this turn.
{5}{U}: Scry 1.
4/4
  • Mious
Miroran Spellformer

Miroran Spellformer {2}{G}{U}

Creature - Elemental Wizard
Whenever you cast a green or blue spell, create a 1/1 green and blue Elemental creature token.
Each Elemental you control enters with an additional +1/+1 counter on it.
2/2
  • Spark of Revolution
Mist Lurker

Mist Lurker {4}{G}{U}

Creature - Beast
Flash (You may cast this spell any time you could cast an instant.)
When Mist Lurker enters, tap all creatures you don't control.
4/4
  • Zero
Mistcharm

Mistcharm {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature has hexproof.
{U}: Return Mistcharm to its owner's hand.
Let the silence stay for a moment more.
  • Novea
Misthollow Enigma
Misthollow Rites

Misthollow Enigma

Creature - Horror
(Color indicator: Misthollow Enigma is blue)
You may play an additional land on each of your turns.
Landfall — Whenever a land you control enters, draw a card.
. . . and forces neither angelic nor diabolical are there to answer.
4/4
Card has other part: Misthollow Rites
  • Innistrad In Memoriam
Misthollow Rites
Misthollow Enigma

Misthollow Rites {2}{G}

Enchantment
You may play an additional land on each of your turns.
{4}{U}{U}: Transform Misthollow Rites. Activate only as a sorcery.
Deep in Innistrad's heart, a chorus of chants rings . . .
Card has other part: Misthollow Enigma
  • Innistrad In Memoriam
Monkey Trinket

Monkey Trinket {3}

Artifact
{T}: Add {G} or {U}.
{G}{U}, {T}: Return target creature you control to its owner's hand.
Orria had vanished, but left behind enough tricks to convince the capuchins that she was merely playing with them.
  • Novea
Monsoon Lagoon

Monsoon Lagoon

Land - Forest Island
({T}: Add {G} or {U}.)
Monsoon Lagoon enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Move with the Tides

Move with the Tides {3}{G}{U}

Sorcery
Scry 2, then reveal the top or bottom card of your library. Creatures you control get +X/+X until end of turn, where X is that card's mana value.
Draw a card.
  • Mious
Mushroom Lagoon

Mushroom Lagoon

Land - Forest Island
({T}: Add {G} or {U}.)
As Mushroom Lagoon enters, you may pay {1}. If you don't, Mushroom Lagoon enters tapped.
  • Eralou
Mysteries of Life

Mysteries of Life {G}{U}

Enchantment
Whenever Mysteries of Life enters or you create a token, choose one that hasn't been chosen this turn —
• You gain 2 life.
• Draw a card, then discard a card.
• You may tap or untap target permanent.
  • The Empty Throne of Feanav
Neblus' Legacy

Neblus' Legacy

Land
Neblus' Legacy enters tapped.
When Neblus' Legacy enters, you may mill two cards.
{T}: Add {G} or {U}.
  • Rail War
Nestled Delta

Nestled Delta

Land - Desert
Nestled Delta enters tapped unless you control another Desert.
{T}: Add {G} or {U}.
“Empires have been built on less.”
—Sumun, Azutah's Heart
  • Over the Horizon
Neural Dreams

Neural Dreams {G}{U}

Enchantment
Whenever you conjure a card, if its name isn't noted for Neural Dreams, you may note its name.
Spells you cast with a name noted for Neural Dreams cost one mana of any color less to cast. (If it doesn't have a colored mana symbol in its cost, it costs {1} less.)
  • Beyond the Blackwall
Northrime Aurora

Northrime Aurora

Land
Northrime Aurora enters tapped unless you played it from exile.
{T}: Add {G} or {U}.
Card has other part: Open Eyes
  • Adventurers of Onora
Not All Who Wander

Not All Who Wander {3}{G}{U}

Instant
Primal {5}{G}{U} (During your turn, you may cast this spell for {5}{G}{U} instead of playing a land.)
If you cast this spell for its primal cost, search your library for a permanent card, reveal it, put it into your hand, then shuffle.
You may put a permanent card from your hand onto the battlefield.
  • MSEM Secret Lair Drops
  • Novea
Novean Sky Swallower

Novean Sky Swallower {2}{G}{G}{U}

Creature - Nymph Elemental
Flying
Whenever Novean Sky Swallower blocks or becomes blocked by a creature with flying, destroy that creature, then put a +1/+1 counter on Novean Sky Swallower.
Many have tried to claim the world. One already owns it.
4/4
  • Novea
Nozar, Dunesea Merchant

Nozar, Dunesea Merchant {G}{U}

Legendary Creature - Human Merchant
If another creature with a +1/+1 counter on it you control would die, instead remove a counter from it. If you do, it phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
2/2
  • Alkabah: The Rise of Soli
On the Case

On the Case {G}{U}

Instant
Proliferate (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
Scry 2, then draw a card.
“Of course! We just had to track our steps and the truth came to light — Vaughn was never dead, just in hiding!”
—Eldon and Eleanor, Sleuths
  • The Stage Presents: The Neverending Act
Open Eyes

Open Eyes {G}{U}

Sorcery - Adventure
Search your library for a land card, reveal it, then shuffle and put that card on top. (Then exile this card. You may play the land later from exile.)
Card has other part: Northrime Aurora
  • Adventurers of Onora
Oracle of Tides

Oracle of Tides {G}{U}

Creature - Merfolk Wizard
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Oracle of Tides.
“We hide in plain sight, slowly gathering our strength until we release it in one mighty blow.”
—Allagras, Sovereign of the Tides
1/1
  • Tides of War
Ornery Bloom

Ornery Bloom {1}{G}{U}

Sorcery
Draw two cards. Create a tapped colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
The Ua Lotus brings a dash of hope to Kahembo's otherwise bleak dunes.
  • Kahembo: Olde Dawn