When you cast this spell, each other player may copy it. Exile the top seven cards of an opponent's library. Until the end of your next turn, you may play those cards, and you may spend mana as though it was mana of any type to cast those spells.
Flying, menace When Dreadfire Tyrant enters the battlefield, target opponent reveals their hand. You may put a creature or planeswalker card from it onto the battlefield under your control. That permanent gains haste and “At the beginning of your end step, sacrifice a permanent you control.” When Dreadfire Tyrant dies, each opponent loses 5 life. You gain life equal to the life lost this way.
Mill four cards, then you may return a creature or planeswalker card from your graveyard to your hand. As long as Beneath the Zhedina is in your graveyard, other cards in your graveyard can't be the target of spells or abilities your opponents control.
Flying Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
Its death triggers a flux of reality, giving it a legacy that outgrows its short lifespan.
Permanent cards in your graveyard have The Undercity Amalgam's Adventure. Once during each of your turns, you may cast an Adventure spell from your graveyard.
You gain 3 life and you mill three cards. Coalesce {5}{G}(You may cast this from your graveyard for its coalesce cost. If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Trample Whenever Wun Su, Guru of the Staff deals combat to a player, you may create Wun Su's Staff, a legendary colorless Equipment artifact token with “Equipped creature gets +5/+5” and equip {5}, then attach it to Wun Su.
Trample, haste When Tyrants of Bundan enters the battlefield, tap all lands target player controls. They don't untap during their controller's next untap step.
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.) When Shoring Naiad enters the battlefield, if {U} was spent to cast it, you may return an instant or sorcery card from your graveyard to your hand.
Enchant creature or land Whenever enchanted permanent becomes tapped for the first time each turn, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then you may put that card in your graveyard.)
Taifeng Shrine enters the battlefield tapped. {T}: Add {W} or {U}. {W/U}, {T}, Sacrifice Taifeng Shrine: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
Target instant or sorcery card in your graveyard gains flashback until end of turn. Its flashback cost is equal to its mana cost. Flashback—{R}, Discard a card. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
At the beginning of your draw step, draw an additional card. If you control three or more artifacts, draw two additional cards instead. At the beginning of your end step, discard your hand.
Pressure {2}{G}(You may cast this spell for its pressure cost if seven or more cards are in your graveyard.) As an additional cost to cast this spell, sacrifice a creature. Search your library for a creature card with mana value X or less, where X is equal to twice the sacrificed creature's mana value, put it onto the battlefield, then shuffle.
When Byron, Unlikely Hero enters the battlefield, put a +1/+1 counter on each other Citizen or Peasant you control. Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Peasant creature token.
Improve {G}({G}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.) Whenever an Elf you control dies, you may search your library for a land card, reveal it, put it into your hand, then shuffle.