Dance of Dragons deals 4 damage divided as you choose among up to two targets. When one or more permanents dealt damage this way die this turn, draw a card. This ability triggers only once. Showcase {5}{U}{R}(Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
Untap all permanents you control. Coalesce {5}{G}{U}(You may cast this from your graveyard for {5}{G}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.) {G}{U}: Untap Fulfill Twisted Dreams.
{1}{R}: Earnest Labourer gets +2/+0 until end of turn. {4}{G}: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
When Autumnal Resonants enters, harmonize. (Trigger up to one harmony of a permanent you control.) Harmony — Create a 3/3 red and green Elemental creature token with haste.
Menace (This creature can't be blocked except by two or more creatures.) Assault {R}(Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
Haste Whenever you cast an instant or sorcery spell, Pupil of Lightning gets +1/+1 until end of turn. If you cast that spell from your graveyard, put a +1/+1 counter on it instead.
Defender (This creature can't attack.) When Naturebound Druid enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
At first, Marilye was amazed by the normal sights and bustling bazaars. Then she took note of the treasures being freely traded and decided that Alkabah would be a wonderful vacation locale.
At the beginning of your upkeep, you gain 1 life. Then if your life total is greater than or equal to your starting life total, you gain an additional 1 life and scry 1. Then if your life total is greater than or equal to three times your starting life total, you win the game.