15282 cards found
Finwing Drake

Finwing Drake {3}{U}{U}

Creature - Drake
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Its claws are webbed and its wings are finned, allowing it to swim for extended periods after diving to catch fish.
3/4
  • Surging Tide
Fire from Above

Fire from Above {1}{R}{R}

Sorcery
Fire from Above deals 2 damage to target opponent and each creature with flying that player controls.
It's not as if he had to worry about his landing anymore.
  • Pyramids of Atuum
Firewall Trap

Firewall Trap {2}{R}{R}

Sorcery - Trap
If an opponent controls three or more attacking creatures, you may cast this spell as though it had flash.
Firewall Trap deals 5 damage to target creature. When that creature dies this turn, Firewall Trap deals damage equal to that creature's power to another target creature.
  • Spark of Revolution
Firing Blind

Firing Blind {R}{R}

Sorcery
Secretly choose a creature card name. Target opponent chooses a creature you don't control. Firing Blind deals 5 damage to that creature. Reveal the chosen name, then if that creature has the chosen name, Firing Blind deals 3 damage to that opponent.
  • Ophorio
Flame Ascetic

Flame Ascetic {2}{R}

Creature - Human Wizard
When Flame Ascetic enters, you may exile up to one instant card and up to one sorcery card from your graveyard. Put a +1/+1 counter on Flame Ascetic for each card exiled this way.
She derives her present power from the cinders of the past.
1/2
  • Goliaths of Nangjiao
Flame Jolt

Flame Jolt {2}{R}

Instant
Flame Jolt deals 2 damage to target creature and 1 damage to target player or planeswalker.
Never anger a Lafterii, especially if she's bored.
  • Khaliz-Dorahn
Flamemaster Insurgent

Flamemaster Insurgent {3}{R}

Creature - Human Warrior
First strike (This creature deals combat damage before creatures without first strike.)
Whenever you cast an instant or sorcery spell, Flamemaster Insurgent gets +X/+0 until end of turn, where X is that spell's mana value.
2/1
  • K15 Core Set
Flamerider

Flamerider {2}{R}{R}

Creature - Elemental
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever a +1/+1 counter is put on Flamerider, you may have it deal damage equal to its power to target creature.
2/2
  • Spark of Revolution
Flames of the Forge

Flames of the Forge {3}{R}

Enchantment
Whenever a creature you control becomes tapped, exile the bottom card of your library. You may put it on top of your library. If you don't, Flames of the Forge deals 1 damage to target opponent or planeswalker.
  • Oirohpo
Flamewaker's Staff

Flamewaker's Staff {1}

Artifact - Equipment
{2}: Equipped creature gets +1/+0 until end of turn.
Equip {1}
Fighting fire with fire must not always be done metaphorically.
  • Aftermath
Flamewhip

Flamewhip {2}{R}

Sorcery
Flamewhip deals 2 damage to each non-Goblin creature.
If you control a Goblin creature, create a 1/1 red Goblin creature token.
  • Spark of Revolution
Flare Extensions

Flare Extensions {2}{R}

Instant
Up to one target creature gains winnow until end of turn if you've cast another spell this turn. (Damage dealt to it also causes its controller to lose that much life.)
Flare Extensions deals 3 damage to any target.
  • Ophorio
Flash of Steel

Flash of Steel {1}{W}

Instant
For each Equipment you control, you may attach it to target creature you control.
Draw a card.
  • Imperial Legacies
Fleeting Distractor

Fleeting Distractor {1}{U}

Creature - Faerie Rogue
Flying
When Fleeting Distractor enters, sacrifice it unless you return another creature you control to its owner's hand.
Chasing faeries
—Lafterii expression meaning “wasting your time.”
2/2
  • Khaliz-Dorahn
Flesh Hoarder Ghoul

Flesh Hoarder Ghoul {B}

Creature - Zombie
{3}{B}: Regenerate Flesh Hoarder Ghoul. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
1/2
  • Tides of War
Fleshgraft Aberration

Fleshgraft Aberration {2}{U}{B}

Creature - Zombie Horror
As an additional cost to cast this spell, exile a creature card from your graveyard.
“How can we defeat monsters that proliferate when we kill them?”
—Elspeth Tirel
5/5
  • Aftermath
Fleshmonger

Fleshmonger {B}{B}

Creature - Human Wizard
{1}{B}, Discard a creature card: Draw a card.
{1}{B}, {T}, Exile a creature card from your graveyard: Create a tapped 2/2 black Zombie creature token.
2/2
  • K15 Core Set
Fleshrender Demon

Fleshrender Demon {2}{B}{B}

Creature - Demon
Flying (This creature can't be blocked except by creatures with flying or reach.)
At the beginning of your upkeep, put a +1/+1 counter on Fleshrender Demon and you lose 1 life.
3/3
  • Tides of War
Fleshwrithe Ghoul

Fleshwrithe Ghoul {2}{B}

Creature - Zombie Wizard
When Fleshwrithe Ghoul enters, each player sacrifices a creature.
Revive {4}{B} ({4}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/1
  • Goliaths of Nangjiao
Flightpath Trainee

Flightpath Trainee {3}{W}

Creature - Human Knight
Whenever another creature you control enters, Flightpath Trainee gains flying until end of turn.
Being allowed to soar the skies is the greatest honor a Land-Dweller can receive.
3/2
  • K15 Core Set
Flinging Invoker

Flinging Invoker {3}{U}{U}

Creature - Serpent
Flash
{6}: Target creature gains flying until end of turn.
The creatures of the deep are startlingly adept at making things airborne.
4/4
  • Oirohpo
Flow of the River

Flow of the River {U}

Instant
Untap target creature you control. It gains hexproof until end of turn.
  • Imperial Legacies
Fogborn Mauler

Fogborn Mauler {6}{G}

Creature - Beast
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Fogborn Mauler enters or leaves the battlefield, you gain 2 life.
7/7
  • Aftermath
Folded Fan Recruit

Folded Fan Recruit {1}{W}

Creature - Human Warrior
When Folded Fan Recruit enters, invigorate 1. (Choose a creature with the least power among creatures you control and put a +1/+1 counter on it.)
New members of the Folded Fan soon learn that either all succeed or all fail.
1/1
  • Goliaths of Nangjiao
Follower of Fortune

Follower of Fortune {U}

Creature - Reflection Citizen
{1}{U}, {T}: Draw a card, then discard a card. You get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
{U}, {T}: Draw a card. Only activate this ability if you are glorious.
1/1
  • Ophorio