14928 cards found
Undying Lich

Undying Lich {2}{B}{B}

Creature - Zombie Wizard
When Undying Lich dies, create a 6/3 black Zombie Horror creature token with menace and “When this creature dies, create an 8/5 black Elder Demon Horror creature token with flying, deathtouch, and menace.”
4/1
Undying Mobilizer

Undying Mobilizer {2}{B}

Creature - Zombie Warrior
Zombiecycling {1}{B} ({1}{B}, Discard this card: Search your library for a Zombie card, reveal it, and put it into your hand, then shuffle.)
Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
2/2
  • Khaliz-Dorahn
Undying Remorse

Undying Remorse {2}{B/G}{W}

Instant
Mill four cards, then return any number of creature cards with total mana value 4 or less from your graveyard to the battlefield.
Following the murder of his son, it took the rebuke of the Remorseless Wind for Shan Jun to overcome his grief. But in accepting the past, he found future in enlightenment.
  • Panxiou
Undying Terror

Undying Terror {3}{B}

Enchantment
Creatures you control get +2/+0 and have deathtouch as long as ten or more cards are in your graveyard.
The group had thought that Beragnos had been a hostile country, but Allagras warned them the worst was only just beginning.
  • Aftermath
Undying Watcher

Undying Watcher {3}{B}{B}

Creature - Fungus Zombie
When Undying Watcher enters, germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
Sacrifice another creature: Undying Watcher gains indestructible until end of turn.
3/2
Undying Welcome

Undying Welcome {1}{B}

Instant
Create a 2/2 black Zombie creature token, then sacrifice a creature.
The group managed to escape Beragnos, but in doing so they ended in the Deadlands. What they found there made them realize their ordeal was far from over.
  • Aftermath
Unearth

Unearth {B}

Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Cycling {2} ({2}, Discard this card: Draw a card.)
Unearth the Fallen

Unearth the Fallen {1}{B}

Instant
Return up to two target creature cards from your graveyard to your hand. You lose 2 life.
  • Imperial Legacies
Unearthed Legion

Unearthed Legion {1}{U}{B}

Creature - Zombie Horror
Unearthed Legion's power and toughness are each equal to the number of cards in your graveyard.
At the beginning of your upkeep, mill a card.
*/*
Unearthly Grace

Unearthly Grace {2}{U}

Enchantment
Whenever a creature you control dies, you may return all cards that were inscribed onto that creature and all Auras that were attached to that creature to their owners' hands.
Unending Armies

Unending Armies {3}{W}{W}

Sorcery
Create three 1/1 colorless Servo artifact creature tokens.
Exile Unending Armies. At the beginning of your upkeep, if you have more life than each opponent, you may cast it without paying its mana cost. Otherwise, put it into your graveyard.
Unending Slime

Unending Slime {X}{G}

Creature - Ooze
Unending Slime enters with X +1/+1 counters on it.
{2}{G}{G}{G}: Return Unending Slime from your graveyard to your hand.
0/0
Unending Voracity

Unending Voracity {2}{B}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +1/+1.
When enchanted creature dies, return it to the battlefield under your control, then arm it. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
  • Glacia: Hail to the Queen
Unexpected Brawl

Unexpected Brawl {3}{G}

Instant
Target creature you control explores. Then it fights up to one target creature you don't control. If that creature has flying, the creature you control deals damage equal to its power to it instead. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then you may put that card in your graveyard.)
  • Karina's Explorations
Unexplored Regions

Unexplored Regions {G}

Enchantment - Aura
Enchant land
When Unexplored Regions enters, draw a card.
Enchanted land is an artifact in addition to its other types and has “{T}: Add one mana of any color.”
Even before the Kelian League, all of Akieva's disparate cities barely saw any of its beauties.
  • Discoveries of Akieva
Unexplored Wilds

Unexplored Wilds {3}{G}

Sorcery
Search your library for up to four basic land cards, reveal them, put them into your hand, then shuffle. You may play an additional land this turn.
Forever into the unknown.
  • End of Wollensie
Unfallen Angel
Inhuman Grace

Unfallen Angel

Creature - Angel Demon
(Color indicator: Unfallen Angel is black)
Flying, vigilance
When you attain Unfallen Angel, target opponent discards a card.
“Perhaps that the nature of change lies at the heart of angels, demons, and fae. Would their shared origin then be an act of alchemy?”
—Xenocrata
4/4
Card has other part: Inhuman Grace
  • The Empty Throne of Feanav
Unfathomable Terror

Unfathomable Terror {4}{B}{B}

Creature - Demon Serpent
Whenever one or more creatures you control deal combat damage to a player, that player discards a card. Then that player may discard another card. If they don't, create two 2/1 black Nightmare creature tokens with “This creature can't block.”
Fleeting {1}{B}{B} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
6/6
  • End of Wollensie
Unfettered Atrocity

Unfettered Atrocity {5}{B}{B}{B}

Creature - Djinn Horror
Flying
When Unfettered Atrocity enters, destroy target creature or planeswalker.
Bound in silver shackles
and sealed in darkest depths
when he saw the light once more
his captors, oh, they wept.
4/4
Unfettered Noble
Two-Faced Aristocrat

Unfettered Noble

Creature - Demon Noble
(Color indicator: Unfettered Noble is black)
Unfettered Noble can't be blocked unless defending player pays 3 life, discards a card, or sacrifices a nonland permanent for each creature they control that's blocking it.
Sacrifice a nonland permanent: Unfettered Noble gains indestructible until end of turn.
6/2
Card has other part: Two-Faced Aristocrat
  • The Empty Throne of Feanav
Unforget

Unforget {2}{B}

Instant
Search your library for a card, reveal it, then shuffle and put that card on top of it. If you revealed a noncreature card this way, each opponent loses 2 life and you gain 2 life.
Unfounded Identity

Unfounded Identity {1}{W}

Instant
Exile target nonland permanent if its mana value is less than or equal to the number of creatures you control.
Lifecycle {3} ({3}, Discard this card: Create two tapped 1/1 colorless Elemental creature tokens.)
By what distinctions do we separate the individual from mere components of flesh?
  • The Empty Throne of Feanav
Ungoverned Sneak
Unbound Spirit

Ungoverned Sneak {1}{U}

Creature - Human Rogue
Ungoverned Sneak can't be blocked by creatures with greater power.
Attain {3}{U} ({3}{U}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
Rules are nothing but chains...
2/1
Card has other part: Unbound Spirit
  • The Empty Throne of Feanav
Unguarded Relics

Unguarded Relics {1}{R}

Enchantment
At the beginning of your upkeep, you may create a Treasure token. If you do, an opponent of your choice creates a tapped Treasure token.
“With the guards dead, you could say I'm doing my part in preserving our city's history.”
  • Toll Midnight
Unhallow

Unhallow {B}

Sorcery - Inscription
Return target creature card from your graveyard to your hand.
Inscribe {3}{B} ({3}{B}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows