2456 cards found
Mass Conjuration

Mass Conjuration {5}{U}{R}

Sorcery
Create two tokens that are copies of target creature you control, except the tokens aren't legendary if the creature is legendary. Those creatures gain haste until end of turn.
“Frostbiters instead of firenibblers! Absolutely genius! I must remember that the next time I'm in the field.”
—Hallos, Battlefield Sorcerer
  • Seasons of War
Mass Executions

Mass Executions {2}{W}{U}

Sorcery
Destroy all creatures. For each creature destroyed this way, its controller draws a card.
  • Plagues of Fretport
Master Tzu, Martial Artisan

Master Tzu, Martial Artisan {2}{R/W}

Legendary Creature - Panda Bear Soldier
Creatures you control attacking cause abilities of that creature to trigger as though it entered.
Once each turn, when you attack, you may pay {1}{R/W}. When you do, untap target attacking creature. After this phase, there is an additional combat phase.
2/3
Master of Disorientation

Master of Disorientation {2}{U/R}{U/R}

Creature - Human Noble
Flash
When Master of Disorientation enters, you may choose new targets for target instant or sorcery spell. Then proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
2/2
  • Plagues of Fretport
Master of Moderation

Master of Moderation {W}{U}

Creature - Panda Bear Monk
You can't cast more than one spell each turn.
Whenever you cast a spell, draw a card.
“No matter your ambition, the Divine Gate opens for you only twice.”
—Lao Xiang, Apex of Austerity
2/2
  • Panxiou
Mausoleum Suffragan

Mausoleum Suffragan {W}{B}

Creature - Human Aurashaper Cleric
When Mausoleum Suffragan enters, create a white and black Aura enchantment token named Pale Shroud attached to target creature. The token has enchant creature and “Enchanted creature gets +1/+1 and has lifelink.”
Whenever an artifact or enchantment you control enters, each opponent loses 1 life.
1/1
Mautakesh

Mautakesh {3}{B}{G}

Legendary Creature - Snake Avatar
Creatures you control lose poisonous and can't have or gain poisonous.
Snakes you control deal damage to players in the form of poison counters.
3/6
  • Path of Shadows
Maw of a Thousand Worlds

Maw of a Thousand Worlds {4}{G}{U}{R}

Creature - Hydra
Trample, hexproof
When Maw of a Thousand Worlds enters, distribute X +1/+1 counters among creatures you control, where X is the number of differently named lands you control.
When Maw of a Thousand Worlds dies, you may remove any number of counters from among permanents you control. For each counter removed this way, draw a card.
7/7
  • Worlds Away
Mawdryk, Endrison Warden

Mawdryk, Endrison Warden {3}{B}{G}

Legendary Creature - Elf Soldier
Whenever Mawdryk, Endrison Warden or another nontoken Elf creature you control enters, create a 1/1 green Elf Druid creature token.
{B}{G}, Sacrifice two Elves: Destroy target non-Elf creature.
4/4
  • Aftermath
Mayar, Nullcrowned

Mayar, Nullcrowned {U}{B}{R}

Legendary Enchantment Creature - God
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Recursive — As long as Mayar, Nullcrowned is a Curse, they have all nonrecursive abilities of other Curses and creatures with breach you control.
Pay 3 life: Target enchantment creature gains haste and menace until end of turn.
3/3
  • Beyond the Blackwall
Mayu, the Endless Flow

Mayu, the Endless Flow {2}{U}{R}

Legendary Creature - Llama Serpent
This spell can't be countered.
Flying, haste
Mayu, the Endless Flow gets +2/+2 for each spell you've cast this turn.
Matron of floods and rivers, her power grows with each step the Caica take.
1/1
  • Road to Carü Mapu
Megalodon Rush

Megalodon Rush {1}{U}{R}

Enchantment
At the beginning of combat on your turn, if you cast an enchantment spell, an instant spell, and a sorcery spell this turn, create two 3/3 red Shark enchantment creature tokens. You may have any number of those tokens gain haste. If you do, sacrifice the tokens you chose at end of combat.
  • Elmare: Into the Abyss
Mehr's Last Captain

Mehr's Last Captain {1}{W}{B}

Creature - Skeleton Wizard
{W}{B}, Pay X life: Return target creature card with mana value X from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery and only once each turn.
{W}{B}, Pay 3 life: Return Mehr's Last Captain from your graveyard to the battlefield with a finality counter on it.
2/2
  • Alkabah: The Rise of Soli
Mei Liva, the Broken

Mei Liva, the Broken {4}{U}{B}

Legendary Planeswalker - Mei
Whenever a player discards a card, you may draw a card and put a loyalty counter on Mei Liva, the Broken.
[0]: Target permanent's controller sacrifices it unless they discard two cards.
[–1]: Each opponent loses X life and you gain X life, where X is the number of cards in your hand.
[–3]: Target player chooses a card in their hand, then discards the rest.
Loyalty:
4
  • Karina's Explorations
Mei Liva, the Exfiltrator

Mei Liva, the Exfiltrator {2}{U}{B}

Legendary Planeswalker - Mei
[+1]: Search each player's graveyard, hand, and library for any number of cards with the same name as target nonbasic card in a graveyard and exile them. Then each player shuffles.
[–2]: Each player draws two cards, then each opponent exiles two cards at random from their hand.
[–5]: You may cast a card exiled with Mei Liva without paying its mana cost.
Loyalty:
3
  • Rail War
Mei Liva, the Forsaken

Mei Liva, the Forsaken {3}{U}{B}

Legendary Planeswalker - Mei
[+2]: Each opponent loses 2 life. Scry 2.
[–3]: Return target creature to its owner's hand. That player discards a card.
[–6]: You get an emblem with “Whenever a player discards a card, you may cast it without paying its mana cost.”
Loyalty:
5
Mei, the Infiltrator

Mei, the Infiltrator {1}{U}{B}

Legendary Planeswalker - Mei
[+1]: Draw a card unless an opponent discards a card.
[–3]: Gain control of target creature until the end of your next turn.
[–6]: Choose up to four cards in graveyards. You may play those cards without paying their mana costs.
Loyalty:
3
  • Villains: The Musical
Mele, the Onemother

Mele, the Onemother {2}{W}{B}

Legendary Creature - Human
Lifelink
Creatures can't be sacrificed.
{1}: Add {G}, {U}, or {R}. Spend this mana only to cast a Human spell.
With their avatar slain, the Gorru turned to a new matriarch.
2/4
  • Novea
Mellan, Skysworn Inductee

Mellan, Skysworn Inductee {1}{W}{U}

Legendary Creature - Elf Knight
Flash
Flying
When Mellan enters, exile up to one other target nonland permanent with mana value equal to or less than the number of creatures you control with flying until Mellan leaves the battlefield.
2/3
  • The Petals Wilt
Memorial Plaza

Memorial Plaza {1}{W}{B}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When Memorial Plaza enters, create two 1/1 colorless Spirit creature tokens with flying.
{2}{W}: The Warrior
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
{1}{B}: Rhapsody in Black
At the beginning of your end step, you may sacrifice a creature. If you do, draw a card.
  • Nangjiao In Bloom
Memories Reignited

Memories Reignited {3}{U}{R}

Instant
Reverberate {2}{U}{R} (When you cast this spell, copy it if you paid its reverberate cost. You may choose new targets for the copy.)
Exile target instant or sorcery card from your graveyard. You may cast a copy of that card without paying its mana cost.
Memory Martyr

Memory Martyr {1}{W}{U}

Creature - Reflection Citizen
At the beginning of each end step, if a creature left the battlefield this turn, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
{2}{W}{U}: When target creature dies this turn, return that card to its owner's hand.
0/4
  • Ophorio
Memory of Fatalism

Memory of Fatalism {2}{U}{B}

Creature - Spirit Horror
Whenever Memory of Fatalism dies or you cast a noncreature spell, each opponent loses 2 life and you gain 2 life.
{4}: Put Memory of Fatalism from your graveyard on top of your library.
Ghosts have lost all faith and lost all hope that anything means anything.
3/2
  • Animus Vox
Mennin Reclamation

Mennin Reclamation {X}{R}{G}

Sorcery
Create X 1/1 black Goblin creature tokens. Gain control of target permanent with mana value X or less until end of turn. Untap it. It gains haste until end of turn.
Humans had had decades with the new machines. The mennin decided it was their turn.
  • Lovi Awoken
Mental Meltdown

Mental Meltdown {U}{R}{R}

Enchantment - Aura
Flash
Enchant instant or sorcery spell
Enchanted spell's text box is “This spell deals 3 damage to you.”
{4}{U}{U}{R}{R}: Return Mental Meltdown from your graveyard to the battlefield.
  • Oirohpo