14928 cards found
Vivid March

Vivid March {R}

Sorcery
Target creature you control gains trample until end of turn. Whenever that creature deals damage to a player this turn, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
  • Eralou
Voice of Sheraku

Voice of Sheraku {W}

Instant - Inscription
Prevent all damage that would be dealt to target attacking or blocking creature this turn.
Inscribed creature gets +1/+1 and has vigilance.
Inscribe {2}{W} ({2}{W}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Imperial Legacies
Void Sculptor

Void Sculptor {R}

Creature - Human Wizard
At the beginning of each end step, if you've cast a noncreature spell this turn, Void Sculptor deals 1 damage to each opponent.
1/1
  • Imperial Legacies
Voidflare

Voidflare {R}

Instant
Voidflare deals 2 damage to any target.
Wanderlust — Voidflare deals 3 damage instead if you control four or more differently named lands.
Voidtouched Nightblade

Voidtouched Nightblade {B}

Creature - Elf Rogue
Voidtouched Nightblade can't block.
Simulacrum (When this creature dies, exile it from your graveyard. If you do, create a token that is a copy of it except it is a colorless 1/1 Crystal Elf Rogue artifact creature.)
2/1
  • Over the Horizon
Volatile Stonework

Volatile Stonework {1}

Artifact Creature - Golem
Haste
When Volatile Stonework enters, choose target creature or planeswalker an opponent controls.
When Volatile Stonework dies, it deals 4 damage to the chosen creature or planeswalker.
1/1
Volcanic Pounce

Volcanic Pounce {R}

Sorcery
Creatures you control gain haste and trample until end of turn.
Draw a card.
Through the ash came a flash of red teeth. Jina inhaled to scream and died with her breath in her throat.
  • Descent from the Highlands
Vorganisaath's Flamewaker

Vorganisaath's Flamewaker {R}

Creature - Dragon Wizard
Prowess
{1}{R}: Until end of turn, if an instant, sorcery, or Dragon source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. Activate only once each turn.
1/2
  • Seasons of War
WZ-18 Troublemaker

WZ-18 Troublemaker {R}

Artifact Creature - Construct Scout
WZ-18 Troublemaker enters with a +1/+1 counter on it.
When WZ-18 Troublemaker dies, put its counters on target creature you control.
{1}{R}, Exile WZ-18 Troublemaker from your graveyard: It deals 2 damage to each opponent.
0/0
  • Animus Vox
Wachet Charm

Wachet Charm {U}

Instant
Choose one —
• Target player mills four cards.
• Draw a card.
  • Pyramids of Atuum
Waifish Squire

Waifish Squire {W}

Creature - Human Soldier
Knight spells you cast cost {1} less to cast.
“Hold your head high and never back down. You can be respected or you can be liked, but a fighting peasant doesn't get to be both.”
—Sera of Coppercove
0/1
  • A Tourney at Whiterun
Waking Mists

Waking Mists {G}

Instant
Prevent all combat damage that would be dealt by non-Spirit creatures this turn.
“When the mists rise, more dangerous things than you walk with them. It would be wise not to anger them.”
—Warden ranger
  • Descent from the Highlands
Walk Through Walls

Walk Through Walls {U}

Instant
Glitch {1} (Remove one [restriction] for each time you pay the glitch cost.)
Target creature gains hexproof [from abilities] until end of turn and can't be blocked [by creatures with greater power than it] this turn.
  • Arkadai
Walking Platform

Walking Platform {1}

Artifact Creature - Construct
{2}, Sacrifice Walking Platform: Create a 1/1 colorless Thopter artifact creature token with flying.
“If it's destroyed, it replaces itself with something better, they're going to have a hard time dealing with it.”
—Kellythross, Master Artificer
1/1
  • Tides of War
Wall of Fog

Wall of Fog {U}

Creature - Wall Illusion
Defender (This creature can't attack.)
Mirage {0} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
0/3
  • Pyramids of Atuum
Wall of Hope

Wall of Hope {W}

Creature - Wall
Defender (This creature can't attack.)
Whenever Wall of Hope is dealt damage, you gain that much life.
Karoia is the gateway to the Heavens, and as such it is surrounded by walls that stand out for their might and beauty.
0/3
  • K15 Core Set
Wall of Ivy

Wall of Ivy {G}

Creature - Plant Wall
Defender
When Wall of Ivy enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
0/3
  • Feanav: The Apothecary's Progress
Wall of Seclusion

Wall of Seclusion {W}

Creature - Wall
Defender
Whenever Wall of Seclusion blocks a creature, that creature doesn't untap during its controller's next untap step.
Every resident of Bedlam House had lost their mind—often after arriving.
0/3
  • Feanav: The Apothecary's Progress
Wanderer of Many

Wanderer of Many {U}

Creature - Raccoon Monk
When a creature you control scavenges Wanderer of Many, create a token that's a copy of that creature. Put a +1/+1 counter on the copy.
Scavenge {3}{U} ({3}{U}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/1
  • Panxiou
Wandering Domovoi

Wandering Domovoi {W}

Creature - Spirit Warrior
If Wandering Domovoi would be dealt noncombat damage, prevent that damage and put three +1/+1 counters on Wandering Domovoi instead.
“Every home has a Domovoi spirit that watches over it. We must have taken a little bit of our home with us.”
—Taras, to Lizaveth
1/1
  • The Unraveling
Wandering Doyen

Wandering Doyen {R}

Creature - Human Monk
Whenever Wandering Doyen is dealt damage, it deals that much damage to you.
{4}{R}: Attacking creatures you control get +1/+0 and gain first strike until end of turn.
2/1
  • Rail War
Wanted

Wanted {B}

Sorcery
Post a bounty on target creature. (Put a bounty counter on that creature. It has “When it dies, each opponent draws a card” as long as it has a bounty counter on it.)
Draw a card.
Warband Lieutenant

Warband Lieutenant {R}

Creature - Cat Berserker
Haste
Glorious end — When Warband Lieutenant dies, if it was tapped, put a +1/+1 counter on another target creature you control.
“The angels are living tempests—the fury of an ash-storm tempered with the finality of obsidian. What more worthy foe could there be?”
1/1
  • Descent from the Highlands
Warbattered Helm

Warbattered Helm {1}

Artifact - Equipment
Prevent all noncombat damage that would be dealt to equipped creature.
Equipped creature has hexproof as long as it's your turn.
Equip {1}
“The only just forum is the battlefield.”
—Sir Éloi
  • Sparks of a Multiverse
Warning Shot

Warning Shot {W}

Instant
Prevent all damage target attacking creature would deal this turn. If there is a card named Warning Shot in your graveyard, exile that creature.
“Warning shots are for people with more gold than sense.”
—Calamity Rose
  • High Noon