15897 cards found
Spectral Wings

Spectral Wings {W}

Instant
Choose one —
• Target creature gets +2/+2 and gains indestructible until end of turn if it has flying.
• Target creature gets +1/+1 and gains flying until end of turn.
  • Riddles of Revio
Citadel Bagworm

Citadel Bagworm {2}{B}

Creature - Insect
Citadel Bagworm gets +0/+1 for each card in your graveyard.
{B}, Discard a card: Switch Citadel Bagworm's power and toughness until end of turn.
2/2
  • Monsters of Chikyu
Shatter Mortal Conveyances

Shatter Mortal Conveyances {6}{U}

Sorcery - Revelation
Return each nonland permanent you don't control to its owner's hand.
Coalesce {6}{U}{U}{U} (You may cast this from your graveyard for {6}{U}{U}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
7/3
Alpha Stag

Alpha Stag {3}{G}{G}

Creature - Elk Elemental
Trample
Whenever a creature attacks, Alpha Stag gets +2/+2 until end of turn.
Every heartbeat is echoed in its charge.
4/4
  • Novea
Weight of Consciousness

Weight of Consciousness {X}{B}{B}{B}

Sorcery
Choose any number —
• Each player loses X life.
• Each player discards X cards.
• Each player sacrifices X creatures.
• Each player sacrifices X lands.
“Close your eyes.”
  • End of Wollensie
Sage of the Hereafter

Sage of the Hereafter {5}{U}{U}

Creature - Sphinx Wizard
Flying, prowess
Once each turn, when you cast a noncreature spell, you may create a 4/4 blue Sphinx Wizard creature token with flying, then scry 1.
{2}{U}{U}, Discard Sage of the Hereafter: Create a 4/4 blue Sphinx Wizard creature token with flying, then scry 1. Activate only as a sorcery.
5/5
Rangewalker Giant

Rangewalker Giant {4}{B}{B}

Creature - Reflection Giant
The Lha of the deserts prefer to use their shimmer to spread across the sands, while those from the distant lands beyond the mountains have chosen size over speed.
4/5
  • Oirohpo
Rappel

Rappel {U}

Sorcery
Target creature can't be blocked this turn. It explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then you may put that card in your graveyard.)
  • Karina's Explorations
Fallow Grave

Fallow Grave {1}{G}

Enchantment
Revive abilities of cards in your graveyard cost {1} less.
Sacrifice Fallow Grave: Create a 1/1 black Worm creature token.
  • Oirohpo
Specimen Suit

Specimen Suit {2}{U}

Riddle Artifact - Equipment
Equipped creature gets +3/+3.
Whenever equipped creature attacks, draw a card.
Equip {5}
Equip creature you don't own {0}
  • Over the Horizon
Rogue Groundskeeper

Rogue Groundskeeper {2}{G}

Creature - Human Scout
Deploy 2 (As this enters, you may tap any number of other creatures you control with total power 2 or more.)
When Rogue Groundskeeper enters deployed, exile up to two target cards from a single graveyard.
3/3
  • The Empty Throne of Feanav
Molderkin

Molderkin {1}{G}

Creature - Fungus
{T}: Add {G}.
Once during each of your turns, you may cast a creature spell from your graveyard if there are thirteen or more cards in your graveyard. (You still pay its costs. Timing rules still apply.)
1/3
  • Innistrad In Memoriam
Curse of the Tattletale

Curse of the Tattletale {1}{U}

Enchantment - Aura Curse
Enchant player
Whenever Curse of the Tattletale or another Curse becomes attached to enchanted player, each of their opponents draws a card.
“That blabbermouth desperately wanted to be heard. I merely gave her that wish.”
—Lynde, curse witch
  • Innistrad In Memoriam
Chattering Parrot

Chattering Parrot {U}

Creature - Bird
Flying
When Chattering Parrot enters or leaves the battlefield, you may draw a card. If you do, put a card from your hand on the bottom of your library.
“They come up with better plans than the entire rest of my crew put together!”
—Arli, Aravant pirate captain
1/1
Lenkastra, Omniprophet

Lenkastra, Omniprophet {1}{U}{U}

Legendary Enchantment Creature - Demigod
You may look at the top card of your library any time.
Once each turn, you may cast a spell from the top of your library.
Whenever you cast a spell from a library, create a 1/1 blue Elemental creature token with vigilance.
“The past is a maze, and the future a riddle. Best to have all the answers now.”
2/3
  • Theros Triumphant
Xueyang San

Xueyang San {1}

Legendary Artifact - Equipment
Equipped creature gets +1/-1 and has “When this creature dies, put a fate counter on Xueyang San.”
{1}, Remove a fate counter from Xueyang San: Choose one —
• Draw a card.
• Xueyang San deals 2 damage to any target and you gain 2 life.
Equip {1}
Hashiro's Vanguard

Hashiro's Vanguard {2}{B}

Creature - Human Samurai
When Hashiro's Vanguard enters, each player sacrifices a nontoken creature.
3/1
  • Path of Shadows
Sandstorm Sentinel

Sandstorm Sentinel {3}

Artifact Creature - Golem
Haste
Sandstorm Sentinel enters with X +1/+1 counters on it, where X is your fealty to Deserts. (Each Desert you control counts toward your fealty to Deserts.)
Mirage {1}{R} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
0/0
  • Over the Horizon
Sphinx of Insight

Sphinx of Insight {2}{G}{W}

Enchantment Creature - Sphinx
Flying
At the beginning of your upkeep, if you control three or more enchantments, create a 1/1 white Soldier creature token.
3/5
  • Riddles of Revio
Prismatic Champion

Prismatic Champion {3}{W}

Creature - Human Aurashaper Soldier
Flash
When Prismatic Champion enters, create a white Aura enchantment token named Sunward attached to target creature. The token has enchant creature and “Enchanted creature has protection from creatures.”
3/1
Seaside Citadel

Seaside Citadel

Land
Seaside Citadel enters tapped.
{T}: Add {G}, {W}, or {U}.
Bant, beacon of redemption, guarded by faultless angels.
  • Alara
Restored Automaton

Restored Automaton {X}

Artifact Creature - Construct
Restored Automaton enters with X +1/+1 counters on it.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
0/0
Duelist's Wings

Duelist's Wings {1}{U}

Enchantment - Aura
Enchant creature
When Duelist's Wings enters, put two +1/+1 counters on enchanted creature.
Enchanted creature has flying.
Monsoon Lagoon

Monsoon Lagoon

Land - Forest Island
({T}: Add {G} or {U}.)
Monsoon Lagoon enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Ardent Charge

Ardent Charge {1}{R}

Instant
Attacking creatures you control get +1/+0 until end of turn.
Draw a card.
“If you wish to return alive, there is no room for fear. Let the hellspawn fall before your will.”
—Masha of Pelastrov