14405 cards found
Vedalken Reshaper

Vedalken Reshaper {4}{U}{U}

Creature - Vedalken Wizard
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
When Vedalken Reshaper enters, return target instant or sorcery card from your graveyard to your hand.
2/3
Vedalken Wingcrafter

Vedalken Wingcrafter {2}{U}

Creature - Vedalken Artificer
When Vedalken Wingcrafter enters, create a 1/1 colorless Thopter artifact creature token with flying.
Artifice was always a talent among the vedalken, and Kellythross encouraged that talent.
2/2
  • Tides of War
Vedlinn Ross

Vedlinn Ross {2}{U}{B}

Legendary Creature - Human Rogue
Whenever Vedlinn Ross becomes tapped, exile a nonland card from target opponent's graveyard. Copy it. You may cast the copy this turn. (You still pay its costs, including color. Copies of permanents enter as tokens.)
Whenever you cast a spell from anywhere other than your hand, copy it. You may choose new targets for the copies.
3/4
  • Worlds Away
Vedu, the Deepdrinker

Vedu, the Deepdrinker {4}{U}{U}{U}

Legendary Creature - Elder Horror
Once each turn, when Vedu, the Deepdrinker enters or you attack with one or more Horrors, you may tap up to two target permanents. If Vedu isn't a token, put two stun counters on each of those permanents.
{2}{U}{U}, Discard Vedu: Create a token that's a copy of Vedu, the Deepdrinker, except it's 4/4 and isn't legendary. Activate only as a sorcery.
7/7
  • Toll Midnight
Veeni, High Truthseeker

Veeni, High Truthseeker {1}{U}{R}

Legendary Creature - Human Noble Wizard
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If casting a noncreature spell would cause an ability of a permanent you control to trigger, that ability triggers an additional time.
2/1
  • Alkabah
Veil of Flames

Veil of Flames {3}{R}{R}

Enchantment - Aura
Enchant creature
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Enchanted creature gets +3/+0 and has menace.
  • Monsters of Chikyu
Veil of Innocence

Veil of Innocence {W}

Enchantment
As long as you control exactly one creature, no more than one creature can attack or block each combat.
“The brightest of smiles can hide the darkest of intentions.”
—“Happy Birthday”
  • Video Horror System
Veil's Recovery

Veil's Recovery {B}{G}

Instant
Choose one—
• Destroy target permanent with mana value 2.
• Return target permanent card from a graveyard to its owner's hand.
Exile Veil's Recovery.
“Our time on this side is always limited. Eventually, we're called back home.”
—Sesilius, Chosen Speaker
  • Discoveries of Akieva
Veilborn Hunter

Veilborn Hunter {2}{B}

Creature - Horror Shade
{B}: Veilborn Hunter gets +1/+1 until end of turn.
Sacrifice another creature: Veilborn Hunter gains indestructible until end of turn. Tap it.
Once called to this world, Veilborn will do anything they can to stay as long as they can.
2/2
  • Discoveries of Akieva
Veilborn Meddler

Veilborn Meddler {1}{U}

Creature - Horror Wizard
Flash
When Veilborn Meddler enters, counter target spell if its mana value is less than or equal to Veilborn Meddler's power.
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Veilborn Meddler.
1/1
Veilborn Stalker

Veilborn Stalker {2}{B}{B}

Creature - Horror
Menace
Whenever another creature dies, put a +1/+1 counter on Veilborn Stalker.
The Banished cannot sustain themselves independently on the mortal side of the Veil. A constant stream of life energy is essential for their survival.
2/2
Veilcrossed Twins

Veilcrossed Twins {2}{B}

Creature - Human Horror
{1}{B}, Sacrifice a creature or enchantment: Draw a card.
{4}{B}{B}, {T}: Return target creature or enchantment card from your graveyard to the battlefield with a veil counter on it. That permanent gains “If this permanent would leave the battlefield, exile it instead.”
1/4
Veiled Charmer

Veiled Charmer {2}{R}{R}

Creature - Merfolk
Whenever Veiled Charmer attacks, target creature blocks it this turn if able.
4/3
  • Novea
Veiled Merfolk

Veiled Merfolk {U}

Creature - Merfolk
Veiled Merfolk can't be blocked by creatures with greater power.
When Veiled Merfolk enters, mill a card.
Calm waves and a beguiling face both belie merciless depths.
1/2
  • Feanav: The Apothecary's Progress
Veiled Transmuter

Veiled Transmuter {2}{U}{U}

Creature - Human Wizard
When Veiled Transmuter enters, you may cast an instant or sorcery card with mana value 2 or less from your hand without paying its mana cost.
Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 2/2 blue Reflection creature token.
1/3
  • MSEM Masters Cube 2025
Veiled Virtuoso

Veiled Virtuoso {2}{U}{U}{U}

Creature - Djinn
Flying
Concord — At the beginning of your upkeep, if there are four or more card types among permanents you control, exile the top card of your library. You may cast that card this turn without paying its mana cost.
4/4
  • Al Tabaq
Veiled by the Blizzard

Veiled by the Blizzard {U}

Instant
Until end of turn, you may cast creature spells as though they had flash.
Creatures you control can't be the targets of spells or abilities your opponents control this turn.
Veilshaper

Veilshaper {2}{U}

Creature - Merfolk Wizard
{T}: Add {C}. Spend this mana only to cast an instant or sorcery spell or activate an ability.
{2}{U}: Move a counter from target creature onto another target creature.
1/3
  • Feanav: The Apothecary's Progress
Veindrinker's Cabalist

Veindrinker's Cabalist {B}

Creature - Vampire Warlock
Menace, lifelink
Once during each of your turns, if you would gain life, you may create a tapped Treasure token instead.
“I reject my humanity, Jojo!”
1/1
Veins of the Intisuyu

Veins of the Intisuyu {1}{G}{G}

Enchantment - Road
When Veins of the Intisuyu enters, draw a card, then choose a card name.
Whenever you cast a spell with the chosen name, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Centuries after the end of Caica rule, many inhabitants of the former empire still unknowingly use the roads the chasqui traced.
  • Road to Carü Mapu
Vel, Queensguard Captain

Vel, Queensguard Captain {3}{W}{W}

Legendary Creature - Human Soldier
Lifelink
Prevent all combat damage that would be dealt to embattled creatures you control. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
5/5
  • Quest for the Roseblade
Velinor, Storm of Shadows

Velinor, Storm of Shadows {2}{B}{B}

Legendary Creature - Human Warlock
Whenever you cast a noncreature spell, torment each opponent. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.)
{3}{U/B}{U/B}: Draw a card for each opponent with ten or more cards in their graveyard. You lose that much life.
3/1
  • Seasons of War
Velir the Sunderer

Velir the Sunderer {2}{W}{U}{B}{R}{G}

Legendary Planeswalker - Velir
[+2]: Destroy up to one target monocolored permanent.
[–3]: Create an 8/8 Elemental creature token with flying, first strike, vigilance, trample, and lifelink that's all colors.
[–5]: Draw three cards. You pay {0} rather than pay the mana cost for the next spell you cast this turn.
Loyalty:
8
Velkian Savage

Velkian Savage {4}{G}

Creature - Giant
When Phyrexians first came to Korrinayru, they thought its cataclysmic state made it an easy conquer, but they weren't counting on Velk still having a few threats to oppose them.
5/5
  • Tides of War
Venerable Judgment

Venerable Judgment {1}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
At the beginning of combat on your turn, enchanted creature gains your choice of flying, vigilance, or lifelink until end of turn.
  • Al Tabaq