14928 cards found
Sparkline Dancer

Sparkline Dancer {1}

Artifact Creature - Construct
{2}: Sparkline Dancer gains flying until end of turn.
“I'll never work for a rail baron. They don't understand that beauty is more important than profit.”
—Anika Brandr, deviser
1/1
  • Rail War
Speaker of Deliverance

Speaker of Deliverance {W}

Creature - Human Cleric
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
If you would gain life, you may put a +1/+1 counter on this creature instead.
When this creature has toughness 20 or greater, you win the game.
1/1
Spearhead

Spearhead {X}{R}

Sorcery - Adventure
Spearhead deals X damage to target player. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Hoof Cliff Roughrider
  • Adventurers of Onora
Specialized Training Dummy

Specialized Training Dummy {1}

Artifact Creature - Construct
When Specialized Training Dummy enters, choose a card name.
Other creatures you control with the chosen name get +1/+1.
1/1
  • Arcanum Academia
Spectral Wings

Spectral Wings {W}

Instant
Choose one —
• Target creature gets +2/+2 and gains indestructible until end of turn if it has flying.
• Target creature gets +1/+1 and gains flying until end of turn.
  • Riddles of Revio
Spell Pierce

Spell Pierce {U}

Instant
Counter target noncreature spell unless its controller pays {2}.
Sphinx's Advice

Sphinx's Advice {U}

Enchantment - Aura
Enchant creature
When Sphinx's Advice enters, draw a card.
Enchanted creature has flying.
“Dream big, act bigger.”
  • Riddles of Revio
Spilling Secrets

Spilling Secrets {U}

Enchantment
Once each turn, when one or more cards are put into an opponent's graveyard from their library, you may draw a card.
“Don't worry, I'll take away all those awful memories for good.”
  • Oirohpo
Spirit Keeper

Spirit Keeper {W}

Creature - Human Cleric
Lifelink
Revive {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
“Do not slack off in my absence. I shan't be long gone.”
1/1
Spirit Reflections

Spirit Reflections {U}

Instant - Inscription
Prevent all combat damage that would be dealt to and dealt by target creature this turn.
Inscribe {2}{U} ({2}{U}: Exile this card from your hand inscribed on a creature you control. Whenever that creature attacks, its controller may cast a copy of the inscribed card without paying its mana cost. Inscribe only as a sorcery.)
  • Path of Shadows
Spirit of the Mountains

Spirit of the Mountains {W}

Riddle Enchantment Creature - Bird Spirit
Flying
At the beginning of your draw step, if Spirit of the Mountains is tapped, put three +1/+1 counters on it.
1/1
  • Riddles of Revio
Spit Blood

Spit Blood {B}

Sorcery - Tale
Target creature gets -1/-1 until end of turn. (Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Boneyard Mantis
  • Kahembo: Olde Dawn
Sporeflow Mantle

Sporeflow Mantle {W}

Enchantment - Aura
Enchant creature
When Sporeflow Mantle enters, germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
Enchanted creature has vigilance.
  • Eralou
Sprareos Yearling

Sprareos Yearling {G}

Creature - Beast
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
Sprareos Yearling gets +4/+4 as long as you control five or more lands.
1/1
  • K15 Core Set
Spur to Action

Spur to Action {R}

Instant
Target creature gains haste until end of turn. That creature attacks or blocks this turn if able.
“I'm no coward, nervously waiting for others to do what needs to be done.”
—Thailen, Heir to Daeland
  • A Tourney at Whiterun
Spymaster's Consignment

Spymaster's Consignment {R}

Sorcery
Exile target artifact an opponent controls. Until end of turn, you may cast a copy of that card. (You still pay its costs.)
“Why did they tell me this would be a difficult job? I got all excited for nothing!”
—Murdoch, Lysene's operative
  • Quest for the Roseblade
Spymaster's Raven

Spymaster's Raven {U}

Creature - Bird
Flying
Whenever you foretell a card or cast a foretold spell, you may scry 1.
Aravant had always been infested with smugglers, spies and rogues. All Lord Yaran did was give them a new home.
1/2
  • Quest for the Roseblade
Stabilize

Stabilize {U}

Instant
Counter target artifact or sorcery spell.
“Patience is the key to wisdom. Wisdom is the key to cognition. Cognition is the key to perfection.”
—Iekin, God of wisdom
  • Al Tabaq
Staff of Possibilities

Staff of Possibilities {1}

Artifact - Equipment
Equipped creature gets +1/+1.
At the beginning of combat on your turn, choose flying, first strike, vigilance, trample, or haste. Equipped creature gains that ability until end of turn.
Equip {2}
Stage Dressing

Stage Dressing {1}

Artifact
{1}, {T}: Untap target creature.
When short staffed, well made masks can turn an actor into an ensemble.
  • Villains: The Musical
Stained Reliquary

Stained Reliquary {1}

Artifact
As Stained Reliquary enters, choose a card type.
{T}: Target player exiles a card from their graveyard of the chosen type.
{2}, Exile Stained Reliquary: Exile all graveyards. Create a tapped 1/1 white Spirit creature token with flying.
  • The Empty Throne of Feanav
Stalk the Dylso

Stalk the Dylso {G}

Enchantment
Whenever a creature enters under your team's control, reveal the top card of your library. If it's a creature card, you gain 2 life.
  • Ophorio
Stalked Healer

Stalked Healer {W}

Creature - Human Cleric
Lifelink
When Stalked Healer enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
1/1
Stand Your Ground

Stand Your Ground {W}

Instant
Target creature you control gains indestructible until end of turn. If that creature is a Scout, you gain 1 life for each land you control.
This land is my land.
  • High Noon
Stargazing

Stargazing {U}

Legendary Enchantment
Whenever you draw a card, put a dream counter on Stargazing.
Remove seven dream counters from Stargazing and exile it: Shuffle your hand and graveyard into your library, then draw seven cards.
  • Riddles of Revio