Haste (This creature can attack and {T} as soon as it comes under your control.) Double strike (This creature deals both first-strike and regular combat damage.)
Choose one — • Counter target spell unless its controller pays {2}. • Change the target of target spell with a single target unless that spell's controller pays {2}.
Whenever a permanent you control leaves the battlefield, discard a card, then draw a card. {1}{R}, Sacrifice a permanent: Mass Pandemonium deals 1 damage to any target.
Flying Whenever you cast an instant or sorcery spell from your hand, you may cast an instant or sorcery card with mana value less than or equal to that spell's mana value from your graveyard without paying its mana cost. Exile that card instead of putting it into your graveyard as it resolves.
Menace (This creature can't be blocked except by two or more creatures.) Whenever Mausoleum Revenant deals damage to a player, create a 2/2 black Zombie creature token.
As long as you control another white creature, Mavisa's Familar has lifelink. The same is true for blue and flying, black and deathtouch, and red and trample.
When Miede-District Alchemist enters, add {R}{R}{R}. Paranoia {1}{R}(You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.)
Haste {R}, {T}: Miede-District Enforcer deals 2 damage to target creature that entered this turn or player that cast a creature spell this turn. Paranoia {1}{R}(You may cast this spell for its paranoia cost when a permanent you control leaves the battlefield.)
Creatures you control gain flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, haste, hexproof, indestructible, lifelink, trample, vigilance, and prowess.
Flying If Mindbreaker Sphinx would deal combat damage to a player, you may prevent it. If you do, that player mills X cards, where X is Mindbreaker Sphinx's power. If two cards that share a card type were milled this way, put a +1/+1 counter on Mindbreaker Sphinx.
Deathtouch Mirage {1}{B}(You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
The beast itself is gone, but it can stop a heart with fear all the same.