Flying When Spectre of Terror deals combat damage to a player, that player discards a card. Madness {1}{B}(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
“A being of fear, something truly beautiful.” — Ashiok, Manifestor of Fear
Foretell {X}{B}(During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) Target creature gets -X/-X until end of turn. If this spell was foretold, you gain X life.
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.) {3}{R}: Rage The first instant or sorcery spell you cast during your next turn costs {3} less to cast. {3}{G}: Rampage The first permanent spell you cast during your next turn costs {3} less to cast. {2}{R}{G}: Ruin Fury Module gains “Whenever you cast a spell with mana value 5 or greater, you may draw a card.”
{1}{W}: Exile Furtive Witch. If you do, exile another target nonland permanent. Return both of those cards to the battlefield at the beginning of the next end step under their owners' control.
When Lunar Defractor enters, each player discards a card. Revive {5}{B}{B}({5}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
{3}, {T}: Return target creature card from your graveyard to the battlefield under target player's control. That creature deals damage equal to its power to that player.
Colossal 3—{4}{R}{G}(You may cast this for its colossal cost to have it enter with three +1/+1 counters; or pay {4}{R}{G} as a sorcery: Put three +1/+1 counters on it if it has none.) Each creature you control with a counter on it can't be blocked by more than one creature.
When Machi's Assistants enters or you gain life, you may mill four cards. When you do, you may return a permanent card from your graveyard to your hand. This ability triggers no more than four times each turn.
A machi's curative process can take hours. Her assisting crew, called llancañ, stay by her side to ensure she remains in focus.
Whenever another creature or enchantment you control enters, you gain 1 life. {3}{W}{W}, Pay 5 life: Castigated Sister becomes a 5/5 Angel Horror with flying. (This effect doesn't end at end of turn.)
{T}, Sacrifice another creature: Return target creature card with mana value equal to 1 plus the sacrificed creature's mana value from your graveyard to the battlefield. Activate only as a sorcery.
Whenever a creature you control enters, it gets +2/+1 until end of turn.
“I've been a soldier for near thirty years now. But some days you just can't match the freshly bearded savage who refuses to wear a shirt.” —Boris, Sergeant of the Tenth
Settlement Scout can't be blocked if you control an attacking creature with greater power than it. Revive {3}{R}({3}{R}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
“It's safe, but... for some reason, the Twin-Stars haven't left yet.”