13871 cards found
Wardens of the Ulek

Wardens of the Ulek {2}{W}

Creature - Spirit Cleric
Lifelink
{3}{W}: Exile Wardens of the Ulek. Return it to the battlefield under its owner's control at the beginning of the next end step.
2/2
  • High Noon
Wardwing Seraph

Wardwing Seraph {3}{W}{W}

Creature - Angel
Flying
Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When you turn Wardwing Seraph face up, untap it.
3/5
  • Mious
Warfan of Changing Winds

Warfan of Changing Winds {2}

Artifact
When Warfan of Changing Winds enters the battlefield, draw a card.
Whenever a card you own is exiled from anywhere, you may put it on the bottom of your library.
  • Tales of Old Jidai
Warfaring Epunamun

Warfaring Epunamun {B}{R}

Creature - Spirit Warrior
Whenever you cast a spell from your graveyard, you may sacrifice a creature. If you do, copy that spell. You may choose new targets for the copy.
The Relonche consort with all kinds of spirits, but times of war call for especially powerful allies.
3/1
Warfield Excavator

Warfield Excavator {1}{G}

Creature - Human Warrior
Vigilance
Whenever Warfield Excavator attacks, you may exile target card from a graveyard.
Warfield Excavator gets +1/+1 for each card type among cards exiled with it.
2/3
  • Glacia: Hail to the Queen
Warfront Captain

Warfront Captain {1}{W}

Creature - Human Knight
Flash
Improve {W} ({W}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
You may activate equip and improve abilities any time you could cast an instant.
2/1
  • Seasons of War
Warfury Dragon

Warfury Dragon {3}{R}{R}

Creature - Dragon
Flying, haste
Whenever Warfury Dragon becomes enchanted or equipped, monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
4/4
  • Glacia: Hail to the Queen
Warhound Shuja

Warhound Shuja {1}{R/W}{R/W}

Legendary Creature - Hound Warrior
Whenever Warhound Shuja attacks, look at the top three cards of your library. You may put a creature card with mana value less than or equal to Shuja's power from among them onto the battlefield tapped and attacking. Put the rest on the bottom of your library in any order.
2/3
Warlord of Wun Su

Warlord of Wun Su {4}{R}

Creature - Monkey Warrior
Trample
Warlord of Wun Su can't block alone.
“I've granted you my staff, young liege. Demonstrate your power.”
—Wun Su
5/5
  • Nangjiao In Bloom
Warlord's Mantle

Warlord's Mantle {2}

Artifact - Equipment
Equipped creature gets +2/+2 and has haste and trample.
Whenever another creature you control dies, sacrifice equipped creature.
Equip {1}
“Only the lonely are fit to bear such a burden.”
—Lord Pyrus
  • Villains: The Musical
Warm Blood Chaser

Warm Blood Chaser {2}{B}

Creature - Zombie Horror
Warm Blood Chaser has flying and haste as long as you control a Goblin.
Some creatures come alive from the thrill of the hunt.
3/2
  • Khaliz-Dorahn
Warm One's Bones

Warm One's Bones {2}{R}

Sorcery
Each instant and sorcery card in your graveyard gains agonize until end of turn.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
There is little use in worrying.
  • Feanav: The Apothecary's Progress
Warmonger Contraption

Warmonger Contraption {3}

Artifact Creature - Construct
As Warmonger Contraption enters the battlefield, choose a creature type.
Warmonger Contraption is the chosen type in addition to its other types.
Warmonger Contraption's power and toughness are each equal to the number of creatures of the chosen type you control.
*/*
  • Aftermath
Warning Birds

Warning Birds {2}{B}

Creature - Bird
Flying, lifelink
“Don't stray any further from the villages than the crows do. In the wilderness beyond them live the true monsters, who will attack you as soon as look at you. Stay to the roads, and you'll be safe.”
—Professor Maple
1/2
  • Monsters of Chikyu
Warning Shot

Warning Shot {W}

Instant
Prevent all damage target attacking creature would deal this turn. If there is a card named Warning Shot in your graveyard, exile that creature.
“Warning shots are for people with more gold than sense.”
—Calamity Rose
  • High Noon
Warpath Ghoul

Warpath Ghoul {2}{B}

Creature - Zombie
Ghouls are often found skulking on the fringes of great battles, showing themselves only to snatch the wounded and weak, dragging their victims screaming into the shadows.
3/2
  • Surging Tide
Warpblade Warrior

Warpblade Warrior {1}{B}

Creature - Mutant Warrior
Discard a card: Warpblade Warrior gets +1/+1 and gains menace until end of turn. Activate only once each turn.
“Even I don't know what move I'll make next. How will my enemies?”
2/2
Warped Glitchmage

Warped Glitchmage {1}{U}{R}

Creature - Wizard
You may pay {0} rather than pay the glitch cost for spells you cast.
Whenever you cast a glitched spell, Warped Glitchmage deals 1 damage to target opponent.
2/3
  • Arkadai
Warped Landscape

Warped Landscape

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
The war was over, but its scars remained.
Warped Reader

Warped Reader {4}{U}{U}

Creature - Bird Mystic
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Fateweaving is not always a pretty procedure.
4/5
  • Ophorio
Warped Recluse

Warped Recluse {2}{W}

Creature - Human Horror
Warped Recluse can't be blocked by creatures with greater power.
Whenever Warped Recluse attacks and isn't blocked, exile target creature defending player controls. At the beginning of that card's owner's next upkeep, return it to the battlefield under their control.
1/3
  • Lovi Awoken
Warren Wardens

Warren Wardens {G}

Creature - Rabbit Monk
Whenever a creature enters the battlefield under your control for the second time each turn, you may put a +1/+1 counter on Warren Wardens.
Strength in numbers is a mortal wisdom.
1/1
  • Panxiou
Warrior of Far-Off Sands

Warrior of Far-Off Sands {G}

Creature - Human Warrior
Whenever Warrior of Far-Off Sands attacks, it gets +1/+1 until end of turn for each creature you control that's enchanted or equipped.
Tribal leaders often send envoys across the sands for both commercial and cultural reasons. Often, these exchange in nothing but carnage.
1/2
  • Riddles of Revio
Warrior of the Folded Fan

Warrior of the Folded Fan {2}{W}

Creature - Human Warrior
When Warrior of the Folded Fan dies, invigorate 2. (Choose a creature with the least power among creatures you control and put two +1/+1 counters on it.)
When one of the Folded Fan falls, his brothers do not mourn. Instead, they fight with increased resolve to ensure his death was not in vain.
2/2
  • Goliaths of Nangjiao
Warrior's Bane

Warrior's Bane {2}

Artifact
Each creature with power greater than its toughness doesn't untap during its controller's untap step.
Be still.
  • Villains: The Musical