Defender (This creature can't attack.) Flying (This creature can't be blocked except by creatures with flying or reach.) Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Grave Revenant enters, target opponent loses life equal to the number of creature cards in your graveyard.
Creatures with defender you control can attack as though they didn't have defender. Each creature you control assigns combat damage equal to its toughness rather than its power.
Whenever another creature you control enters, you may gain 1 life. Whenever a creature enters under an opponent's control, you may have that player lose 1 life.
Equipped creature gets +2/+2. Whenever equipped creature attacks, draw a card. Noncreature spells you cast this turn can be cast as though they had flash. Equip {2}
This spell costs {1} less to cast for each planeswalker you control. [+2]: Create a 2/2 colorless Spirit creature token. [–3]: Double the number of each kind of counter on another target permanent. [–9]: You get an emblem with “The ‘legend rule' doesn't apply to creatures and planeswalkers you control.”
When Hollow Hooligan enters, up to two target creatures can't block this turn. Mirage {1}{R}(You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
When Horizon Gazer enters, reveal the top two cards of your library. Put a noncreature card revealed this way into your hand and the rest into your graveyard. Ascend {3}{G}({3}{G}: Exile this creature, then return it to the battlefield transformed. Ascend only as a sorcery.)