15282 cards found
Elemental Power

Elemental Power {1}{G}

Instant
Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Elemental Power in your graveyard.
Kinjiru forces occupying Masamori soon found themselves requiring sturdier armor.
  • Tales of Old Jidai
Dragonmaw Wurm

Dragonmaw Wurm {X}{G}{G}

Creature - Dragon Wurm
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
Dragonmaw Wurm enters with X +1/+1 counters on it.
{1}{G}, {T}: Target creature you control fights another target creature.
0/0
  • Tales of Old Jidai
Spellfire Savant

Spellfire Savant {R}{R}

Creature - Human Wizard
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{2}{R}{R}: If an instant or sorcery source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 instead.
2/2
  • Tales of Old Jidai
Smoldering Pages

Smoldering Pages {1}{R}

Instant
Destroy target artifact. Smoldering Pages deals damage to that artifact's controller equal to that artifact's mana value.
Captured arcanists were quick to incinerate their scrolls. To have one's own spells used against their allies would be a great dishonor.
  • Tales of Old Jidai
Reserve Troops

Reserve Troops {2}{R}

Sorcery
Exile the top two cards of your library. Until end of turn, you may play those cards. Add {R} for each creature card exiled this way.
Before long, the Dragon's Eye army outnumbered Kinjiru's tenfold.
  • Tales of Old Jidai
Nightfire Adept

Nightfire Adept {1}{R}

Creature - Human Wizard
Whenever you cast a spell, Nightfire Adept gets +3/+0 until end of turn if that spell has the same name as a card in your graveyard.
1/2
  • Tales of Old Jidai
Moeru Thunderers

Moeru Thunderers {2}{R}

Creature - Human Knight
First strike, haste
When Moeru Thunderers enters, if it's not a token, create a token that's a copy of it, except it has no mana cost.
1/1
  • Tales of Old Jidai
Miyoga Flameweaver

Miyoga Flameweaver {2}{R}

Creature - Human Wizard
Flying, haste
Miyoga Flameweaver can't block.
Whenever Miyoga Flameweaver attacks, exile the top card of your library. You may play that card until end of turn.
2/1
  • Tales of Old Jidai
Kemuri Saboteur

Kemuri Saboteur {3}{R}

Creature - Human Rogue
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{2}{R}, {T}: Target creature can't block this turn.
3/2
  • Tales of Old Jidai
Journey through Moranai

Journey through Moranai {1}{R}

Enchantment
When Journey through Moranai enters, draw a card, then choose a creature card name.
Creatures you control with the chosen name have haste and “{R}: This creature gets +1/+0 until end of turn.”
  • Tales of Old Jidai
Heartcleaver

Heartcleaver {3}{R}

Creature - Human Berserker
Menace
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{R}: Another target creature you control gains menace until end of turn.
3/3
  • Tales of Old Jidai
Forgewatcher

Forgewatcher {1}{R}

Creature - Human Artificer
{T}, Sacrifice Forgewatcher: Add two mana of any one color. If that mana is spent on a creature spell, it gains haste until end of turn.
“An unattended forge never roars.”
1/1
  • Tales of Old Jidai
Fiery Embrace

Fiery Embrace {1}{R}

Instant
Fiery Embrace deals X damage to any target, where X is 2 plus the number of cards named Fiery Embrace in your graveyard.
“Inside every arcanist lies a dormant spark. I wonder what would happen if I were to fan those flames?”
—Old Soeji
  • Tales of Old Jidai
Fate in Flames

Fate in Flames {2}{R}

Sorcery
Reveal the top three cards of your library. For each of those cards, put that card into your hand unless an opponent has Fate in Flames deal 3 damage to them. Then exile the rest.
  • Tales of Old Jidai
Dragon's Eye Spiritualist

Dragon's Eye Spiritualist {2}{R}

Creature - Human Wizard
Prowess
Whenever Dragon's Eye Spiritualist attacks, the next spell you cast this turn costs {1} less to cast.
“The magic within these scrolls was not made for battle. Then again, neither was I.”
2/2
  • Tales of Old Jidai
Double-Edged Duelist

Double-Edged Duelist {R}{R}

Creature - Human Samurai
First strike, haste
Whenever you cast a spell, Double-Edged Duelist gains double strike until end of turn if that spell has the same name as a card in your graveyard.
2/2
  • Tales of Old Jidai
Bond of Battle

Bond of Battle {R}

Instant
Target creature and all other creatures with the same name as that creature get +2/+0 until end of turn.
“Let our blood pave the way to victory.”
  • Tales of Old Jidai
Backburner

Backburner {R}

Instant
You may cast target instant card from your graveyard this turn. If a card cast this way would be put into your graveyard, exile it instead.
  • Tales of Old Jidai
Ashspeaker

Ashspeaker {R}

Creature - Human Wizard
Haste
{T}, Sacrifice a creature: Ashspeaker deals 1 damage to any target.
“We are the voice of the pyre, the whispers of the dead.”
0/1
  • Tales of Old Jidai
Uwaito Envoy

Uwaito Envoy {2}{B}

Creature - Human Rogue
Deception {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Unblocked attacking creatures you control get +1/+0.
2/2
  • Tales of Old Jidai
Red Flower Assassin

Red Flower Assassin {4}{B}

Creature - Human Assassin
When Red Flower Assassin enters, destroy target creature.
Revive {5}{B} ({5}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
2/2
  • Tales of Old Jidai
Profaner of Souls

Profaner of Souls {4}{B}

Creature - Human Samurai Wizard
When Profaner of Souls enters, you may return target creature card with mana value 2 or less from your graveyard to the battlefield.
Revive {6}{B} ({6}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/2
  • Tales of Old Jidai
Phantasmal Stalker

Phantasmal Stalker {B}

Creature - Human Assassin
Deathtouch
Whenever Phantasmal Stalker deals damage to a planeswalker, destroy it.
After the third of his captains fell to unseen assassins, Eiji finally relented and accepted the Oshiruko's offer of aid.
1/1
  • Tales of Old Jidai
Perfect Distraction

Perfect Distraction {B}

Enchantment
At the beginning of your declare attackers step, create a 0/1 white Cat creature token that's tapped and attacking. Exile that token at the beginning of the next end step.
“Now how did you get out of the house?”
  • Tales of Old Jidai
Path of Shadows

Path of Shadows {3}{B}{B}

Sorcery
When target creature or planeswalker dies this turn, return that card to the battlefield under your control. Destroy that permanent.
When intimidation failed, Kirishima turned to other means of persuasion.
  • Tales of Old Jidai