Blade of the Many can be attached only to a nonlegendary creature. Equipped creature gets +2/+2. Each other creature you own is a copy of equipped creature. Effects that would cause permanents you own to become creatures cause them to become copies of equipped creature instead. Equip {6}
Poisonous 1 (Whenever this creature deals combat damage to a player, that player gets a poison counter.) Blade of the Serpent gets +1/+1 as long as an opponent is poisoned.
Equipped creature gets +1/+1 and has haste. Whenever a creature you control enters, if it was cast from exile, you may attach Blade of the Valiant to it. Equip {2}
Exile target instant or sorcery card from your graveyard. Copy it. You may cast the copy. (Cast a copy of this spell once while this creature is on the battlefield.)
Invigorate X, where X is the number of creatures you control. (Choose a creature with the least power among creatures you control and put X +1/+1 counters on it.)
“So many in Nangjiao stand alone, but I am strongest with my brothers beside me.” —Kou Zhin-khen
This spell costs {3} more to cast if it targets a card in an opponent's graveyard. Choose target creature or planeswalker card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.
“Donning a cowl won't fix your ugly mug, pal.” —Darren Hunter
Advance {1}{R}{W}{B}(Cast this for {1}{R}{W}{B} to advance it as it enters. {1}{R}{W}{B}: Advance this as a sorcery.) Whenever Blastburn Angel advances, it gets +1/+1 and gains flying until end of turn. It deals 1 damage to each other creature.
When Blazeblade Sergeant enters, adjudicate. (Create a white Aura enchantment token with enchant creature and “Sacrifice this token: Untap enchanted creature” attached to target creature.) Whenever an Aura you control enters, target creature you control gains first strike until end of turn.
Blazing Exultation deals 3 damage to any target. {2}{R}: Shuffle Blazing Exultation and up to one other instant or sorcery card from your graveyard into your library.
Trample, haste When Blazing Fox enters, you may tap an untapped creature you control. If you do, Blazing Fox gets +X/+0 until end of turn, where X is that creature's power.
Blazing Outro deals 4 damage to any target. Then you may tap an untapped Wizard you control. If you do, cast an instant or sorcery card with mana value 4 or less from your graveyard without paying its mana cost. If it has {X} in its mana cost, X is 4. If that spell would be put into a graveyard, exile it instead.
Trample Revive {5}{B}({5}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)