1798 cards found
Sandbank Guardian
Archon of Favor

Sandbank Guardian {3}{W}

Creature - Mutant Warrior
Vigilance
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
He gave his life to the protection of Al Tabaq...
2/4
Card has other part: Archon of Favor
  • Al Tabaq
Sandblast

Sandblast {2}{W}

Instant
Sandblast deals 5 damage to target attacking or blocking creature.
“Sand I can handle. Wind? No sweat. But put them together and I find myself quite far out of my element.”
—Bwema Bariti
  • Kahembo: Olde Dawn
Sandstreamer

Sandstreamer {W}{W}

Creature - Spirit
Flash
Flying
When Sandstreamer enters, target permanent gains indestructible until end of turn.
2/2
Sandswept Bazaar

Sandswept Bazaar

Land - Desert
When Sandswept Bazaar enters, you gain 2 life.
{T}: Add {C}.
Trading posts pop up throughout the desert, selling essential wares to feeble travelers for far too much gold.
  • Al Tabaq
Sanguine Muralist

Sanguine Muralist {2}{B}

Creature - Demon
Flash (You may cast this spell any time you could cast an instant.)
When Sanguine Muralist enters, you may have target creature's toughness become 1 until end of turn.
3/1
  • Nangjiao In Bloom
Sanguine Oracle

Sanguine Oracle {B}

Creature - Demon Wizard
Sanguine Oracle enters tapped.
{4}{B}, {T}, Sacrifice Sanguine Oracle: Target player discards two cards. Activate only as a sorcery.
2/1
  • Goliaths of Nangjiao
Sanitarium Skeleton

Sanitarium Skeleton {B}

Creature - Skeleton
{2}{B}: Return Sanitarium Skeleton from your graveyard to your hand.
His mind was gone long before his flesh.
1/2
Saturated Dunes

Saturated Dunes

Land - Island Desert
({T}: Add {U}.)
As Saturated Dunes enters, you may pay 1 life. If you don't, Saturated Dunes enters tapped.
Savage Congregation

Savage Congregation {2}{G}{G}

Sorcery
Look at the top six cards of your library. Put up to two creature cards with total mana value 4 or less from among them onto the battlefield and the rest on the bottom of your library in any order.
Ferocious — If you control a creature with power 4 or greater, put a +1/+1 counter on each creature you control.
Savage Convergence

Savage Convergence {3}{G}{G}

Sorcery
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Search your library for up to three creature cards with different mana values 4 or less, reveal them, put them into your hand, then shuffle. If you're in a renaissance, you may put one of those cards onto the battlefield instead of into your hand.
  • Nangjiao In Bloom
Savage Sanctuary

Savage Sanctuary

Land - Forest
({T}: Add {G}.)
Savage Sanctuary enters tapped with two sanctum counters on it.
{T}, Remove a sanctum counter from Savage Sanctuary: Add {R} or {W}.
  • Goliaths of Nangjiao
Savage Savant

Savage Savant {2}{G}{G}

Creature - Human
When Savage Savant enters, create a 4/4 green Beast creature token.
“The borders of these realms are too constraining. Magnificent beasts like this were meant to roam free.”
1/1
  • Surging Tide
Savannah Huntsman

Savannah Huntsman {3}{R}{G}

Creature - Cat Warrior
When Savannah Huntsman enters, it deals X damage to target creature or planeswalker, where X is the number of counters among permanents you control.
5/3
  • Kahembo: Olde Dawn
Scabrous Automaton

Scabrous Automaton {3}

Artifact Creature - Construct
When Scabrous Automaton dies, draw a card, then add {C}{C}. Until end of turn, you don't lose this mana as steps and phases end.
“What is it? Who knows. But I do know I'll miss it when it's gone.”
—Menna Al-Mejjat
2/2
  • Al Tabaq
Scalawag Swagger

Scalawag Swagger {3}{W}{B}

Enchantment
As long as you control exactly two creatures, those creatures get +2/+1 and have lifelink.
“The Wards see us as impulsive and chaotic. They don't understand that piracy is an art, requiring years of practice to perfect.”
—Atworth Wingate
  • Dark Seas of Shiryen
Scale-Crown Archer

Scale-Crown Archer {2}{R}

Creature - Lizard Archer
Defender
{T}: Scale-Crown Archer deals 1 damage to each opponent.
Prismatic — Whenever you cast a multicolored spell, untap Scale-Crown Archer.
1/4
  • Kahembo: Olde Dawn
Scaleback Steed

Scaleback Steed {2}{G}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +4/+4 and has trample.
When enchanted creature dies, create a 4/4 green Beast creature token with trample.
  • Al Tabaq
Scar Tattooist

Scar Tattooist {3}{B}

Creature - Human Cleric
Deathtouch
Inspired — Whenever Scar Tattooist becomes untapped, you may have target creature get -1/-1 until end of turn.
“Two dragons fighting across your entire back. Got it. You're sure? Remember,
it's permanent.”
2/3
  • Nangjiao In Bloom
Scarlet Haze
Starlit Raze

Scarlet Haze

Enchantment - Aura
(Color indicator: Scarlet Haze is red)
Enchant player
Whenever enchanted player taps a nonbasic land they control, that land doesn't untap during its controller's next untap step.
“The sky itself wept at the sight—and for a moment, the world stopped to mourn with it.”
—Hemley Eggfeather
Card has other part: Starlit Raze
  • Glacia: Hail to the Queen
Scatter Memories as Ashes

Scatter Memories as Ashes {2}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card. Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
  • Nangjiao In Bloom
Scavenger's Feast

Scavenger's Feast {1}{W/B}

Sorcery
Exile target creature with mana value 2 or less.
“The circle of life is as beautiful as it is cruel, and it plays no favorites.”
—Am'atambi
  • Kahembo: Olde Dawn
Scholar of the Staff

Scholar of the Staff {2}{R}

Creature - Monkey Warrior
Scholar of the Staff can't block.
Inspired — Whenever Scholar of the Staff becomes untapped, up to one target creature can't block this turn.
“No one became a master of their craft by partying at festivals. If you choose to go, you need not return.”
4/2
  • Nangjiao In Bloom
Scimitar Techniques

Scimitar Techniques {W}

Instant
Target creature you control gets +1/+2 until end of turn. If that creature is white, create a white Aura enchantment token with enchant creature and “Enchanted creature has first strike” attached to that creature.
Scorched Copse

Scorched Copse

Land
As Scorched Copse enters, you may tap an untapped creature you control. If you don't, Scorched Copse enters tapped.
{T}: Add {R} or {G}.
  • Surging Tide
Scorching Dragonfire

Scorching Dragonfire {1}{R}

Instant
Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that permanent would die this turn, exile it instead.
“With lanterns. Light the path
with lanterns.”
  • Nangjiao In Bloom