2040 cards found
Qilan Wanderer

Qilan Wanderer {G}

Creature - Centaur Scout
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Among the once savage centaurs, some turn to help the rising civilization.
1/1
Qilan Warrior

Qilan Warrior {3}{R}

Creature - Centaur Warrior
Trample
Among the once solitary centaurs, some turn to crush the rising civilization.
3/3
  • High Noon
Qililia, the Saboteur

Qililia, the Saboteur {G}{U}

Legendary Creature - Merfolk Rogue
Flash
If a spell or ability would cause an opponent to create a token, instead you create that token and that player creates a 1/1 blue Fish creature token.
“There's something fishy going on here.”
—Inspector Vivian Dymra
2/1
  • Villains: The Musical
Quadmired

Quadmired {2}{B}{R}

Sorcery
Up to four target creatures gain winnow until end of turn. (Damage dealt to a creature with winnow also causes its controller to lose that much life.)
“Are you alive out there?”
  • Ophorio
Quakestep Behemoth

Quakestep Behemoth {5}{G}{G}{G}

Creature - Rhino
Trample
Whenever Quakestep Behemoth or another creature you control enters, put X +1/+1 counters on each creature you control, where X is the entering creature's power.
4/4
Queen of the Hive

Queen of the Hive {2}{B}{G}

Creature - Insect
Flying, deathtouch
Whenever Queen of the Hive deals combat damage to a player, create a 1/1 green Insect creature token for each Insect you control.
2/3
  • Monsters of Chikyu
Quelling Tavern

Quelling Tavern {2}{W}{U}

Enchantment
Whenever you cast an instant or sorcery spell, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Why not have a drink for a spell?
  • High Noon
Questionable Methods

Questionable Methods {U}

Enchantment
At the beginning of combat on your turn, whenever target creature deals combat damage to a player this turn, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • Villains: The Musical
Quick Claw

Quick Claw {2}

Artifact - Equipment
Equipped creature gets +2/+0.
Equipped creature has first strike as long as it's attacking.
Equip {2}
  • Monsters of Chikyu
Quickchange

Quickchange {1}{U}

Instant
Target creature becomes the color or colors of your choice until end of turn.
Draw a card.
  • Novea
Quiet Retreat

Quiet Retreat {1}{U}{U}

Instant
Counter target spell. If a noncreature spell is countered this way, scry 2.
While it missed the fight, the monster did catch a new pair of boots.
  • Monsters of Chikyu
Quinn, the Performer

Quinn, the Performer {2}{R}{W}

Legendary Creature - Human Actor
Haste
Whenever Quinn or another creature you control enters, tap all creatures your opponents control.
3/2
Rageborn Pyromancer
Wild Pyromancer

Rageborn Pyromancer

Creature - Human Wizard Actor
(Color indicator: Rageborn Pyromancer is red)
Whenever you cast a noncreature spell, Rageborn Pyromancer gets +1/+1 until end of turn.
{1}{R}: Rageborn Pyromancer gets +1/+0 and gains flying until end of turn.
3/3
Card has other part: Wild Pyromancer
  • Villains: The Musical
Rain of Blood

Rain of Blood {3}{R}

Sorcery
Rain of Blood deals 3 damage to each creature and each player.
Aetherite offers many occupational hazards. Aetherswirls, localized blood storms, transformations, sudden monsters, disintegrations, invisibility, lung removal, lung additions, and the occasional harse.
  • High Noon
Rain of Ruin

Rain of Ruin {X}{X}{B}{R}

Sorcery
Up to X target creatures gain winnow until end of turn. (Damage dealt to a creature with winnow also causes its controller to lose that much life.)
Rain of Ruin deals 2 damage to each creature.
“A Spell Card that launches danmaku all over the place with brute force. Talk about nasty.”
—The Grimoire of Marisa
Rallying Guardian

Rallying Guardian {4}{W}

Creature - Human Soldier
Whenever Rallying Guardian becomes untapped, creatures you control get +2/+0 until end of turn.
“Sartha's calls for unity may seem childish, but perhaps a child's innocence is what we need these days.”
2/4
  • Villains: The Musical
Rallywing

Rallywing {3}{W}{W}

Creature - Bird
Flying
When Rallywing enters, creatures you control get +1/+1 until end of turn.
Through years of training, the connection between a monster and trainer can elevate to sharing their senses.
3/3
  • Monsters of Chikyu
Ralora, Unforgiving Depths

Ralora, Unforgiving Depths

Legendary Land - Mountain
Ralora, Unforgiving Depths enters tapped.
Whenever a source deals damage to you, put a creation counter on Ralora.
{T}, Remove ten creation counters from Ralora and sacrifice it: It deals 10 damage to target player or planeswalker.
Raloran Adept

Raloran Adept {R}

Creature - Merfolk Wizard
Whenever you cast a spell that doesn't share a color with Raloran Adept, you may switch target creature's power and toughness until end of turn.
1/1
  • Novea
Raloran Tidecaller

Raloran Tidecaller {U/R}{U/R}

Creature - Merfolk Wizard
Each Merfolk and Wizard you control has “Whenever this creature attacks, abound.” (To abound, you may cast a spell that costs less than that creature from your hand without paying its mana cost.)
2/2
  • MSEM Masters 2020
Rambunctious Upstart

Rambunctious Upstart {1}{U}{B}{R}

Creature - Human Rogue Wizard
Whenever Rambunctious Upstart attacks, up to one target creature gets -3/-1 until end of turn and up to one target creature gets +3/+1 until end of turn.
“Of course I was a brat. We all were, then. All that power, all that lack of consequence...”
—Llereaux Chiaro
1/3
  • Sparks of a Multiverse
Rangewalker Giant

Rangewalker Giant {4}{B}{B}

Creature - Reflection Giant
The Lha of the deserts prefer to use their shimmer to spread across the sands, while those from the distant lands beyond the mountains have chosen size over speed.
4/5
  • Oirohpo
Rangewalker Pyromancer

Rangewalker Pyromancer {1}{R}

Creature - Reflection Rebel
Haste
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Great mountains separate the Oslyd from the lands far south, but they don't hold back everyone.
2/1
  • Oirohpo
Rapid Rodent

Rapid Rodent {2}{R}

Creature - Elemental Mouse
Haste
Whenever Rapid Rodent attacks, it gets +1/+0 until end of turn for each other creature you control with flash and/or haste.
It has small electric sacs on both cheeks. If threatened, it looses electric charges from the sacs.
2/2
Rappel

Rappel {U}

Sorcery
Target creature can't be blocked this turn. It explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then you may put that card in your graveyard.)
  • Karina's Explorations