{1}{R}{W}: Create a 2/1 red and white Fox creature token. It gains haste. Sacrifice it at the beginning of the next end step. Whenever Fox of a Brisk Autumn attacks, attacking Foxes you control get +1/+1 until end of turn.
Flying, first strike, haste Whenever you gain life, you may have Gisela, Blade of Morning deal that much damage to any target. Do this only once each turn.
Flying When Goldnight Seraph enters, it deals X damage to up to one target creature or planeswalker and you gain X life, where X is the number of artifacts you control.
Whenever a Hound you control is dealt damage, Greypelt Emissary deals 1 damage to any target. Whenever Greypelt Emissary attacks, you choose how target creature blocks this combat.
[+2]: Up to one target creature must attack Griamoor, Deathless Warrior during its controller's next turn if able. [0]: Until end of turn, Griamoor becomes a Human Soldier creature with power and toughness each equal to the number of loyalty counters on him and gains indestructible. [–2]: Griamoor deals damage equal to the number of loyalty counters on him to target creature.
When Hamlet Swordmaster enters, create a Weapon token. (It's an Equipment artifact with “Equipped creature gets +1/+1” and equip {2}.) Whenever Hamlet Swordmaster attacks while you control three or more artifacts, exile the top card of your library. You may play it this turn. Artifact spells you cast cost {1} less to cast.
Double strike When this creature enters, mill four cards. Put a creature card with power 2 or less from among the cards milled this way into your hand.
The ancient thane-horns called what was left of the dwarven kingdoms to war.
First mate—Your starting deck contains at least twelve Vehicles. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.) Haste {R}{W}, {T}: You may put a Vehicle card from your hand onto the battlefield. That Vehicle gains haste and becomes an artifact creature until end of turn.
When Heirloom Seeker enters, you may search your library for an Equipment card, reveal it, then shuffle and put that card on top of it. Heirloom Seeker has first strike as long as it's equipped.
Rapport — Whenever Herald of the Hunt and at least one other creature you control become tapped, nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
When Heroic Aspiration enters, you may search your library for a creature card with an Adventure, reveal it, put it into your hand, then shuffle. At the beginning of your end step, if you cast both a creature spell and a noncreature spell this turn, Heroic Aspiration deals 2 damage to each opponent and you gain 2 life.
Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever Honorable Mentor mentors a creature, that creature and Honorable Mentor each gain first strike until end of turn.
Once each turn, when you gain life, you may exile the top card of your library. You may play that card this turn. Whenever you cast your second spell each turn, Ignition Engine deals 2 damage to target player or planeswalker.
Whenever an opponent casts a spell during your turn or finishes drawing cards during your turn, you gain 1 life and create a Treasure token. Sacrifice two Treasures: Draw a card.
“A small price to pay for the prosperity the Empire provides you.”
Whenever Implant Tinkerer or another artifact you control enters, choose one — • Put a +1/+1 counter on that artifact. • Implant Tinkerer deals 1 damage to any target and you gain 1 life.
“What hack installed this? Here, let me fix you up something nicer.”
Indestructible As long as your devotion to red and white is less than seven, Iroas isn't a creature. Other creatures you control have first strike. Whenever you attack for the first time each turn, untap all other creatures you control. After this phase, there is an additional combat phase.